Player Matchup

Danzaburou
Danzaburou
CawnGuilt
Danzaburou
Level 24
God Stats
9W - 11L
1,527 SR
Queue Stats
113W - 99L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
J12zBlaster
Gilgamesh
Level 23
God Stats
0W - 4L
1,252 SR
Queue Stats
123W - 145L
1,267 Elo+
Party 1
Ares
Ares
NortheastBoar7
Ares
Level 6
God Stats
1W - 3L
1,344 SR
Queue Stats
17W - 27L
1,329 Elo+
Party 1
Bastet
Bastet
aarontheold
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,374 Elo+
Party 1
Merlin
Merlin
imeiden20
Merlin
Level 129
God Stats
4W - 8L
1,226 SR
Queue Stats
745W - 726L
1,459 Elo+
Party 1
Team Averages
Level 39
1,370 SR
1,407 Elo+

VS

Team Averages
Level 17
1,596 SR
1,462 Elo+
Poseidon
Poseidon
Iam1gray
Poseidon
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 69L
1,557 Elo+
Solo
Sylvanus
Sylvanus
JokingHornet131
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,197 Elo+
Solo
Gilgamesh
Gilgamesh
OneKingEdn
Gilgamesh
Level 16
God Stats
9W - 7L
1,683 SR
Queue Stats
54W - 70L
1,273 Elo+
Solo
Ravana
Ravana
TurdleShmeat
Ravana
Level 26
God Stats
1W - 2L
1,359 SR
Queue Stats
208W - 184L
1,529 Elo+
Solo
Artio
Artio
hazybelle
Artio
Level 26
God Stats
19W - 8L
1,939 SR
Queue Stats
92W - 32L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CawnGuilt
Danzaburou
13
1 / 5 / 1
8,132
478
5,052
11,784
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
J12zBlaster
Gilgamesh
11
0 / 8 / 0
6,926
407
8,169
15,755
10,295
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
6,398
376
1,154
8,631
5,548
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
10
1 / 5 / 0
7,052
415
2,500
9,000
2,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
imeiden20
Merlin
13
2 / 12 / 1
7,781
458
9,222
15,326
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Iam1gray
Poseidon
19
17 / 1 / 6
12,121
713
18,677
16,077
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
5
0 / 2 / 2
5,906
347
117
2,044
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
OneKingEdn
Gilgamesh
14
2 / 0 / 1
8,279
487
2,134
5,935
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
14
5 / 1 / 9
9,151
538
4,367
8,491
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
hazybelle
Artio
18
10 / 0 / 6
10,705
630
16,165
21,606
18,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
34
34
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CawnGuilt
Danzaburou
1
5
1
0.3
W
Poseidon
Iam1gray
Poseidon
17
1
6
20
L
Gilgamesh
J12zBlaster
Gilgamesh
0
8
0
0
W
Sylvanus
0
2
2
0.5
L
0
4
1
0.13
W
Gilgamesh
OneKingEdn
Gilgamesh
2
0
1
2.5
W
Ravana
5
1
9
9.5
L
Bastet
1
5
0
0.2
W
Artio
hazybelle
Artio
10
0
6
13
L
Merlin
imeiden20
Merlin
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
41,460
60,496
Taken
54,153
28,843
Mitigated
32,451
8,208
Healing
28,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CawnGuilt
Danzaburou
5,052
2,057
0
2,901
11,784
4,300
252
6,347
5,437
0
61,434
W
Poseidon
Iam1gray
Poseidon
18,677
5,276
49
10,662
16,077
6,695
337
6,066
10,011
91,006
7,863
L
Gilgamesh
J12zBlaster
Gilgamesh
8,169
2,735
0
2,946
15,755
10,295
0
10,447
5,308
0
33,648
W
Sylvanus
117
40
0
158
2,044
1,153
54
1,333
711
2,139
1,150
L
1,154
41
0
0
8,631
5,548
20
2,383
6,248
9,372
0
W
Gilgamesh
OneKingEdn
Gilgamesh
2,134
396
0
260
5,935
2,380
938
766
5,169
0
43,856
W
Ravana
4,367
942
0
4,062
8,491
3,697
0
654
7,837
0
53,177
L
Bastet
2,500
972
0
75
9,000
2,463
0
3,421
5,579
0
26,523
W
Artio
hazybelle
Artio
16,165
1,295
87
13,461
21,606
18,526
875
1,557
20,049
81,776
0
L
Merlin
imeiden20
Merlin
9,222
1,290
0
2,286
15,326
6,237
0
10,885
4,441
43,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
46,162
311
Minions Killed
482
0
Camps Cleared
0
1,354,695
Distance Traveled
1,459,093
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,132
478
116
7
0
279,350
4
W
Poseidon
12,121
713
167
10
0
354,128
9
L
Gilgamesh
6,926
407
65
4
0
255,911
0
W
Sylvanus
5,906
347
6
0
0
89,999
0
L
Ares
6,398
376
10
1
0
255,442
0
W
Gilgamesh
8,279
487
87
5
0
355,939
0
W
Ravana
9,151
538
86
5
0
288,785
2
L
Bastet
7,052
415
49
3
0
284,367
0
W
Artio
10,705
630
136
8
0
370,242
0
L
Merlin
7,781
458
71
4
0
279,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role