Player Matchup

Artemis
Artemis
C0smoh
Artemis
Level 9
God Stats
18W - 11L
2,003 SR
Queue Stats
130W - 95L
1,712 Elo+
Party 3
Ymir
Ymir
NaeNaeKiller
Ymir
Level 38
God Stats
17W - 15L
1,542 SR
Queue Stats
216W - 145L
1,567 Elo+
Party 3
Chaac
Chaac
Smubbles
Chaac
Level 61
God Stats
6W - 6L
1,560 SR
Queue Stats
296W - 252L
1,509 Elo+
Party 3
Serqet
Serqet
ThatOrangeGuy14
Serqet
Level 159
God Stats
9W - 2L
1,937 SR
Queue Stats
283W - 219L
1,680 Elo+
Party 3
Raijin
Raijin
UrbanSniper50
Raijin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 194L
1,648 Elo+
Party 3
Team Averages
Level 77
1,708 SR
1,623 Elo+

VS

Team Averages
Level 80
1,392 SR
1,354 Elo+
Ne Zha
Ne Zha
DerKillerGr
Ne Zha
Level 129
God Stats
0W - 3L
1,167 SR
Queue Stats
184W - 199L
1,381 Elo+
Party 1
Artio
Artio
Dizastrux
Artio
Level 36
God Stats
1W - 3L
1,289 SR
Queue Stats
92W - 125L
1,309 Elo+
Solo
Nu Wa
Nu Wa
J-ack0707
Nu Wa
Level 139
God Stats
10W - 10L
1,503 SR
Queue Stats
282W - 283L
1,400 Elo+
Party 1
Cabrakan
Cabrakan
LizardMutt
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,095 Elo+
Party 2
Heimdallr
Heimdallr
Necromancer2340
Heimdallr
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 23L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C0smoh
Artemis
13
4 / 1 / 7
7,728
552
7,472
5,715
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 2 / 8
8,227
588
5,008
8,212
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Smubbles
Chaac
14
3 / 0 / 5
8,441
603
8,826
13,314
10,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
7 / 1 / 6
8,906
636
6,677
9,276
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
6 / 1 / 5
8,466
605
6,634
7,497
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 7 / 2
7,307
522
3,983
10,063
2,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Dizastrux
Artio
10
0 / 3 / 0
5,816
415
2,345
9,165
6,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
J-ack0707
Nu Wa
8
0 / 4 / 2
5,794
414
2,789
5,236
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
LizardMutt
Cabrakan
9
0 / 8 / 3
5,880
420
3,899
10,662
8,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Necromancer2340
Heimdallr
13
4 / 6 / 0
7,973
570
8,818
12,531
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
5
5
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
C0smoh
Artemis
4
1
7
7.5
L
Ne Zha
1
7
2
0.29
L
Artio
Dizastrux
Artio
0
3
0
0
L
Nu Wa
J-ack0707
Nu Wa
0
4
2
0.25
L
Cabrakan
LizardMutt
Cabrakan
0
8
3
0.19
W
7
2
8
5.5
L
Heimdallr
Necromancer2340
Heimdallr
4
6
0
0.67
W
Chaac
Smubbles
Chaac
3
0
5
5.5
W
7
1
6
10
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,617
Damage
21,834
44,014
Taken
47,657
25,735
Mitigated
23,167
12,043
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C0smoh
Artemis
7,472
3,075
0
1,314
5,715
2,279
1,908
925
4,724
0
42,021
L
Ne Zha
3,983
1,289
0
1,056
10,063
2,822
0
1,759
7,922
0
32,555
L
Artio
Dizastrux
Artio
2,345
625
30
2,032
9,165
6,251
0
1,003
7,499
16,634
0
L
Nu Wa
J-ack0707
Nu Wa
2,789
443
0
1,050
5,236
1,311
0
2,611
2,625
24,240
0
L
Cabrakan
LizardMutt
Cabrakan
3,899
426
60
708
10,662
8,246
0
4,452
5,943
10,133
0
W
5,008
1,164
0
1,316
8,212
6,675
450
1,369
6,350
25,553
0
L
Heimdallr
Necromancer2340
Heimdallr
8,818
3,966
0
3,684
12,531
4,537
0
2,794
9,609
0
47,234
W
Chaac
Smubbles
Chaac
8,826
2,239
0
7,973
13,314
10,567
0
2,647
10,601
2,880
46,515
W
6,677
1,333
0
190
9,276
3,441
0
1,483
7,667
0
57,270
W
6,634
1,019
0
1,250
7,497
2,773
292
1,697
5,634
48,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
32,770
398
Minions Killed
243
0
Camps Cleared
0
1,464,468
Distance Traveled
1,191,129
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,728
552
79
6
0
245,432
0
L
Ne Zha
7,307
522
60
4
0
270,237
0
L
Artio
5,816
415
26
2
0
249,582
4
L
Nu Wa
5,794
414
57
4
0
225,113
3
L
Cabrakan
5,880
420
11
1
0
221,630
2
W
Ymir
8,227
588
42
3
0
281,773
2
L
Heimdallr
7,973
570
89
6
0
224,567
3
W
Chaac
8,441
603
95
7
0
293,191
2
W
Serqet
8,906
636
88
6
0
335,475
1
W
Raijin
8,466
605
94
7
0
308,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role