Player Matchup

Thor
Thor
AllfatherAsura
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,516 Elo+
Party 2
Izanami
Izanami
Manurgalur
Izanami
Level 129
God Stats
2W - 0L
1,550 SR
Queue Stats
38W - 36L
1,546 Elo+
Party 2
Hel
Hel
TecTonicZ
Hel
Level 125
God Stats
25W - 28L
1,477 SR
Queue Stats
183W - 206L
1,397 Elo+
Solo
Heimdallr
Heimdallr
TomboyLover69
Heimdallr
Level 29
God Stats
1W - 1L
1,627 SR
Queue Stats
50W - 27L
1,747 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WhiteRoundYoLip
Morgan Le Fay
Level 142
God Stats
6W - 5L
1,640 SR
Queue Stats
72W - 66L
1,556 Elo+
Party 2
Team Averages
Level 95
1,559 SR
1,552 Elo+

VS

Team Averages
Level 53
1,499 SR
1,534 Elo+
Olorun
Olorun
AtomicZR
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,662 Elo+
Party 1
Sun Wukong
Sun Wukong
KadenMarz
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,471 Elo+
Party 1
Artemis
Artemis
MahmuTuncer1
Artemis
Level 44
God Stats
3W - 4L
1,377 SR
Queue Stats
15W - 27L
1,335 Elo+
Party 3
Hel
Hel
MahmuTuncer61
Hel
Level 28
God Stats
1W - 4L
1,381 SR
Queue Stats
72W - 77L
1,415 Elo+
Party 3
Thanatos
Thanatos
darktimehollow
Thanatos
Level 86
God Stats
1W - 2L
1,735 SR
Queue Stats
5W - 8L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
10,356
493
3,090
14,087
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Manurgalur
Izanami
20
9 / 6 / 2
12,562
598
13,091
18,053
7,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 1 / 11
11,401
543
6,311
11,055
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TomboyLover69
Heimdallr
19
3 / 4 / 1
12,206
581
14,616
14,883
12,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
WhiteRoundYoLip
Morgan Le Fay
17
3 / 2 / 6
11,388
542
9,943
9,379
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AtomicZR
Olorun
16
0 / 4 / 2
9,885
471
4,691
10,224
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
KadenMarz
Sun Wukong
17
0 / 2 / 5
10,271
489
8,276
19,149
11,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
MahmuTuncer1
Artemis
17
3 / 5 / 2
9,958
474
10,796
12,829
3,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 3
8,154
388
3,812
7,348
1,473
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
17
9 / 5 / 1
11,593
552
11,599
15,459
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
19
Kills
13
14
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Olorun
AtomicZR
Olorun
0
4
2
0.25
L
Sun Wukong
KadenMarz
Sun Wukong
0
2
5
1.25
L
Artemis
MahmuTuncer1
Artemis
3
5
2
0.8
L
1
3
3
0.83
W
Izanami
Manurgalur
Izanami
9
6
2
1.67
W
2
1
11
7.5
W
Heimdallr
TomboyLover69
Heimdallr
3
4
1
0.88
W
Morgan Le Fay
WhiteRoundYoLip
Morgan Le Fay
3
2
6
3
L
Thanatos
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,051
Damage
39,174
67,457
Taken
65,009
40,493
Mitigated
27,073
25,106
Healing
30,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,090
1,172
0
6,985
14,087
4,756
0
2,506
11,581
0
53,316
L
Olorun
AtomicZR
Olorun
4,691
1,542
192
2,915
10,224
3,456
785
4,972
5,252
59,648
0
L
Sun Wukong
KadenMarz
Sun Wukong
8,276
1,509
0
6,715
19,149
11,394
0
3,113
16,036
0
63,359
L
Artemis
MahmuTuncer1
Artemis
10,796
4,232
312
3,861
12,829
3,646
602
4,208
8,621
0
48,616
L
3,812
199
692
2,512
7,348
1,473
576
1,298
6,050
28,659
0
W
Izanami
Manurgalur
Izanami
13,091
7,428
0
3,406
18,053
7,906
4,826
2,729
15,324
0
129,626
W
6,311
1,057
4,256
5,501
11,055
11,002
782
1,677
9,378
26,320
0
W
Heimdallr
TomboyLover69
Heimdallr
14,616
7,530
0
3,387
14,883
12,564
1,190
600
14,283
0
90,448
W
Morgan Le Fay
WhiteRoundYoLip
Morgan Le Fay
9,943
278
0
1,571
9,379
4,265
178
3,745
5,634
73,359
0
L
Thanatos
11,599
3,405
0
13,444
15,459
7,104
0
2,663
12,796
0
70,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,913
Gold Earned
49,861
598
Minions Killed
528
0
Camps Cleared
0
1,834,692
Distance Traveled
1,830,235
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,356
493
84
4
0
369,266
0
L
Olorun
9,885
471
138
7
0
366,647
0
L
Sun Wukong
10,271
489
145
7
0
474,625
3
L
Artemis
9,958
474
86
4
0
315,101
3
L
Hel
8,154
388
61
3
0
260,418
5
W
Izanami
12,562
598
201
10
0
324,144
3
W
Hel
11,401
543
33
2
0
397,450
5
W
Heimdallr
12,206
581
159
8
0
328,987
8
W
Morgan Le Fay
11,388
542
121
6
0
414,845
1
L
Thanatos
11,593
552
98
5
0
413,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role