Player Matchup

Achilles
Achilles
ArmoredMonki
Achilles
Level 47
God Stats
4W - 1L
1,711 SR
Queue Stats
17W - 14L
1,654 Elo+
Party 1
Kuzenbo
Kuzenbo
DeltaCrowX
Kuzenbo
Level 152
God Stats
5W - 4L
1,869 SR
Queue Stats
107W - 51L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
UnBEARable69
Baron Samedi
Level 106
God Stats
8W - 3L
1,740 SR
Queue Stats
49W - 27L
1,567 Elo+
Party 1
Team Averages
Level 102
1,773 SR
1,624 Elo+

VS

Team Averages
Level 97
1,382 SR
1,461 Elo+
Chernobog
Chernobog
IQS_DOLOS
Chernobog
Level 27
God Stats
0W - 2L
1,395 SR
Queue Stats
6W - 11L
1,403 Elo+
Party 2
Scylla
Scylla
grizzybojango
Scylla
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
171W - 131L
1,665 Elo+
Party 2
Cabrakan
Cabrakan
hylyfe ps 393
Cabrakan
Level 138
God Stats
9W - 18L
1,251 SR
Queue Stats
434W - 642L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArmoredMonki
Achilles
16
5 / 1 / 7
13,338
606
10,666
12,853
13,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
DeltaCrowX
Kuzenbo
17
5 / 0 / 11
14,649
666
18,376
18,545
30,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
UnBEARable69
Baron Samedi
17
6 / 2 / 7
14,017
637
9,411
10,971
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IQS_DOLOS
Chernobog
13
0 / 11 / 0
10,932
497
7,923
20,966
8,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 0
13,196
600
18,342
14,399
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
hylyfe ps 393
Cabrakan
14
0 / 2 / 2
11,564
526
923
9,741
10,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
3
3
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArmoredMonki
Achilles
5
1
7
8.5
W
Kuzenbo
DeltaCrowX
Kuzenbo
5
0
11
10.5
L
Chernobog
IQS_DOLOS
Chernobog
0
11
0
0
W
Baron Samedi
UnBEARable69
Baron Samedi
6
2
7
4.75
L
3
3
0
1
L
Cabrakan
hylyfe ps 393
Cabrakan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
27,188
42,369
Taken
45,106
48,430
Mitigated
23,737
12,102
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArmoredMonki
Achilles
10,666
2,753
0
1,616
12,853
13,400
764
5,612
7,241
7,764
32,951
W
Kuzenbo
DeltaCrowX
Kuzenbo
18,376
6,078
0
7,336
18,545
30,348
280
7,125
11,420
57,368
0
L
Chernobog
IQS_DOLOS
Chernobog
7,923
4,728
0
3,842
20,966
8,063
168
13,337
7,629
0
40,697
W
Baron Samedi
UnBEARable69
Baron Samedi
9,411
372
1,279
1,871
10,971
4,682
1,139
7,483
3,488
60,312
0
L
18,342
259
0
2,688
14,399
5,263
34
10,398
4,001
76,168
0
L
Cabrakan
hylyfe ps 393
Cabrakan
923
46
0
449
9,741
10,411
23
6,260
3,481
18,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
35,692
221
Minions Killed
240
9
Camps Cleared
8
1,271,477
Distance Traveled
935,603
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,338
606
43
2
2
415,731
4
W
Kuzenbo
14,649
666
58
3
4
459,430
6
L
Chernobog
10,932
497
70
3
1
342,679
1
W
Baron Samedi
14,017
637
120
5
3
396,316
2
L
Scylla
13,196
600
137
6
4
352,237
6
L
Cabrakan
11,564
526
33
2
3
240,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role