Player Matchup

Yemoja
Yemoja
Canadian321
Yemoja
Level 42
God Stats
9W - 2L
1,571 SR
Queue Stats
26W - 7L
1,774 Elo+
Party 1
Scylla
Scylla
Dapperpaber
Scylla
Level 156
God Stats
13W - 5L
1,672 SR
Queue Stats
124W - 109L
1,647 Elo+
Party 1
Apollo
Apollo
Lantons
Apollo
Level 149
God Stats
15W - 7L
1,657 SR
Queue Stats
72W - 55L
1,639 Elo+
Party 1
Sol
Sol
ReleasePerseus
Sol
Level 129
God Stats
1W - 0L
1,586 SR
Queue Stats
158W - 127L
1,650 Elo+
Party 1
Loki
Loki
secular
Loki
Level 141
God Stats
5W - 5L
1,722 SR
Queue Stats
238W - 275L
1,445 Elo+
Solo
Team Averages
Level 123
1,641 SR
1,631 Elo+

VS

Team Averages
Level 81
1,554 SR
1,481 Elo+
Cupid
Cupid
 
Cupid
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
artenisentri
Janus
Level 48
God Stats
4W - 6L
1,495 SR
Queue Stats
300W - 258L
1,622 Elo+
Solo
Da Ji
Da Ji
jamseyee
Da Ji
Level 126
God Stats
11W - 13L
1,482 SR
Queue Stats
650W - 640L
1,405 Elo+
Solo
Ares
Ares
natillo666
Ares
Level 125
God Stats
39W - 51L
1,513 SR
Queue Stats
1,350W - 1,380L
1,475 Elo+
Solo
Jormungandr
Jormungandr
wain12345123
Jormungandr
Level 36
God Stats
3W - 3L
1,780 SR
Queue Stats
101W - 143L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 0 / 2
6,055
505
4,478
4,168
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
12
2 / 1 / 3
7,129
594
4,243
5,983
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Lantons
Apollo
12
4 / 0 / 4
7,293
608
6,101
7,611
2,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
3 / 0 / 1
8,472
706
4,843
5,765
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
secular
Loki
10
0 / 0 / 1
6,409
534
461
7,108
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 0
5,477
456
2,404
5,078
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,193
516
3,599
5,130
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
jamseyee
Da Ji
10
0 / 1 / 1
5,561
463
2,784
6,875
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,997
416
3,026
9,348
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
wain12345123
Jormungandr
9
0 / 3 / 0
5,358
447
1,526
6,317
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
W
Yemoja
3
0
2
4
W
Scylla
2
1
3
3.5
W
Apollo
Lantons
Apollo
4
0
4
6
W
3
0
1
3.5
L
1
3
0
0.33
L
Da Ji
jamseyee
Da Ji
0
1
1
0.5
L
0
3
0
0
W
Loki
secular
Loki
0
0
1
0.5
L
Jormungandr
wain12345123
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
13,339
30,635
Taken
32,748
12,221
Mitigated
14,926
15,689
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,404
1,097
323
1,926
5,078
1,308
828
1,977
3,101
0
26,786
W
Yemoja
4,478
1,070
777
978
4,168
3,178
75
327
3,841
15,414
0
W
Scylla
4,243
995
0
2,336
5,983
2,067
224
3,494
2,263
36,544
2,964
W
Apollo
Lantons
Apollo
6,101
3,740
0
2,886
7,611
2,456
447
2,224
5,345
0
45,503
W
4,843
2,318
0
4,624
5,765
2,427
4,070
1,511
4,254
48,951
7,598
L
3,599
501
0
426
5,130
1,705
328
1,965
3,165
43,560
0
L
Da Ji
jamseyee
Da Ji
2,784
655
0
883
6,875
2,384
0
2,012
4,863
0
27,164
L
3,026
62
0
2,833
9,348
5,956
162
3,208
6,140
18,627
0
W
Loki
secular
Loki
461
40
0
4,088
7,108
2,093
0
327
6,781
0
29,834
L
Jormungandr
wain12345123
Jormungandr
1,526
372
0
393
6,317
3,573
0
3,342
2,975
25,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
27,586
360
Minions Killed
306
0
Camps Cleared
0
1,150,337
Distance Traveled
1,091,497
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,477
456
66
6
0
207,749
3
W
Yemoja
6,055
505
17
1
0
227,258
2
W
Scylla
7,129
594
81
7
0
225,197
3
W
Apollo
7,293
608
73
6
0
226,810
3
W
Sol
8,472
706
121
10
0
242,905
7
L
Janus
6,193
516
100
8
0
233,129
2
L
Da Ji
5,561
463
60
5
0
208,476
1
L
Ares
4,997
416
30
3
0
214,508
3
W
Loki
6,409
534
68
6
0
228,167
4
L
Jormungandr
5,358
447
50
4
0
227,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role