Player Matchup

Medusa
Medusa
PackingPeanuts
Medusa
Level 89
God Stats
66W - 58L
1,521 SR
Queue Stats
243W - 296L
1,398 Elo+
Party 1
Zeus
Zeus
Tsukuyomii-_x
Zeus
Level 18
God Stats
7W - 5L
1,751 SR
Queue Stats
27W - 51L
1,166 Elo+
Solo
Fenrir
Fenrir
miggey32
Fenrir
Level 92
God Stats
71W - 48L
1,505 SR
Queue Stats
146W - 185L
1,426 Elo+
Party 1
Team Averages
Level 66
1,593 SR
1,330 Elo+

VS

Team Averages
Level 50
1,435 SR
1,325 Elo+
Tsukuyomi
Tsukuyomi
E2smoov-_
Tsukuyomi
Level 29
God Stats
30W - 33L
1,500 SR
Queue Stats
103W - 142L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RealGowther
Morgan Le Fay
Level 106
God Stats
1W - 3L
1,304 SR
Queue Stats
12W - 13L
1,444 Elo+
Solo
Cthulhu
Cthulhu
truegamer3618
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 63L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 16
11,145
697
12,089
12,669
4,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 6 / 9
11,674
730
10,783
13,844
4,209
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
miggey32
Fenrir
17
14 / 2 / 9
14,174
886
15,292
19,195
19,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
E2smoov-_
Tsukuyomi
13
5 / 8 / 5
11,164
698
13,655
14,859
12,210
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
RealGowther
Morgan Le Fay
15
5 / 5 / 4
10,693
668
16,172
15,284
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
1 / 11 / 3
8,762
548
4,320
18,183
7,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
11
11
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
E2smoov-_
Tsukuyomi
5
8
5
0.94
W
3
3
16
3.67
L
Morgan Le Fay
RealGowther
Morgan Le Fay
5
5
4
1.4
W
7
6
9
1.92
W
Fenrir
miggey32
Fenrir
14
2
9
9.25
L
Cthulhu
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,164
Damage
34,147
45,708
Taken
48,326
28,377
Mitigated
26,171
13,025
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
E2smoov-_
Tsukuyomi
13,655
2,728
0
669
14,859
12,210
595
3,572
11,287
0
34,827
W
12,089
5,969
677
3,833
12,669
4,333
1,866
6,691
5,978
0
53,987
L
Morgan Le Fay
RealGowther
Morgan Le Fay
16,172
1,291
0
3,911
15,284
6,498
544
3,674
11,610
44,510
0
W
10,783
1,526
0
3,418
13,844
4,209
1,183
5,726
8,118
47,739
0
W
Fenrir
miggey32
Fenrir
15,292
4,436
904
4,193
19,195
19,835
447
8,731
10,464
1,409
29,459
L
Cthulhu
4,320
1,039
0
813
18,183
7,463
309
4,133
14,050
11,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
30,619
172
Minions Killed
109
11
Camps Cleared
1
821,985
Distance Traveled
745,289
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,164
698
43
3
0
286,414
1
W
Medusa
11,145
697
80
5
5
273,428
1
L
Morgan Le Fay
10,693
668
48
3
1
246,803
1
W
Zeus
11,674
730
66
4
5
245,044
1
W
Fenrir
14,174
886
26
2
1
303,513
0
L
Cthulhu
8,762
548
18
1
0
212,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role