Player Matchup

Arachne
Arachne
BatunaW
Arachne
Level 29
God Stats
2W - 4L
1,138 SR
Queue Stats
30W - 25L
1,619 Elo+
Solo
Kukulkan
Kukulkan
Sanaels
Kukulkan
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,295 Elo+
Party 1
Nemesis
Nemesis
WillTrust
Nemesis
Level 28
God Stats
3W - 3L
1,796 SR
Queue Stats
9W - 13L
1,728 Elo+
Party 1
Izanami
Izanami
Wingfield
Izanami
Level 23
God Stats
4W - 5L
1,492 SR
Queue Stats
5W - 6L
1,299 Elo+
Party 1
Neith
Neith
半瓶醋丶优优
Neith
Level 6
God Stats
1W - 1L
1,737 SR
Queue Stats
9W - 6L
1,596 Elo+
Solo
Team Averages
Level 23
1,533 SR
1,508 Elo+

VS

Team Averages
Level 20
1,412 SR
1,433 Elo+
Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Vampirek1
Nemesis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,405 Elo+
Solo
Jing Wei
Jing Wei
amicius
Jing Wei
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
29W - 19L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
huntgrind
Tsukuyomi
Level 7
God Stats
5W - 5L
1,414 SR
Queue Stats
6W - 8L
1,419 Elo+
Solo
King Arthur
King Arthur
jaysonofgod
King Arthur
Level 17
God Stats
5W - 7L
1,340 SR
Queue Stats
36W - 58L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BatunaW
Arachne
20
9 / 8 / 13
14,842
1,142
19,256
24,778
9,851
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Sanaels
Kukulkan
20
6 / 3 / 18
14,548
1,119
31,101
13,886
5,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
WillTrust
Nemesis
20
7 / 8 / 11
13,232
1,018
13,131
19,929
9,740
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Wingfield
Izanami
20
3 / 11 / 22
14,070
1,082
23,413
27,275
10,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 6 / 9
13,661
1,051
10,414
14,975
5,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 7 / 18
14,330
1,102
25,101
22,934
8,288
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Vampirek1
Nemesis
20
9 / 6 / 10
13,942
1,072
17,647
23,511
9,997
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
amicius
Jing Wei
20
11 / 2 / 12
15,651
1,204
28,404
20,632
6,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
huntgrind
Tsukuyomi
20
4 / 11 / 14
13,428
1,033
12,223
18,067
6,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
jaysonofgod
King Arthur
20
6 / 7 / 15
14,281
1,099
9,581
20,113
22,120
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
105
33
Kills
36
36
Deaths
33
73
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
7
18
2.14
L
Arachne
BatunaW
Arachne
9
8
13
1.94
L
Kukulkan
Sanaels
Kukulkan
6
3
18
5
W
Nemesis
Vampirek1
Nemesis
9
6
10
2.33
L
Nemesis
WillTrust
Nemesis
7
8
11
1.56
L
Izanami
Wingfield
Izanami
3
11
22
1.27
W
Jing Wei
amicius
Jing Wei
11
2
12
8.5
W
Tsukuyomi
huntgrind
Tsukuyomi
4
11
14
1
W
King Arthur
jaysonofgod
King Arthur
6
7
15
1.93
L
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,315
Damage
92,956
100,843
Taken
105,257
41,687
Mitigated
53,771
11,770
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
25,101
2,788
385
1,749
22,934
8,288
0
6,536
16,398
46,360
0
L
Arachne
BatunaW
Arachne
19,256
13,668
0
5,141
24,778
9,851
0
2,806
21,796
0
47,964
L
Kukulkan
Sanaels
Kukulkan
31,101
3,210
0
903
13,886
5,906
0
4,924
8,802
58,728
0
W
Nemesis
Vampirek1
Nemesis
17,647
9,490
0
1,437
23,511
9,997
0
6,302
17,209
0
42,319
L
Nemesis
WillTrust
Nemesis
13,131
5,480
0
2,272
19,929
9,740
0
5,683
14,078
0
20,852
L
Izanami
Wingfield
Izanami
23,413
16,447
0
2,221
27,275
10,594
0
5,994
21,085
0
55,513
W
Jing Wei
amicius
Jing Wei
28,404
26,915
0
5,890
20,632
6,620
0
2,884
17,748
0
67,694
W
Tsukuyomi
huntgrind
Tsukuyomi
12,223
2,965
0
156
18,067
6,746
0
8,308
9,759
0
32,095
W
King Arthur
jaysonofgod
King Arthur
9,581
1,567
0
0
20,113
22,120
0
7,071
13,042
515
28,787
L
10,414
4,772
0
1,233
14,975
5,596
0
5,272
9,469
0
21,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,353
Gold Earned
71,632
230
Minions Killed
292
11
Camps Cleared
7
1,239,476
Distance Traveled
1,292,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,330
1,102
62
5
0
221,821
0
L
Arachne
14,842
1,142
56
4
4
313,523
0
L
Kukulkan
14,548
1,119
81
6
1
266,696
0
W
Nemesis
13,942
1,072
51
4
3
291,144
0
L
Nemesis
13,232
1,018
17
1
2
207,863
1
L
Izanami
14,070
1,082
52
4
4
230,147
0
W
Jing Wei
15,651
1,204
98
8
3
281,753
0
W
Tsukuyomi
13,428
1,033
41
3
1
207,683
0
W
King Arthur
14,281
1,099
40
3
0
289,991
0
L
Neith
13,661
1,051
24
2
0
221,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role