Player Matchup

Thor
Thor
Anoobis2354
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,110 Elo+
Party 1
Apollo
Apollo
Dizastrux
Apollo
Level 36
God Stats
32W - 30L
1,483 SR
Queue Stats
92W - 125L
1,317 Elo+
Solo
Ganesha
Ganesha
LizardMutt
Ganesha
Level 45
God Stats
2W - 1L
1,360 SR
Queue Stats
14W - 15L
1,131 Elo+
Party 2
He Bo
He Bo
Necromancer2340
He Bo
Level 52
God Stats
2W - 2L
1,668 SR
Queue Stats
23W - 23L
1,640 Elo+
Party 2
Neith
Neith
OverLoving
Neith
Level 85
God Stats
152W - 140L
1,527 SR
Queue Stats
178W - 164L
1,482 Elo+
Party 1
Team Averages
Level 46
1,508 SR
1,336 Elo+

VS

Team Averages
Level 69
1,421 SR
1,425 Elo+
Osiris
Osiris
BlueKakari
Osiris
Level 60
God Stats
8W - 6L
1,651 SR
Queue Stats
405W - 376L
1,556 Elo+
Solo
Terra
Terra
Chaos__13___
Terra
Level 34
God Stats
13W - 22L
1,279 SR
Queue Stats
74W - 108L
1,358 Elo+
Solo
Olorun
Olorun
Reptil10
Olorun
Level 142
God Stats
2W - 2L
1,465 SR
Queue Stats
203W - 244L
1,448 Elo+
Solo
Charybdis
Charybdis
SilentButDead069
Charybdis
Level 59
God Stats
12W - 6L
1,300 SR
Queue Stats
359W - 360L
1,444 Elo+
Solo
Poseidon
Poseidon
sugondese_hoe
Poseidon
Level 48
God Stats
27W - 31L
1,411 SR
Queue Stats
280W - 359L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,781
445
3,329
10,415
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Dizastrux
Apollo
11
4 / 3 / 0
6,747
519
5,209
8,406
2,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
LizardMutt
Ganesha
8
0 / 2 / 4
5,743
442
3,384
7,042
3,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 5 / 1
6,724
517
7,508
7,939
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
2 / 4 / 1
7,030
541
6,861
8,246
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlueKakari
Osiris
13
11 / 2 / 0
8,412
647
8,622
8,339
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 4
6,729
518
3,584
9,713
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
Reptil10
Olorun
14
6 / 1 / 3
8,475
652
6,210
8,746
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
12
2 / 3 / 1
6,729
518
6,323
8,678
2,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
sugondese_hoe
Poseidon
13
1 / 1 / 3
7,199
554
3,052
7,407
2,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
21
21
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Osiris
BlueKakari
Osiris
11
2
0
5.5
W
1
2
4
1.5
L
Apollo
Dizastrux
Apollo
4
3
0
1.33
L
Ganesha
LizardMutt
Ganesha
0
2
4
1
L
2
5
1
0.5
L
Neith
2
4
1
0.63
W
Olorun
Reptil10
Olorun
6
1
3
7.5
W
Charybdis
2
3
1
0.83
W
Poseidon
sugondese_hoe
Poseidon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
27,791
42,048
Taken
42,883
16,280
Mitigated
20,958
7,207
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,329
455
0
646
10,415
3,630
0
4,597
5,818
0
29,179
W
Osiris
BlueKakari
Osiris
8,622
4,358
0
2,509
8,339
4,556
0
1,283
6,960
0
46,985
W
3,584
445
1,454
2,466
9,713
7,481
442
2,233
7,370
15,692
0
L
Apollo
Dizastrux
Apollo
5,209
3,127
0
2,307
8,406
2,499
224
1,771
6,635
0
38,354
L
Ganesha
LizardMutt
Ganesha
3,384
375
452
1,244
7,042
3,730
228
1,486
5,556
10,368
0
L
7,508
246
0
660
7,939
2,425
0
2,229
5,710
34,188
0
L
Neith
6,861
2,248
0
1,898
8,246
3,996
563
2,335
5,911
0
43,355
W
Olorun
Reptil10
Olorun
6,210
3,323
0
5,291
8,746
3,659
3,072
2,701
5,851
48,319
4,829
W
Charybdis
6,323
2,891
0
1,710
8,678
2,633
838
3,452
5,124
0
48,130
W
Poseidon
sugondese_hoe
Poseidon
3,052
480
126
3,440
7,407
2,629
1,203
696
6,686
44,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
37,544
281
Minions Killed
383
0
Camps Cleared
0
1,094,296
Distance Traveled
1,160,031
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,781
445
49
4
0
216,468
0
W
Osiris
8,412
647
80
6
0
271,096
3
W
Terra
6,729
518
18
1
0
231,775
2
L
Apollo
6,747
519
79
6
0
219,318
2
L
Ganesha
5,743
442
7
1
0
225,292
2
L
He Bo
6,724
517
67
5
0
229,138
4
L
Neith
7,030
541
79
6
0
204,080
4
W
Olorun
8,475
652
102
8
0
193,412
0
W
Charybdis
6,729
518
83
6
0
222,180
3
W
Poseidon
7,199
554
100
8
0
241,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role