Player Matchup

Chang'e
Chang'e
Bofantis
Chang'e
Level 104
God Stats
5W - 2L
1,875 SR
Queue Stats
207W - 194L
1,527 Elo+
Party 1
Thanatos
Thanatos
GONZO D0NZ0
Thanatos
Level 89
God Stats
3W - 2L
1,856 SR
Queue Stats
59W - 65L
1,473 Elo+
Solo
Sol
Sol
Kenketsu_Undo
Sol
Level 112
God Stats
1W - 5L
1,647 SR
Queue Stats
44W - 47L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Tamashi27
Erlang Shen
Level 145
God Stats
4W - 11L
1,521 SR
Queue Stats
276W - 262L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
ogkawaiipotato
Kuzenbo
Level 66
God Stats
7W - 12L
1,450 SR
Queue Stats
63W - 82L
1,434 Elo+
Party 1
Team Averages
Level 103
1,670 SR
1,487 Elo+

VS

Team Averages
Level 113
1,539 SR
1,501 Elo+
Heimdallr
Heimdallr
ArtyomtheSoviet
Heimdallr
Level 104
God Stats
1W - 0L
1,469 SR
Queue Stats
19W - 19L
1,409 Elo+
Solo
Hercules
Hercules
Aviste
Hercules
Level 160
God Stats
36W - 50L
1,686 SR
Queue Stats
566W - 499L
1,555 Elo+
Solo
Cerberus
Cerberus
Mobile Joe
Cerberus
Level 85
God Stats
11W - 11L
1,645 SR
Queue Stats
167W - 175L
1,430 Elo+
Solo
Serqet
Serqet
Newboyyfresh
Serqet
Level 129
God Stats
2W - 2L
1,406 SR
Queue Stats
33W - 32L
1,521 Elo+
Solo
Nox
Nox
PokeZaya
Nox
Level 86
God Stats
14W - 19L
1,489 SR
Queue Stats
319W - 313L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bofantis
Chang'e
13
0 / 5 / 5
6,638
664
7,637
9,370
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
GONZO D0NZ0
Thanatos
13
1 / 5 / 5
6,974
697
3,823
7,750
2,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 7 / 3
8,410
841
12,058
11,735
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Tamashi27
Erlang Shen
13
1 / 2 / 5
7,201
720
7,030
12,221
10,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 3
8,324
832
9,820
14,514
16,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArtyomtheSoviet
Heimdallr
15
5 / 2 / 12
9,079
908
8,642
8,468
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Aviste
Hercules
15
6 / 1 / 9
8,917
892
11,766
14,585
16,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Mobile Joe
Cerberus
13
1 / 3 / 9
7,087
709
5,540
13,048
5,790
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
15
4 / 1 / 16
9,516
952
8,170
11,097
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 1 / 10
9,496
950
12,319
7,415
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
8
Kills
24
24
Deaths
8
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ArtyomtheSoviet
Heimdallr
5
2
12
5.5
W
Hercules
Aviste
Hercules
6
1
9
10.5
L
Chang'e
Bofantis
Chang'e
0
5
5
0.5
L
Thanatos
GONZO D0NZ0
Thanatos
1
5
5
0.7
L
4
7
3
0.79
W
Cerberus
Mobile Joe
Cerberus
1
3
9
1.83
W
Serqet
4
1
16
12
W
8
1
10
13
L
Erlang Shen
Tamashi27
Erlang Shen
1
2
5
1.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,368
Damage
46,437
55,590
Taken
54,613
36,457
Mitigated
38,742
13,773
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ArtyomtheSoviet
Heimdallr
8,642
3,118
0
951
8,468
3,507
521
4,755
3,571
0
29,459
W
Hercules
Aviste
Hercules
11,766
3,812
0
7,290
14,585
16,673
41
5,852
8,549
842
24,889
L
Chang'e
Bofantis
Chang'e
7,637
320
953
1,958
9,370
3,269
0
3,212
5,800
19,289
0
L
Thanatos
GONZO D0NZ0
Thanatos
3,823
845
0
1,998
7,750
2,713
0
2,538
4,578
0
13,506
L
12,058
3,344
0
2,997
11,735
3,677
121
3,432
7,941
32,096
0
W
Cerberus
Mobile Joe
Cerberus
5,540
222
0
5,826
13,048
5,790
0
8,215
4,657
22,765
0
W
Serqet
8,170
1,661
0
4,033
11,097
9,546
14
5,295
5,680
0
17,684
W
12,319
1,368
0
559
7,415
3,226
79
4,767
2,512
30,159
0
L
Erlang Shen
Tamashi27
Erlang Shen
7,030
3,494
0
2,979
12,221
10,334
44
4,307
7,706
0
19,861
L
9,820
2,345
697
2,191
14,514
16,464
1
4,504
8,965
23,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
44,095
188
Minions Killed
248
8
Camps Cleared
6
977,052
Distance Traveled
993,058
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,079
908
56
6
0
182,870
1
W
Hercules
8,917
892
53
5
2
209,000
0
L
Chang'e
6,638
664
52
5
0
190,508
4
L
Thanatos
6,974
697
19
2
1
186,979
4
L
Sol
8,410
841
64
6
4
160,939
1
W
Cerberus
7,087
709
60
6
0
201,045
2
W
Serqet
9,516
952
21
2
3
202,353
0
W
Nox
9,496
950
58
6
1
197,790
1
L
Erlang Shen
7,201
720
30
3
3
225,472
1
L
Kuzenbo
8,324
832
23
2
0
213,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role