Player Matchup

Odin
Odin
 
Odin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DJRSA007
Anubis
Level 18
God Stats
51W - 42L
1,434 SR
Queue Stats
57W - 49L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
DatBoiSquidy
Jormungandr
Level 94
God Stats
32W - 15L
1,680 SR
Queue Stats
295W - 184L
1,671 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xylan55
Tsukuyomi
Level 112
God Stats
2W - 3L
1,518 SR
Queue Stats
116W - 69L
1,703 Elo+
Party 1
Izanami
Izanami
chillmilay
Izanami
Level 48
God Stats
68W - 72L
1,551 SR
Queue Stats
299W - 298L
1,431 Elo+
Solo
Team Averages
Level 70
1,537 SR
1,558 Elo+

VS

Team Averages
Level 70
1,520 SR
1,491 Elo+
Cthulhu
Cthulhu
AkisPapaD
Cthulhu
Level 45
God Stats
1W - 4L
1,542 SR
Queue Stats
27W - 37L
1,389 Elo+
Solo
Da Ji
Da Ji
Alzari
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 153L
1,555 Elo+
Solo
Agni
Agni
BrentGAGA
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 111L
1,490 Elo+
Solo
Odin
Odin
LUOVEN
Odin
Level 129
God Stats
10W - 8L
1,445 SR
Queue Stats
132W - 124L
1,478 Elo+
Solo
Neith
Neith
Wysе
Neith
Level 31
God Stats
5W - 4L
1,612 SR
Queue Stats
19W - 19L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 2 / 12
10,915
992
7,226
15,166
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
DJRSA007
Anubis
17
8 / 4 / 7
12,217
1,111
16,521
11,385
5,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DatBoiSquidy
Jormungandr
18
3 / 3 / 16
11,733
1,067
14,689
20,996
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Xylan55
Tsukuyomi
18
7 / 6 / 12
11,488
1,044
20,369
19,901
15,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
chillmilay
Izanami
17
1 / 0 / 13
10,208
928
12,901
6,763
2,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

205

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkisPapaD
Cthulhu
17
2 / 2 / 12
11,034
1,003
14,445
19,154
24,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Alzari
Da Ji
16
4 / 9 / 3
10,448
950
6,696
14,703
5,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
3 / 4 / 8
10,904
991
17,366
12,028
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
LUOVEN
Odin
17
1 / 5 / 8
10,122
920
6,473
19,763
20,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Wysе
Neith
17
5 / 1 / 8
11,758
1,069
22,522
12,655
5,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
54
21
Kills
15
15
Deaths
21
60
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
12
4
L
Cthulhu
AkisPapaD
Cthulhu
2
2
12
4
L
Da Ji
Alzari
Da Ji
4
9
3
0.61
L
Agni
3
4
8
1.75
W
Anubis
DJRSA007
Anubis
8
4
7
2.88
W
Jormungandr
DatBoiSquidy
Jormungandr
3
3
16
3.67
L
Odin
LUOVEN
Odin
1
5
8
1
L
Neith
Wysе
Neith
5
1
8
9
W
Tsukuyomi
Xylan55
Tsukuyomi
7
6
12
2.17
W
Izanami
chillmilay
Izanami
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,706
Damage
67,502
74,211
Taken
78,303
56,904
Mitigated
61,461
14,753
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,226
2,871
0
887
15,166
13,560
0
8,630
6,394
0
15,695
L
Cthulhu
AkisPapaD
Cthulhu
14,445
1,818
0
0
19,154
24,500
0
9,115
9,405
38,348
0
L
Da Ji
Alzari
Da Ji
6,696
1,574
0
110
14,703
5,981
0
5,383
9,173
0
11,030
L
Agni
17,366
767
0
452
12,028
4,678
0
4,362
7,173
35,684
0
W
Anubis
DJRSA007
Anubis
16,521
434
528
4,814
11,385
5,692
0
5,301
5,987
42,443
0
W
Jormungandr
DatBoiSquidy
Jormungandr
14,689
3,155
960
4,401
20,996
19,465
0
8,902
11,848
32,196
0
L
Odin
LUOVEN
Odin
6,473
367
0
2,614
19,763
20,502
0
7,736
11,703
541
20,289
L
Neith
Wysе
Neith
22,522
10,428
0
2,691
12,655
5,800
0
4,614
7,775
0
46,394
W
Tsukuyomi
Xylan55
Tsukuyomi
20,369
4,535
0
2,120
19,901
15,553
0
6,917
11,921
0
38,024
W
Izanami
chillmilay
Izanami
12,901
9,570
0
1,043
6,763
2,634
0
2,566
4,072
0
36,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,561
Gold Earned
54,266
227
Minions Killed
200
5
Camps Cleared
5
1,078,476
Distance Traveled
981,099
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,915
992
15
1
3
222,562
0
L
Cthulhu
11,034
1,003
56
5
1
236,595
0
L
Da Ji
10,448
950
4
0
1
165,396
0
L
Agni
10,904
991
60
5
1
204,096
0
W
Anubis
12,217
1,111
66
6
1
191,337
1
W
Jormungandr
11,733
1,067
49
4
0
217,916
0
L
Odin
10,122
920
35
3
0
172,920
0
L
Neith
11,758
1,069
45
4
2
202,092
1
W
Tsukuyomi
11,488
1,044
39
4
1
242,623
2
W
Izanami
10,208
928
58
5
0
204,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role