Player Matchup

Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
XSlipperyZebraX
Kukulkan
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,529 Elo+
Solo
Artio
Artio
marcopolo46
Artio
Level 147
God Stats
3W - 2L
1,590 SR
Queue Stats
140W - 119L
1,596 Elo+
Party 1
Medusa
Medusa
xXDAVERXx
Medusa
Level 108
God Stats
2W - 1L
1,720 SR
Queue Stats
99W - 79L
1,582 Elo+
Party 1
Team Averages
Level 115
1,562 SR
1,541 Elo+

VS

Team Averages
Level 136
1,537 SR
1,539 Elo+
Danzaburou
Danzaburou
BearJewTheGolem
Danzaburou
Level 137
God Stats
0W - 2L
1,324 SR
Queue Stats
210W - 228L
1,574 Elo+
Solo
Chernobog
Chernobog
Boynpain
Chernobog
Level 128
God Stats
2W - 3L
1,684 SR
Queue Stats
249W - 249L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
LtheGod
Kumbhakarna
Level 110
God Stats
6W - 7L
1,452 SR
Queue Stats
288W - 268L
1,494 Elo+
Solo
Neith
Neith
Runningwolf69
Neith
Level 147
God Stats
12W - 7L
1,564 SR
Queue Stats
484W - 540L
1,470 Elo+
Solo
Scylla
Scylla
x1x2xComing4U
Scylla
Level 157
God Stats
4W - 2L
1,660 SR
Queue Stats
511W - 510L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
12 / 1 / 13
11,059
851
16,580
12,111
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
 
Chaac
19
9 / 1 / 19
10,786
830
20,367
20,871
17,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
17
3 / 4 / 19
9,992
769
10,286
10,711
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 17
9,671
744
6,462
22,795
22,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
xXDAVERXx
Medusa
18
9 / 3 / 14
11,051
850
11,138
11,511
5,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BearJewTheGolem
Danzaburou
18
8 / 4 / 1
10,200
785
18,183
12,945
6,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Boynpain
Chernobog
15
0 / 8 / 5
9,004
693
10,451
13,692
5,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
LtheGod
Kumbhakarna
14
1 / 8 / 5
8,367
644
6,973
21,187
17,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 6
8,169
628
9,464
13,291
5,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 3
8,623
663
8,581
11,639
4,073
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
34
Kills
11
12
Deaths
34
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
12
1
13
18.5
W
Chaac
 
Chaac
9
1
19
18.5
L
Danzaburou
BearJewTheGolem
Danzaburou
8
4
1
2.13
L
Chernobog
Boynpain
Chernobog
0
8
5
0.31
L
Kumbhakarna
LtheGod
Kumbhakarna
1
8
5
0.44
L
0
7
6
0.43
W
Kukulkan
3
4
19
3.13
W
1
3
17
3.17
L
2
7
3
0.5
W
Medusa
xXDAVERXx
Medusa
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,833
Damage
53,652
77,999
Taken
72,754
57,522
Mitigated
37,922
46,062
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,580
5,062
5,385
5,964
12,111
6,087
1,699
3,250
8,861
26,630
0
W
Chaac
 
Chaac
20,367
1,265
1,882
12,813
20,871
17,666
1,202
1,383
19,488
0
28,846
L
Danzaburou
BearJewTheGolem
Danzaburou
18,183
7,556
1,213
4,270
12,945
6,158
304
7,059
5,591
0
30,658
L
Chernobog
Boynpain
Chernobog
10,451
3,373
178
436
13,692
5,566
900
6,160
7,111
0
28,116
L
Kumbhakarna
LtheGod
Kumbhakarna
6,973
787
926
2,567
21,187
17,039
0
7,643
13,017
12,564
0
L
9,464
3,843
766
3,094
13,291
5,086
218
6,315
6,847
0
17,707
W
Kukulkan
10,286
508
1,237
1,898
10,711
5,410
968
3,030
7,681
32,896
0
W
6,462
379
4,340
8,262
22,795
22,884
551
4,781
18,014
12,274
0
L
8,581
423
1,398
1,208
11,639
4,073
265
6,151
5,148
19,109
0
W
Medusa
xXDAVERXx
Medusa
11,138
4,936
1,892
2,389
11,511
5,475
1,577
3,110
8,401
0
29,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,559
Gold Earned
44,363
128
Minions Killed
122
0
Camps Cleared
0
1,242,175
Distance Traveled
1,059,140
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,059
851
22
2
0
268,375
0
W
Chaac
10,786
830
19
1
0
294,009
4
L
Danzaburou
10,200
785
34
3
0
227,497
0
L
Chernobog
9,004
693
46
4
0
193,406
3
L
Kumbhakarna
8,367
644
8
1
0
216,785
5
L
Neith
8,169
628
17
1
0
190,093
4
W
Kukulkan
9,992
769
48
4
0
230,804
0
W
Artio
9,671
744
14
1
0
218,962
0
L
Scylla
8,623
663
17
1
0
231,359
0
W
Medusa
11,051
850
25
2
0
230,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role