Player Matchup

Rama
Rama
Boogle Time
Rama
Level 154
God Stats
1W - 0L
1,713 SR
Queue Stats
13W - 6L
1,741 Elo+
Party 1
Sun Wukong
Sun Wukong
Heavenlyez
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hugasaurus
Cerberus
Level 125
God Stats
1W - 1L
1,222 SR
Queue Stats
134W - 132L
1,452 Elo+
Solo
Xing Tian
Xing Tian
januy
Xing Tian
Level 128
God Stats
1W - 0L
1,644 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
jaygreenspot
He Bo
Level 160
God Stats
2W - 3L
1,307 SR
Queue Stats
375W - 372L
1,446 Elo+
Solo
Team Averages
Level 118
1,478 SR
1,528 Elo+

VS

Team Averages
Level 105
1,388 SR
1,558 Elo+
Xbalanque
Xbalanque
MentalFury3
Xbalanque
Level 149
God Stats
1W - 1L
1,437 SR
Queue Stats
138W - 152L
1,529 Elo+
Solo
Hou Yi
Hou Yi
PaPaBear732
Hou Yi
Level 134
God Stats
1W - 3L
1,350 SR
Queue Stats
205W - 215L
1,482 Elo+
Solo
Thor
Thor
Warwizard23
Thor
Level 159
God Stats
0W - 5L
1,135 SR
Queue Stats
393W - 432L
1,485 Elo+
Solo
Ganesha
Ganesha
beeernz
Ganesha
Level 68
God Stats
1W - 2L
1,520 SR
Queue Stats
151W - 151L
1,494 Elo+
Solo
Cthulhu
Cthulhu
woofie_tony
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 17
11,935
853
18,017
11,131
4,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Heavenlyez
Sun Wukong
17
4 / 5 / 25
10,742
767
13,243
15,139
15,789
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Hugasaurus
Cerberus
19
13 / 2 / 17
12,039
860
22,472
21,836
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
januy
Xing Tian
18
4 / 2 / 28
11,614
830
12,029
17,962
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 3 / 24
11,160
797
17,549
12,024
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MentalFury3
Xbalanque
15
2 / 8 / 6
9,078
648
14,662
14,859
4,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
16
6 / 8 / 6
10,576
755
12,427
14,887
5,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 7 / 8
10,167
726
12,485
15,992
10,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
beeernz
Ganesha
15
0 / 9 / 10
9,138
653
8,877
23,645
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
woofie_tony
Cthulhu
16
2 / 8 / 8
9,690
692
13,848
21,672
20,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
52
40
Kills
14
15
Deaths
40
111
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
3
17
7.17
W
Sun Wukong
Heavenlyez
Sun Wukong
4
5
25
3.3
W
Cerberus
Hugasaurus
Cerberus
13
2
17
10.75
L
Xbalanque
MentalFury3
Xbalanque
2
8
6
0.63
L
Hou Yi
6
8
6
1.13
L
4
7
8
1.14
L
Ganesha
beeernz
Ganesha
0
9
10
0.56
W
Xing Tian
januy
Xing Tian
4
2
28
9
W
6
3
24
6
L
Cthulhu
woofie_tony
Cthulhu
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,310
Damage
62,299
78,092
Taken
91,055
53,941
Mitigated
67,467
35,382
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,017
14,491
1,194
3,177
11,131
4,696
2,606
2,512
8,525
0
36,729
W
Sun Wukong
Heavenlyez
Sun Wukong
13,243
4,253
1,648
3,844
15,139
15,789
640
5,769
9,097
0
24,993
W
Cerberus
Hugasaurus
Cerberus
22,472
1,702
3,104
13,355
21,836
10,054
1,385
7,251
14,254
44,325
0
L
Xbalanque
MentalFury3
Xbalanque
14,662
2,999
57
2,934
14,859
4,989
0
9,185
5,674
0
25,762
L
Hou Yi
12,427
4,285
414
2,227
14,887
5,859
0
9,550
5,337
0
23,217
L
12,485
1,620
397
2,862
15,992
10,820
0
8,329
7,663
0
22,108
L
Ganesha
beeernz
Ganesha
8,877
690
725
2,572
23,645
25,241
0
14,722
8,923
13,477
0
W
Xing Tian
januy
Xing Tian
12,029
594
2,352
3,438
17,962
19,222
322
3,920
13,677
17,490
0
W
17,549
280
845
2,425
12,024
4,180
882
3,273
8,655
27,463
0
L
Cthulhu
woofie_tony
Cthulhu
13,848
784
1,144
3,360
21,672
20,558
0
10,264
11,408
28,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,490
Gold Earned
48,649
148
Minions Killed
100
0
Camps Cleared
0
1,310,984
Distance Traveled
999,108
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,935
853
25
2
0
231,277
0
W
Sun Wukong
10,742
767
26
2
0
268,582
1
W
Cerberus
12,039
860
66
5
0
288,526
0
L
Xbalanque
9,078
648
22
2
0
201,209
1
L
Hou Yi
10,576
755
29
2
0
196,308
0
L
Thor
10,167
726
19
1
0
177,024
1
L
Ganesha
9,138
653
0
0
0
210,215
0
W
Xing Tian
11,614
830
8
1
0
260,813
6
W
He Bo
11,160
797
23
2
0
261,786
0
L
Cthulhu
9,690
692
30
2
0
214,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role