Player Matchup

Medusa
Medusa
Silver V
FO5SA
Medusa
Silver V
Level 105
God Stats
0W - 1L
1,408 SR
Queue Stats
24W - 43L
1,235 MMR
Solo
The Morrigan
The Morrigan
Silver V
Glaria10
The Morrigan
Silver V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,287 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
THE SAINT1414
Ao Kuang
Gold V
Level 139
God Stats
10W - 11L
1,483 SR
Queue Stats
118W - 115L
1,211 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Upsilon_03
Sun Wukong
Silver II
Level 82
God Stats
2W - 1L
1,630 SR
Queue Stats
33W - 35L
1,242 MMR
Solo
Ymir
Ymir
Silver II
ikerino04
Ymir
Silver II
Level 67
God Stats
17W - 8L
1,544 SR
Queue Stats
44W - 44L
1,258 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,513 SR
1,247 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,518 SR
1,277 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
Kajan Special
Hera
Gold V
Level 109
God Stats
24W - 16L
1,482 SR
Queue Stats
228W - 240L
1,309 MMR
Solo
Mercury
Mercury
Gold V
SwanfX
Mercury
Gold V
Level 89
God Stats
15W - 9L
1,678 SR
Queue Stats
60W - 60L
1,342 MMR
Solo
Cerberus
Cerberus
Gold V
temp-237433
Cerberus
Gold V
Level 127
God Stats
14W - 16L
1,497 SR
Queue Stats
756W - 735L
1,358 MMR
Solo
Nike
Nike
Silver IV
teur2_bs
Nike
Silver IV
Level 67
God Stats
11W - 18L
1,431 SR
Queue Stats
24W - 42L
878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FO5SA
Medusa
14
3 / 3 / 1
8,046
503
6,410
8,984
3,122
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Glaria10
The Morrigan
13
1 / 3 / 0
7,883
493
6,313
5,820
2,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
THE SAINT1414
Ao Kuang
14
3 / 3 / 1
8,354
522
6,173
11,000
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Upsilon_03
Sun Wukong
8
0 / 2 / 0
5,825
364
4,018
7,797
4,173
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
0 / 5 / 1
6,537
409
2,732
14,705
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
KaliTiamatFreyaMorgan Le FayAh Puch

VS

Bans
GilgameshThanatosHe BoArachneChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 2 / 6
7,767
485
6,371
6,964
2,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 1 / 6
8,515
532
4,281
6,389
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SwanfX
Mercury
17
9 / 1 / 3
10,025
627
10,784
9,892
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
temp-237433
Cerberus
14
3 / 0 / 5
8,576
536
7,443
11,937
10,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
13
3 / 3 / 9
8,343
521
5,004
12,132
3,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
16
16
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
6
1.5
L
Medusa
FO5SA
Medusa
3
3
1
1.17
L
The Morrigan
Glaria10
The Morrigan
1
3
0
0.33
W
1
1
6
4
W
Mercury
SwanfX
Mercury
9
1
3
10.5
L
Ao Kuang
THE SAINT1414
Ao Kuang
3
3
1
1.17
L
Sun Wukong
Upsilon_03
Sun Wukong
0
2
0
0
L
Ymir
0
5
1
0.1
W
Cerberus
temp-237433
Cerberus
3
0
5
5.5
W
Nike
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
33,883
48,306
Taken
47,314
23,239
Mitigated
22,572
9,147
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,371
2,897
0
2,710
6,964
2,009
1,876
1,856
5,108
0
48,073
L
Medusa
FO5SA
Medusa
6,410
1,869
0
2,508
8,984
3,122
0
721
8,263
0
53,667
L
The Morrigan
Glaria10
The Morrigan
6,313
1,435
0
1,450
5,820
2,697
0
1,637
4,164
61,392
0
W
4,281
1,589
0
1,235
6,389
2,317
1,073
4,044
2,345
58,888
0
W
Mercury
SwanfX
Mercury
10,784
6,422
0
1,719
9,892
3,607
0
2,508
7,299
0
72,413
L
Ao Kuang
THE SAINT1414
Ao Kuang
6,173
1,148
0
1,458
11,000
4,211
0
1,230
9,770
54,708
0
L
Sun Wukong
Upsilon_03
Sun Wukong
4,018
1,141
0
2,024
7,797
4,173
0
4,903
2,894
0
22,238
L
Ymir
2,732
367
0
1,707
14,705
9,036
0
3,233
11,472
23,968
0
W
Cerberus
temp-237433
Cerberus
7,443
680
0
5,868
11,937
10,764
196
3,881
7,453
48,777
0
W
Nike
5,004
410
0
2,504
12,132
3,875
218
3,515
8,617
0
28,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
43,226
403
Minions Killed
468
0
Camps Cleared
0
1,273,526
Distance Traveled
1,564,701
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,767
485
89
6
0
298,368
6
L
Medusa
8,046
503
103
6
0
252,477
4
L
The Morrigan
7,883
493
119
7
0
289,840
3
W
Hera
8,515
532
121
8
0
294,639
5
W
Mercury
10,025
627
122
8
0
346,075
2
L
Ao Kuang
8,354
522
91
6
0
291,234
1
L
Sun Wukong
5,825
364
42
3
0
163,391
1
L
Ymir
6,537
409
48
3
0
276,584
3
W
Cerberus
8,576
536
96
6
0
320,971
2
W
Nike
8,343
521
40
3
0
304,648
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role