Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
FossilFghterRBP
Fafnir
Level 129
God Stats
2W - 0L
1,839 SR
Queue Stats
86W - 56L
1,677 Elo+
Party 2
Rama
Rama
Rapidible
Rama
Level 148
God Stats
7W - 2L
1,693 SR
Queue Stats
424W - 278L
1,649 Elo+
Party 2
Ullr
Ullr
SkrrrPullUp
Ullr
Level 138
God Stats
4W - 1L
1,858 SR
Queue Stats
215W - 118L
1,679 Elo+
Party 2
Chaac
Chaac
kobemamba24
Chaac
Level 26
God Stats
4W - 0L
1,416 SR
Queue Stats
62W - 36L
1,496 Elo+
Party 2
Team Averages
Level 117
1,661 SR
1,600 Elo+

VS

Team Averages
Level 96
1,392 SR
1,412 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Biohazardous209
Set
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Solo
Vamana
Vamana
Blood16
Vamana
Level 117
God Stats
0W - 1L
1,391 SR
Queue Stats
27W - 27L
1,452 Elo+
Solo
Hades
Hades
Fergoblack
Hades
Level 147
God Stats
5W - 4L
1,069 SR
Queue Stats
140W - 149L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Unhex
Heimdallr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 110L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
13 / 1 / 17
9,910
1,101
12,777
8,562
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 1 / 32
9,934
1,104
5,718
13,419
16,208
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
16
10 / 3 / 19
9,802
1,089
19,845
13,281
5,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 2 / 17
9,821
1,091
12,474
7,899
3,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 25
8,471
941
4,479
10,371
10,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 7 / 3
9,008
1,001
7,225
9,650
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 8 / 2
7,757
862
9,027
11,247
4,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
Blood16
Vamana
11
1 / 6 / 3
7,067
785
3,331
19,461
9,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
12
1 / 6 / 4
7,602
845
9,659
9,344
6,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Unhex
Heimdallr
13
2 / 10 / 4
7,720
858
10,748
13,551
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
25
37
Kills
9
9
Deaths
37
110
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
1
17
21.5
L
Tiamat
 
Tiamat
2
7
3
0.5
L
3
8
2
0.5
L
Vamana
Blood16
Vamana
1
6
3
0.42
L
Hades
1
6
4
0.5
W
3
1
32
19
W
Rama
10
3
19
6.5
W
10
2
17
9.25
L
Heimdallr
Unhex
Heimdallr
2
10
4
0.4
W
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,293
Damage
39,990
53,532
Taken
63,253
40,895
Mitigated
30,026
20,540
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,777
4,937
2,880
2,847
8,562
4,456
730
3,862
4,700
18,676
1,459
L
Tiamat
 
Tiamat
7,225
274
10
858
9,650
4,536
0
2,753
6,897
17,050
0
L
9,027
2,783
0
1,392
11,247
4,738
0
3,662
7,585
0
14,219
L
Vamana
Blood16
Vamana
3,331
1,768
52
5,678
19,461
9,362
0
5,765
13,696
0
10,278
L
Hades
9,659
179
346
1,943
9,344
6,402
0
1,855
7,489
15,856
0
W
5,718
970
1,245
5,010
13,419
16,208
137
3,303
10,116
8,224
0
W
Rama
19,845
15,406
905
4,161
13,281
5,930
2,077
4,614
8,667
0
36,462
W
12,474
8,196
163
1,010
7,899
3,717
1,519
1,236
6,663
0
25,141
L
Heimdallr
Unhex
Heimdallr
10,748
2,680
0
840
13,551
4,988
0
3,386
10,165
0
18,702
W
4,479
656
1,152
1,167
10,371
10,584
488
3,869
6,502
0
14,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
39,154
92
Minions Killed
70
0
Camps Cleared
0
995,149
Distance Traveled
682,563
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,910
1,101
13
1
0
251,465
2
L
Tiamat
9,008
1,001
19
2
0
141,227
1
L
Set
7,757
862
25
3
0
134,530
0
L
Vamana
7,067
785
4
0
0
164,279
1
L
Hades
7,602
845
13
1
0
106,256
0
W
Fafnir
9,934
1,104
1
0
0
216,864
2
W
Rama
9,802
1,089
36
4
0
163,490
0
W
Ullr
9,821
1,091
28
3
0
174,146
1
L
Heimdallr
7,720
858
9
1
0
136,271
1
W
Chaac
8,471
941
14
2
0
189,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role