Player Matchup

Hachiman
Hachiman
Bayou13
Hachiman
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
236W - 231L
1,311 Elo+
Solo
Nemesis
Nemesis
L30T1A0
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,251 Elo+
Party 2
Jormungandr
Jormungandr
StayWoke616
Jormungandr
Level 48
God Stats
4W - 3L
1,399 SR
Queue Stats
78W - 110L
1,290 Elo+
Solo
Chronos
Chronos
luCkyImUrDad
Chronos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,339 Elo+
Party 2
Hercules
Hercules
nubzi11a
Hercules
Level 116
God Stats
4W - 4L
1,736 SR
Queue Stats
254W - 270L
1,308 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,300 Elo+

VS

Team Averages
Level 85
1,501 SR
1,260 Elo+
Cthulhu
Cthulhu
JumboJerk
Cthulhu
Level 17
God Stats
0W - 2L
1,680 SR
Queue Stats
5W - 17L
1,114 Elo+
Solo
Danzaburou
Danzaburou
Mr_Cheezits420
Danzaburou
Level 155
God Stats
0W - 1L
1,546 SR
Queue Stats
94W - 96L
1,305 Elo+
Party 1
Scylla
Scylla
Tommy 40 Hands
Scylla
Level 142
God Stats
5W - 16L
1,256 SR
Queue Stats
386W - 443L
1,278 Elo+
Solo
Ao Kuang
Ao Kuang
XIXIHH
Ao Kuang
Level 82
God Stats
2W - 6L
1,524 SR
Queue Stats
466W - 497L
1,280 Elo+
Solo
Fenrir
Fenrir
xxBigSh0tx
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bayou13
Hachiman
20
20 / 7 / 11
16,663
833
35,646
22,370
9,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
L30T1A0
Nemesis
17
3 / 9 / 18
12,046
602
11,836
22,264
8,526
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
StayWoke616
Jormungandr
20
4 / 8 / 27
14,330
717
18,877
28,837
14,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
luCkyImUrDad
Chronos
20
7 / 8 / 16
13,346
667
20,675
17,901
7,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
nubzi11a
Hercules
20
5 / 4 / 26
13,185
659
16,772
44,954
34,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JumboJerk
Cthulhu
20
6 / 6 / 22
14,441
722
29,855
26,741
30,717
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
Mr_Cheezits420
Danzaburou
20
9 / 5 / 17
14,907
745
27,013
18,802
8,758
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 11 / 9
13,433
672
20,137
20,098
8,078
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
XIXIHH
Ao Kuang
20
11 / 8 / 12
14,257
713
17,852
23,114
10,795
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
xxBigSh0tx
Fenrir
18
2 / 10 / 10
12,442
622
11,712
29,307
23,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
106
39
Kills
36
36
Deaths
40
98
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bayou13
Hachiman
20
7
11
3.64
L
Cthulhu
JumboJerk
Cthulhu
6
6
22
2.83
W
Nemesis
L30T1A0
Nemesis
3
9
18
1.33
L
Danzaburou
Mr_Cheezits420
Danzaburou
9
5
17
3.5
W
Jormungandr
StayWoke616
Jormungandr
4
8
27
2.19
L
8
11
9
1.14
L
Ao Kuang
XIXIHH
Ao Kuang
11
8
12
2.13
W
Chronos
luCkyImUrDad
Chronos
7
8
16
1.88
W
Hercules
nubzi11a
Hercules
5
4
26
4.5
L
Fenrir
xxBigSh0tx
Fenrir
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,806
Damage
106,569
136,326
Taken
118,062
74,592
Mitigated
82,007
57,722
Healing
35,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bayou13
Hachiman
35,646
29,619
2,674
10,201
22,370
9,261
4,225
13,728
8,642
0
60,543
L
Cthulhu
JumboJerk
Cthulhu
29,855
1,052
3,020
6,225
26,741
30,717
595
8,774
17,967
60,593
0
W
Nemesis
L30T1A0
Nemesis
11,836
3,236
532
5,471
22,264
8,526
83
12,519
9,745
0
19,998
L
Danzaburou
Mr_Cheezits420
Danzaburou
27,013
13,389
1,478
4,341
18,802
8,758
1,560
8,165
10,637
0
53,078
W
Jormungandr
StayWoke616
Jormungandr
18,877
5,410
1,462
8,602
28,837
14,767
577
14,024
14,813
53,652
0
L
20,137
2,161
1,965
2,130
20,098
8,078
1,028
5,121
14,977
28,885
0
L
Ao Kuang
XIXIHH
Ao Kuang
17,852
4,894
2,109
6,930
23,114
10,795
1,811
7,107
16,007
24,565
0
W
Chronos
luCkyImUrDad
Chronos
20,675
6,174
968
3,249
17,901
7,365
1,051
10,666
7,235
46,327
0
W
Hercules
nubzi11a
Hercules
16,772
5,850
912
23,651
44,954
34,673
107
17,429
27,525
0
27,218
L
Fenrir
xxBigSh0tx
Fenrir
11,712
2,459
467
6,955
29,307
23,659
466
10,385
18,922
522
18,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,570
Gold Earned
69,480
199
Minions Killed
169
0
Camps Cleared
0
1,740,921
Distance Traveled
1,632,077
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,663
833
46
2
0
330,455
1
L
Cthulhu
14,441
722
57
3
0
340,067
0
W
Nemesis
12,046
602
15
1
0
357,520
2
L
Danzaburou
14,907
745
52
3
0
288,603
1
W
Jormungandr
14,330
717
72
4
0
302,989
0
L
Scylla
13,433
672
28
1
0
293,070
1
L
Ao Kuang
14,257
713
15
1
0
362,132
0
W
Chronos
13,346
667
52
3
0
331,201
0
W
Hercules
13,185
659
14
1
0
418,756
0
L
Fenrir
12,442
622
17
1
0
348,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role