Player Matchup

Chaac
Chaac
Platinum III
Father_Nickk
Chaac
Platinum III
Level 112
God Stats
164W - 194L
1,555 SR
Queue Stats
416W - 491L
1,823 MMR
Solo
Hou Yi
Hou Yi
Platinum I
XX-_-Uncut-_-XX
Hou Yi
Platinum I
Level 138
God Stats
6W - 6L
1,680 SR
Queue Stats
238W - 143L
1,983 MMR
Solo
Sol
Sol
Platinum II
idekchris
Sol
Platinum II
Level 143
God Stats
7W - 1L
1,772 SR
Queue Stats
54W - 47L
1,857 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,669 SR
1,888 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 79
1,525 SR
1,819 MMR
Cthulhu
Cthulhu
Gold I
CZN2
Cthulhu
Gold I
Level 69
God Stats
3W - 2L
1,761 SR
Queue Stats
11W - 8L
1,784 MMR
Party 1
Thoth
Thoth
Platinum I
YeelHigh
Thoth
Platinum I
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 23L
2,148 MMR
Party 1
Amaterasu
Amaterasu
Gold III
iiDolizZe Cj
Amaterasu
Gold III
Level 125
God Stats
8W - 7L
1,315 SR
Queue Stats
415W - 508L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
7,689
699
7,755
11,326
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 3
8,597
782
7,502
8,712
2,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 3 / 5
7,968
724
12,768
9,848
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
GilgameshAchillesAthenaPersephoneMorgan Le Fay

VS

Bans
OdinHeimdallrCabrakanGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CZN2
Cthulhu
11
3 / 0 / 2
7,848
713
10,847
14,687
14,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
YeelHigh
Thoth
11
2 / 6 / 0
7,297
663
4,239
7,322
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
iiDolizZe Cj
Amaterasu
10
0 / 3 / 2
6,871
625
4,318
10,272
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
5
5
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CZN2
Cthulhu
3
0
2
4
W
0
1
9
4.5
W
6
1
3
7.5
L
Thoth
YeelHigh
Thoth
2
6
0
0.33
W
3
3
5
1.83
L
Amaterasu
iiDolizZe Cj
Amaterasu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
19,404
29,886
Taken
32,281
15,894
Mitigated
23,082
10,880
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CZN2
Cthulhu
10,847
578
0
5,430
14,687
14,897
125
6,509
7,706
21,680
0
W
7,755
1,304
0
3,905
11,326
9,568
181
4,529
6,276
0
18,788
W
7,502
4,552
0
2,811
8,712
2,752
963
3,911
4,468
0
30,556
L
Thoth
YeelHigh
Thoth
4,239
157
0
60
7,322
1,955
482
1,285
5,657
27,597
0
W
12,768
4,497
0
4,164
9,848
3,574
1,805
5,520
3,741
39,262
4,503
L
Amaterasu
iiDolizZe Cj
Amaterasu
4,318
1,312
0
896
10,272
6,230
0
4,019
6,048
0
14,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,254
Gold Earned
22,016
133
Minions Killed
110
9
Camps Cleared
2
652,010
Distance Traveled
657,367
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,848
713
31
3
0
235,648
1
W
Chaac
7,689
699
34
3
2
248,105
2
W
Hou Yi
8,597
782
39
4
2
210,463
6
L
Thoth
7,297
663
49
4
1
199,888
2
W
Sol
7,968
724
60
5
5
193,442
1
L
Amaterasu
6,871
625
30
3
1
221,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role