Player Matchup

Fenrir
Fenrir
Kataighida
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,664 Elo+
Solo
Medusa
Medusa
LANDBOAT69
Medusa
Level 7
God Stats
28W - 20L
1,713 SR
Queue Stats
35W - 27L
1,609 Elo+
Party 1
Ymir
Ymir
Praxees
Ymir
Level 27
God Stats
183W - 166L
1,546 SR
Queue Stats
204W - 202L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Rusticle2
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
nhuantran
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,531 Elo+
Solo
Team Averages
Level 10
1,552 SR
1,507 Elo+

VS

Team Averages
Level 17
1,563 SR
1,568 Elo+
Set
Set
NeedsMoreSalt415
Set
Level 14
God Stats
12W - 13L
1,548 SR
Queue Stats
21W - 19L
1,476 Elo+
Party 2
Chaac
Chaac
Quewick
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,750 Elo+
Party 3
Poseidon
Poseidon
REAPSx11
Poseidon
Level 18
God Stats
8W - 11L
1,442 SR
Queue Stats
13W - 16L
1,421 Elo+
Party 2
Chernobog
Chernobog
Rezity
Chernobog
Level 29
God Stats
7W - 5L
1,653 SR
Queue Stats
107W - 95L
1,442 Elo+
Solo
Ganesha
Ganesha
TheTyman
Ganesha
Level 15
God Stats
2W - 1L
1,672 SR
Queue Stats
5W - 2L
1,750 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kataighida
Fenrir
20
18 / 3 / 2
14,533
632
23,008
21,056
11,075
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
LANDBOAT69
Medusa
20
12 / 4 / 9
13,464
585
18,708
17,742
6,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Praxees
Ymir
18
3 / 2 / 21
12,393
539
10,139
14,866
12,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Rusticle2
Kukulkan
19
3 / 2 / 11
12,354
537
8,965
10,127
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
nhuantran
Sun Wukong
18
0 / 3 / 7
11,744
511
5,109
19,294
10,200
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
10,520
457
8,778
16,289
4,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Quewick
Chaac
16
1 / 4 / 3
10,462
455
11,220
18,022
12,175
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
REAPSx11
Poseidon
16
3 / 8 / 1
10,775
468
12,192
16,089
3,201
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Rezity
Chernobog
18
3 / 12 / 4
11,433
497
6,529
19,403
5,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
TheTyman
Ganesha
15
3 / 5 / 5
10,866
472
8,900
21,128
28,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
36
Kills
14
14
Deaths
36
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kataighida
Fenrir
18
3
2
6.33
W
Medusa
LANDBOAT69
Medusa
12
4
9
4.13
L
4
7
2
0.71
W
Ymir
Praxees
Ymir
3
2
21
6.75
L
Chaac
Quewick
Chaac
1
4
3
0.63
L
Poseidon
REAPSx11
Poseidon
3
8
1
0.44
L
Chernobog
Rezity
Chernobog
3
12
4
0.42
W
Kukulkan
Rusticle2
Kukulkan
3
2
11
4.25
L
Ganesha
TheTyman
Ganesha
3
5
5
1.1
W
Sun Wukong
nhuantran
Sun Wukong
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,929
Damage
47,619
83,085
Taken
90,931
43,891
Mitigated
54,554
22,455
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kataighida
Fenrir
23,008
7,368
0
8,839
21,056
11,075
0
3,722
17,234
0
125,661
W
Medusa
LANDBOAT69
Medusa
18,708
9,115
0
5,568
17,742
6,488
484
6,411
11,284
0
109,938
L
8,778
2,811
0
511
16,289
4,686
357
1,726
14,563
0
59,703
W
Ymir
Praxees
Ymir
10,139
2,479
0
1,080
14,866
12,371
94
5,676
8,869
44,571
0
L
Chaac
Quewick
Chaac
11,220
2,237
0
3,168
18,022
12,175
1,078
3,412
14,610
12,116
59,442
L
Poseidon
REAPSx11
Poseidon
12,192
1,329
0
2,660
16,089
3,201
0
3,711
12,378
59,630
0
L
Chernobog
Rezity
Chernobog
6,529
4,132
0
3,556
19,403
5,704
0
2,927
16,476
0
91,239
W
Kukulkan
Rusticle2
Kukulkan
8,965
1,011
0
993
10,127
3,757
737
4,513
5,556
71,832
0
L
Ganesha
TheTyman
Ganesha
8,900
950
0
1,120
21,128
28,788
396
7,746
13,382
35,040
0
W
Sun Wukong
nhuantran
Sun Wukong
5,109
1,821
0
5,975
19,294
10,200
2,338
2,602
16,198
0
69,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,488
Gold Earned
54,056
570
Minions Killed
520
0
Camps Cleared
0
2,176,318
Distance Traveled
2,047,280
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,533
632
113
5
0
479,795
5
W
Medusa
13,464
585
128
6
0
419,598
0
L
Set
10,520
457
111
5
0
427,851
0
W
Ymir
12,393
539
78
3
0
445,001
0
L
Chaac
10,462
455
130
6
0
433,515
0
L
Poseidon
10,775
468
116
5
0
377,797
1
L
Chernobog
11,433
497
138
6
0
389,527
0
W
Kukulkan
12,354
537
127
6
0
419,759
2
L
Ganesha
10,866
472
25
1
0
418,590
8
W
Sun Wukong
11,744
511
124
5
0
412,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role