Player Matchup

Rama
Rama
CastCellar37239
Rama
Level 23
God Stats
10W - 7L
1,739 SR
Queue Stats
35W - 29L
1,549 Elo+
Solo
Bakasura
Bakasura
Elohim616
Bakasura
Level 28
God Stats
9W - 1L
2,047 SR
Queue Stats
106W - 93L
1,613 Elo+
Solo
Nu Wa
Nu Wa
Lafargaa11
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,574 Elo+
Solo
Nike
Nike
OJ_Didnt_Do_It_x
Nike
Level 26
God Stats
2W - 8L
1,738 SR
Queue Stats
225W - 290L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
mxzl_y
Kumbhakarna
Level 29
God Stats
1W - 3L
1,821 SR
Queue Stats
174W - 189L
1,636 Elo+
Solo
Team Averages
Level 26
1,769 SR
1,570 Elo+

VS

Team Averages
Level 22
1,401 SR
1,501 Elo+
Cerberus
Cerberus
 
Cerberus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Darkmarc6000
Hercules
Level 13
God Stats
1W - 0L
1,201 SR
Queue Stats
5W - 2L
1,552 Elo+
Solo
Pele
Pele
Tubo26-VN
Pele
Level 27
God Stats
19W - 14L
1,548 SR
Queue Stats
84W - 74L
1,390 Elo+
Solo
Poseidon
Poseidon
kirshman12
Poseidon
Level 28
God Stats
22W - 23L
1,551 SR
Queue Stats
220W - 267L
1,503 Elo+
Solo
Medusa
Medusa
obermenzing81247
Medusa
Level 28
God Stats
2W - 0L
1,206 SR
Queue Stats
134W - 113L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,996
466
2,676
6,933
1,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Elohim616
Bakasura
16
8 / 2 / 2
9,455
630
11,174
11,265
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
17
3 / 0 / 3
9,804
654
9,815
6,084
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 2
7,979
532
5,430
9,282
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
mxzl_y
Kumbhakarna
11
0 / 4 / 3
6,851
457
1,964
12,069
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 3 / 6
8,400
560
7,171
13,630
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Darkmarc6000
Hercules
13
0 / 3 / 1
7,543
503
2,952
11,535
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
11
1 / 4 / 0
6,712
447
1,673
9,261
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
kirshman12
Poseidon
12
1 / 2 / 0
7,050
470
2,513
5,130
1,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 2
8,894
593
9,989
8,178
2,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
11
11
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
6
1.67
L
1
4
2
0.5
W
Hercules
Darkmarc6000
Hercules
0
3
1
0.17
L
Bakasura
Elohim616
Bakasura
8
2
2
4.5
L
Nu Wa
3
0
3
4.5
L
3
1
2
4
W
Pele
1
4
0
0.25
W
Poseidon
kirshman12
Poseidon
1
2
0
0.5
L
Kumbhakarna
mxzl_y
Kumbhakarna
0
4
3
0.38
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,059
Damage
24,298
45,633
Taken
47,734
17,470
Mitigated
28,290
14,449
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,171
657
0
2,880
13,630
9,774
0
4,143
8,885
30,143
0
L
2,676
2,192
0
1,889
6,933
1,730
756
1,522
5,411
0
38,500
W
Hercules
Darkmarc6000
Hercules
2,952
428
0
3,352
11,535
11,125
390
1,423
8,788
0
36,029
L
Bakasura
Elohim616
Bakasura
11,174
7,677
0
4,667
11,265
5,787
740
1,921
9,120
0
54,370
L
Nu Wa
9,815
1,040
156
2,078
6,084
1,866
26
2,270
3,814
81,223
0
L
5,430
941
0
1,755
9,282
3,089
77
1,988
7,046
0
41,773
W
Pele
1,673
402
0
3,014
9,261
3,384
378
1,212
7,729
0
35,476
W
Poseidon
kirshman12
Poseidon
2,513
106
0
0
5,130
1,286
0
1,863
2,821
38,916
0
L
Kumbhakarna
mxzl_y
Kumbhakarna
1,964
99
0
3,904
12,069
4,998
413
1,983
10,086
18,208
0
W
9,989
3,488
0
750
8,178
2,721
262
2,388
5,682
0
58,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,085
Gold Earned
38,599
426
Minions Killed
373
0
Camps Cleared
0
1,424,242
Distance Traveled
1,304,344
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,400
560
53
4
0
271,393
13
L
Rama
6,996
466
75
5
0
220,395
3
W
Hercules
7,543
503
82
5
0
231,860
3
L
Bakasura
9,455
630
119
8
0
339,359
0
L
Nu Wa
9,804
654
142
9
0
309,427
3
L
Nike
7,979
532
70
5
0
268,805
3
W
Pele
6,712
447
68
5
0
287,869
4
W
Poseidon
7,050
470
68
5
0
269,374
0
L
Kumbhakarna
6,851
457
20
1
0
286,256
5
W
Medusa
8,894
593
102
7
0
243,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role