Player Matchup

Nemesis
Nemesis
Hafricann
Nemesis
Level 109
God Stats
10W - 1L
1,879 SR
Queue Stats
283W - 295L
1,440 Elo+
Solo
Jormungandr
Jormungandr
SsC0l64te
Jormungandr
Level 63
God Stats
5W - 2L
1,357 SR
Queue Stats
247W - 221L
1,447 Elo+
Solo
Anubis
Anubis
Syndell
Anubis
Level 156
God Stats
13W - 12L
1,587 SR
Queue Stats
826W - 828L
1,503 Elo+
Solo
Merlin
Merlin
XSlipperyZebraX
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,646 Elo+
Solo
Geb
Geb
xDessi
Geb
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 71L
1,367 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,480 Elo+

VS

Team Averages
Level 99
1,489 SR
1,453 Elo+
Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
OfMercyWeFall
Ao Kuang
Level 160
God Stats
2W - 14L
1,164 SR
Queue Stats
1,348W - 1,375L
1,446 Elo+
Party 1
Mulan
Mulan
Tealogy
Mulan
Level 125
God Stats
3W - 3L
1,598 SR
Queue Stats
253W - 230L
1,496 Elo+
Solo
Thanatos
Thanatos
Unhex
Thanatos
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 110L
1,315 Elo+
Solo
Da Ji
Da Ji
boundedwings
Da Ji
Level 129
God Stats
4W - 3L
1,684 SR
Queue Stats
195W - 179L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hafricann
Nemesis
17
6 / 5 / 13
10,532
878
9,073
15,397
16,676
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
SsC0l64te
Jormungandr
19
9 / 1 / 17
11,437
953
11,723
18,271
18,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
Syndell
Anubis
16
6 / 4 / 13
10,325
860
14,117
8,373
4,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 13
10,386
866
10,657
8,600
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
xDessi
Geb
16
1 / 2 / 17
9,827
819
5,824
13,291
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 4 / 7
8,085
674
5,301
6,331
1,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
OfMercyWeFall
Ao Kuang
17
4 / 3 / 6
9,078
757
13,115
14,726
10,930
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Tealogy
Mulan
13
0 / 5 / 6
7,960
663
7,461
9,789
10,139
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Unhex
Thanatos
14
2 / 10 / 4
8,152
679
7,247
15,147
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
10 / 5 / 3
9,901
825
15,269
14,983
7,354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
27
Kills
16
16
Deaths
27
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
7
0.88
W
Nemesis
Hafricann
Nemesis
6
5
13
2.5
L
Ao Kuang
OfMercyWeFall
Ao Kuang
4
3
6
2.33
W
Jormungandr
SsC0l64te
Jormungandr
9
1
17
17.5
W
Anubis
Syndell
Anubis
6
4
13
3.13
L
Mulan
Tealogy
Mulan
0
5
6
0.6
L
Thanatos
Unhex
Thanatos
2
10
4
0.4
W
5
4
13
2.88
L
10
5
3
2.3
W
Geb
xDessi
Geb
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,394
Damage
48,393
63,932
Taken
60,976
61,782
Mitigated
35,335
23,242
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,301
1,634
554
537
6,331
1,972
47
5,399
932
16,051
0
W
Nemesis
Hafricann
Nemesis
9,073
3,243
1,578
5,712
15,397
16,676
0
3,334
11,784
0
12,252
L
Ao Kuang
OfMercyWeFall
Ao Kuang
13,115
3,244
0
6,581
14,726
10,930
0
9,906
4,820
22,267
0
W
Jormungandr
SsC0l64te
Jormungandr
11,723
3,589
1,071
8,280
18,271
18,222
613
6,256
11,769
30,161
0
W
Anubis
Syndell
Anubis
14,117
872
286
2,333
8,373
4,313
1,787
3,921
4,270
35,047
0
L
Mulan
Tealogy
Mulan
7,461
580
364
1,317
9,789
10,139
10
6,210
3,579
929
16,290
L
Thanatos
Unhex
Thanatos
7,247
1,827
0
4,759
15,147
4,940
0
9,229
5,918
0
12,326
W
10,657
643
130
1,866
8,600
4,171
993
2,563
5,856
23,583
0
L
15,269
3,729
863
4,606
14,983
7,354
0
11,577
3,406
0
19,780
W
Geb
xDessi
Geb
5,824
1,052
199
1,787
13,291
18,400
1,883
2,875
10,090
8,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
43,176
130
Minions Killed
85
0
Camps Cleared
0
1,146,243
Distance Traveled
957,774
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,085
674
28
2
0
174,405
0
W
Nemesis
10,532
878
5
0
0
253,074
0
L
Ao Kuang
9,078
757
24
2
0
242,011
0
W
Jormungandr
11,437
953
35
3
0
233,518
0
W
Anubis
10,325
860
43
4
0
195,207
0
L
Mulan
7,960
663
16
1
0
167,767
5
L
Thanatos
8,152
679
6
1
0
173,249
0
W
Merlin
10,386
866
34
3
0
239,173
0
L
Da Ji
9,901
825
11
1
0
200,342
0
W
Geb
9,827
819
13
1
0
225,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role