Player Matchup

Odin
Odin
Afro_Pandaz420
Odin
Level 40
God Stats
4W - 11L
1,294 SR
Queue Stats
7W - 18L
1,218 Elo+
Party 2
Ao Kuang
Ao Kuang
Goreboar
Ao Kuang
Level 57
God Stats
2W - 3L
1,334 SR
Queue Stats
218W - 254L
1,329 Elo+
Party 2
Izanami
Izanami
Knubblers
Izanami
Level 76
God Stats
144W - 141L
1,465 SR
Queue Stats
420W - 477L
1,341 Elo+
Party 2
Cerberus
Cerberus
MrOrannge
Cerberus
Level 75
God Stats
65W - 72L
1,383 SR
Queue Stats
118W - 154L
1,311 Elo+
Party 2
Scylla
Scylla
XxgetshotxX19
Scylla
Level 108
God Stats
3W - 8L
1,392 SR
Queue Stats
200W - 210L
1,493 Elo+
Party 2
Team Averages
Level 71
1,373 SR
1,338 Elo+

VS

Team Averages
Level 70
1,505 SR
1,406 Elo+
Sylvanus
Sylvanus
CrAz3Ym0NkEyKiDD
Sylvanus
Level 119
God Stats
17W - 7L
1,696 SR
Queue Stats
381W - 380L
1,460 Elo+
Party 1
Kali
Kali
I-Snipezz_daily
Kali
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 109L
1,391 Elo+
Party 1
Osiris
Osiris
UnForgivenCrippn
Osiris
Level 31
God Stats
2W - 3L
1,248 SR
Queue Stats
50W - 94L
1,303 Elo+
Solo
Danzaburou
Danzaburou
death_riot_
Danzaburou
Level 136
God Stats
14W - 6L
1,550 SR
Queue Stats
673W - 681L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
kidgrim01
Zhong Kui
Level 23
God Stats
4W - 7L
1,533 SR
Queue Stats
76W - 84L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,637
369
1,998
7,885
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Goreboar
Ao Kuang
11
2 / 4 / 2
7,299
406
4,134
14,505
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Knubblers
Izanami
11
1 / 6 / 1
7,330
407
7,434
10,012
2,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MrOrannge
Cerberus
8
0 / 5 / 0
6,200
344
2,811
15,182
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 4 / 1
8,925
496
12,471
11,868
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,884
438
8,115
10,639
11,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 3 / 5
9,247
514
5,228
13,389
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 4
9,856
548
6,823
9,188
9,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
death_riot_
Danzaburou
16
6 / 1 / 6
10,709
595
14,354
14,301
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
kidgrim01
Zhong Kui
13
2 / 5 / 7
8,475
471
9,805
12,537
8,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
21
21
Deaths
10
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
4
1
6
7
L
Ao Kuang
Goreboar
Ao Kuang
2
4
2
0.75
W
3
3
5
1.83
L
Izanami
Knubblers
Izanami
1
6
1
0.25
L
Cerberus
MrOrannge
Cerberus
0
5
0
0
W
6
0
4
8
L
7
4
1
1.88
W
Danzaburou
death_riot_
Danzaburou
6
1
6
9
W
Zhong Kui
kidgrim01
Zhong Kui
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
44,325
59,452
Taken
60,054
24,720
Mitigated
42,293
11,777
Healing
27,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,998
98
0
401
7,885
6,124
0
1,889
5,996
0
16,326
W
8,115
2,293
3,269
3,703
10,639
11,984
848
5,460
4,929
26,259
7,507
L
Ao Kuang
Goreboar
Ao Kuang
4,134
550
0
3,678
14,505
4,658
0
4,769
9,736
33,260
0
W
5,228
2,119
0
6,593
13,389
6,355
0
2,800
10,415
0
61,160
L
Izanami
Knubblers
Izanami
7,434
4,632
0
1,332
10,012
2,969
252
1,569
8,443
0
38,577
L
Cerberus
MrOrannge
Cerberus
2,811
20
0
4,778
15,182
7,286
0
6,110
9,072
14,434
0
W
6,823
1,467
0
3,220
9,188
9,598
582
1,894
7,073
13,904
34,842
L
12,471
1,844
76
1,512
11,868
3,683
0
4,256
7,612
47,716
0
W
Danzaburou
death_riot_
Danzaburou
14,354
5,919
0
6,764
14,301
6,056
1,380
2,705
11,447
0
79,408
W
Zhong Kui
kidgrim01
Zhong Kui
9,805
1,675
76
4,213
12,537
8,300
833
5,803
6,318
41,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
46,171
314
Minions Killed
420
0
Camps Cleared
0
1,424,029
Distance Traveled
1,678,161
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,637
369
38
2
0
273,542
0
W
Sylvanus
7,884
438
33
2
0
270,173
3
L
Ao Kuang
7,299
406
60
3
0
332,880
6
W
Kali
9,247
514
86
5
0
366,709
1
L
Izanami
7,330
407
99
6
0
278,286
2
L
Cerberus
6,200
344
24
1
0
264,215
2
W
Osiris
9,856
548
95
5
0
377,934
1
L
Scylla
8,925
496
93
5
0
275,106
1
W
Danzaburou
10,709
595
136
8
0
332,399
2
W
Zhong Kui
8,475
471
70
4
0
330,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role