Player Matchup

Persephone
Persephone
MarkoALLmighty
Persephone
Level 155
God Stats
2W - 4L
1,326 SR
Queue Stats
843W - 783L
1,513 Elo+
Party 1
Mulan
Mulan
Opportun1ty
Mulan
Level 160
God Stats
25W - 22L
1,456 SR
Queue Stats
1,267W - 1,349L
1,527 Elo+
Solo
Artemis
Artemis
RabidRapidRabbit
Artemis
Level 160
God Stats
37W - 15L
1,728 SR
Queue Stats
812W - 759L
1,512 Elo+
Party 1
Osiris
Osiris
Servion94
Osiris
Level 148
God Stats
5W - 3L
1,612 SR
Queue Stats
308W - 334L
1,554 Elo+
Solo
Bakasura
Bakasura
iiCLARKv
Bakasura
Level 160
God Stats
4W - 3L
1,652 SR
Queue Stats
697W - 719L
1,577 Elo+
Solo
Team Averages
Level 157
1,555 SR
1,537 Elo+

VS

Team Averages
Level 121
1,428 SR
1,585 Elo+
Cerberus
Cerberus
BeGrudging
Cerberus
Level 128
God Stats
4W - 3L
1,541 SR
Queue Stats
324W - 333L
1,571 Elo+
Solo
Thoth
Thoth
FearsomeMerman
Thoth
Level 122
God Stats
2W - 4L
1,440 SR
Queue Stats
124W - 126L
1,513 Elo+
Solo
Anhur
Anhur
Lituork
Anhur
Level 107
God Stats
3W - 5L
1,439 SR
Queue Stats
201W - 209L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Mohsen94
Danzaburou
Level 134
God Stats
24W - 36L
1,521 SR
Queue Stats
1,306W - 1,350L
1,578 Elo+
Solo
Jing Wei
Jing Wei
OfficerHot
Jing Wei
Level 115
God Stats
0W - 4L
1,200 SR
Queue Stats
238W - 200L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MarkoALLmighty
Persephone
11
3 / 0 / 5
6,117
1,223
8,137
2,211
1,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 7
5,492
1,098
2,619
5,237
4,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 5
5,890
1,178
5,691
4,234
1,968
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Servion94
Osiris
10
1 / 1 / 8
5,693
1,139
4,000
6,250
6,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
iiCLARKv
Bakasura
10
2 / 0 / 4
5,802
1,160
2,076
2,486
1,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeGrudging
Cerberus
8
0 / 2 / 1
4,879
976
1,855
7,967
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 2
5,346
1,069
4,852
4,044
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Lituork
Anhur
10
1 / 3 / 1
5,322
1,064
3,001
5,186
2,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Mohsen94
Danzaburou
5
0 / 1 / 0
4,320
864
458
1,242
477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
OfficerHot
Jing Wei
10
2 / 1 / 1
5,270
1,054
3,609
5,179
1,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
9
Kills
3
3
Deaths
9
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeGrudging
Cerberus
0
2
1
0.25
L
0
2
2
0.5
L
Anhur
Lituork
Anhur
1
3
1
0.5
W
Persephone
MarkoALLmighty
Persephone
3
0
5
5.5
L
Danzaburou
Mohsen94
Danzaburou
0
1
0
0
L
Jing Wei
OfficerHot
Jing Wei
2
1
1
2.5
W
1
1
7
4.5
W
2
1
5
4.5
W
Osiris
Servion94
Osiris
1
1
8
5
W
Bakasura
iiCLARKv
Bakasura
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,523
Damage
13,775
20,418
Taken
23,618
15,168
Mitigated
12,350
7,177
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeGrudging
Cerberus
1,855
114
0
1,153
7,967
6,070
0
2,834
4,495
2,936
0
L
4,852
0
136
567
4,044
1,508
0
1,559
2,314
16,582
0
L
Anhur
Lituork
Anhur
3,001
583
720
543
5,186
2,330
0
1,679
3,370
0
6,799
W
Persephone
MarkoALLmighty
Persephone
8,137
95
0
545
2,211
1,002
32
762
1,449
18,386
0
L
Danzaburou
Mohsen94
Danzaburou
458
0
0
156
1,242
477
0
411
791
0
1,022
L
Jing Wei
OfficerHot
Jing Wei
3,609
2,341
841
1,713
5,179
1,965
0
1,654
3,438
0
7,073
W
2,619
0
948
1,231
5,237
4,666
0
1,574
3,663
0
4,808
W
5,691
1,313
0
500
4,234
1,968
1,034
1,765
2,469
0
10,102
W
Osiris
Servion94
Osiris
4,000
384
407
1,551
6,250
6,128
211
1,824
4,426
0
5,955
W
Bakasura
iiCLARKv
Bakasura
2,076
1,029
846
1,149
2,486
1,404
525
782
1,704
0
2,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
25,137
50
Minions Killed
59
0
Camps Cleared
0
510,855
Distance Traveled
421,391
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,879
976
7
1
0
99,649
0
L
Thoth
5,346
1,069
15
3
0
105,949
2
L
Anhur
5,322
1,064
18
4
0
93,115
3
W
Persephone
6,117
1,223
19
4
0
110,716
3
L
Danzaburou
4,320
864
1
0
0
28,431
0
L
Jing Wei
5,270
1,054
18
4
0
94,247
0
W
Mulan
5,492
1,098
4
1
0
104,995
3
W
Artemis
5,890
1,178
10
2
0
82,244
3
W
Osiris
5,693
1,139
5
1
0
103,870
0
W
Bakasura
5,802
1,160
12
2
0
109,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role