Player Matchup

Gilgamesh
Gilgamesh
JNasty8434
Gilgamesh
Level 29
God Stats
55W - 38L
1,554 SR
Queue Stats
99W - 80L
1,428 Elo+
Solo
Cthulhu
Cthulhu
ZombieLoki21
Cthulhu
Level 14
God Stats
2W - 5L
1,351 SR
Queue Stats
21W - 15L
1,410 Elo+
Solo
Medusa
Medusa
jeromauFR420
Medusa
Level 15
God Stats
0W - 2L
1,260 SR
Queue Stats
111W - 107L
1,358 Elo+
Solo
Ares
Ares
lightboros
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
super-pharaoh
Set
Level 16
God Stats
20W - 25L
1,315 SR
Queue Stats
107W - 126L
1,202 Elo+
Solo
Team Averages
Level 16
1,396 SR
1,379 Elo+

VS

Team Averages
Level 25
1,396 SR
1,405 Elo+
Kumbhakarna
Kumbhakarna
RelicWasTaken-
Kumbhakarna
Level 30
God Stats
4W - 8L
1,303 SR
Queue Stats
56W - 56L
1,452 Elo+
Solo
Ne Zha
Ne Zha
Rudykinagay
Ne Zha
Level 15
God Stats
1W - 0L
1,670 SR
Queue Stats
11W - 4L
1,573 Elo+
Solo
Izanami
Izanami
SteveOnator88
Izanami
Level 24
God Stats
8W - 7L
1,365 SR
Queue Stats
25W - 38L
1,272 Elo+
Solo
Osiris
Osiris
TeachMeHow2Raid
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,556 Elo+
Solo
Poseidon
Poseidon
akaChampa
Poseidon
Level 25
God Stats
1W - 2L
1,144 SR
Queue Stats
49W - 73L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JNasty8434
Gilgamesh
15
2 / 1 / 1
9,851
493
6,956
18,172
9,575
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
ZombieLoki21
Cthulhu
17
5 / 3 / 1
10,736
537
13,232
15,433
11,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
17
6 / 2 / 3
10,777
539
8,546
8,662
3,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 16 / 2
7,525
376
2,884
21,458
10,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 7 / 3
8,774
439
6,320
15,801
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RelicWasTaken-
Kumbhakarna
14
2 / 4 / 4
8,592
430
4,211
12,066
11,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
20
12 / 2 / 2
13,134
657
17,134
19,496
10,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
15
0 / 3 / 1
9,380
469
3,300
8,789
2,396
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 5
9,073
454
9,726
10,999
9,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
akaChampa
Poseidon
16
12 / 3 / 7
10,894
545
20,959
16,130
7,758
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
14
Kills
29
29
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JNasty8434
Gilgamesh
2
1
1
2.5
W
Kumbhakarna
RelicWasTaken-
Kumbhakarna
2
4
4
1
W
Ne Zha
12
2
2
6.5
W
Izanami
0
3
1
0.17
W
3
2
5
2.75
L
Cthulhu
ZombieLoki21
Cthulhu
5
3
1
1.83
W
Poseidon
akaChampa
Poseidon
12
3
7
5.17
L
Medusa
6
2
3
3.75
L
0
16
2
0.06
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
55,330
79,526
Taken
67,480
40,296
Mitigated
41,529
12,314
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JNasty8434
Gilgamesh
6,956
1,215
0
3,797
18,172
9,575
740
3,055
15,024
6,859
52,246
W
Kumbhakarna
RelicWasTaken-
Kumbhakarna
4,211
285
0
2,394
12,066
11,850
146
2,805
9,261
24,618
0
W
Ne Zha
17,134
6,437
0
8,904
19,496
10,371
0
3,913
15,583
0
127,412
W
Izanami
3,300
1,923
36
994
8,789
2,396
1,321
612
8,177
0
66,618
W
9,726
3,475
0
4,250
10,999
9,154
0
5,162
5,837
0
41,663
L
Cthulhu
ZombieLoki21
Cthulhu
13,232
1,551
0
4,392
15,433
11,614
442
4,176
10,720
67,516
0
W
Poseidon
akaChampa
Poseidon
20,959
4,105
0
7,744
16,130
7,758
532
5,319
10,811
69,691
0
L
Medusa
8,546
3,866
0
2,239
8,662
3,427
615
1,709
6,953
0
51,511
L
2,884
527
0
847
21,458
10,225
318
11,038
10,189
10,888
0
L
6,320
2,954
0
1,039
15,801
5,455
2,007
5,192
10,516
0
54,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,663
Gold Earned
51,073
435
Minions Killed
562
0
Camps Cleared
0
1,742,949
Distance Traveled
1,854,349
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,851
493
91
5
0
400,873
0
W
Kumbhakarna
8,592
430
40
2
0
390,081
5
W
Ne Zha
13,134
657
182
9
0
433,424
2
W
Izanami
9,380
469
152
8
0
371,038
0
W
Osiris
9,073
454
78
4
0
314,002
3
L
Cthulhu
10,736
537
143
7
0
349,825
2
W
Poseidon
10,894
545
110
6
0
345,804
0
L
Medusa
10,777
539
106
5
0
316,905
7
L
Ares
7,525
376
16
1
0
320,059
3
L
Set
8,774
439
79
4
0
355,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role