Player Matchup

Fenrir
Fenrir
Drail2019
Fenrir
Level 4
God Stats
4W - 11L
1,471 SR
Queue Stats
28W - 30L
1,450 Elo+
Party 2
Hades
Hades
Hikori_kun
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
Odin
Odin
REBELGODDESS21
Odin
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
9W - 25L
1,279 Elo+
Solo
Thor
Thor
ShadowOkami7
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,273 Elo+
Party 2
Sol
Sol
Thunder8L
Sol
Level 23
God Stats
1W - 4L
1,012 SR
Queue Stats
22W - 27L
1,495 Elo+
Party 2
Team Averages
Level 9
1,357 SR
1,340 Elo+

VS

Team Averages
Level 12
1,545 SR
1,429 Elo+
Anubis
Anubis
Anxiety_-o-
Anubis
Level 6
God Stats
5W - 4L
1,345 SR
Queue Stats
20W - 16L
1,507 Elo+
Solo
Odin
Odin
D0CT0R_STR8N9E
Odin
Level 7
God Stats
22W - 17L
1,664 SR
Queue Stats
229W - 208L
1,406 Elo+
Party 1
Yemoja
Yemoja
Neoncat3507
Yemoja
Level 5
God Stats
3W - 0L
1,712 SR
Queue Stats
7W - 4L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
WhiteAsPaste
Danzaburou
Level 17
God Stats
49W - 37L
1,505 SR
Queue Stats
186W - 161L
1,469 Elo+
Party 1
Charybdis
Charybdis
littlemanB1GWOLF
Charybdis
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 9L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drail2019
Fenrir
18
4 / 13 / 6
12,031
1,003
14,209
23,979
10,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
18
4 / 11 / 6
11,928
994
15,487
26,672
16,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 12 / 3
11,125
927
6,560
22,536
27,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 12 / 7
11,685
974
12,384
22,286
9,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 3 / 7
12,174
1,015
12,779
11,555
4,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 2 / 22
12,800
1,067
14,171
10,078
4,099
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 29
12,516
1,043
14,501
16,529
9,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
20
3 / 3 / 33
12,987
1,082
7,003
13,964
16,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
WhiteAsPaste
Danzaburou
20
25 / 4 / 11
16,148
1,346
40,280
16,045
6,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
20
10 / 3 / 24
13,044
1,087
23,166
11,926
5,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
170
16
Kills
51
51
Deaths
16
29
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
2
22
10
W
4
4
29
4.63
L
Fenrir
Drail2019
Fenrir
4
13
6
0.54
L
Hades
4
11
6
0.64
W
Yemoja
3
3
33
6.5
L
2
12
3
0.29
L
3
12
7
0.54
L
3
3
7
2.17
W
Danzaburou
WhiteAsPaste
Danzaburou
25
4
11
7.63
W
Charybdis
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,419
Damage
99,121
107,028
Taken
68,542
68,930
Mitigated
41,138
11,431
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,171
555
1,417
3,720
10,078
4,099
0
5,276
4,572
31,214
0
W
14,501
3,815
0
736
16,529
9,302
0
5,979
10,550
0
28,797
L
Fenrir
Drail2019
Fenrir
14,209
4,666
0
1,168
23,979
10,784
0
4,389
18,887
0
26,300
L
Hades
15,487
2,143
516
5,298
26,672
16,630
0
5,676
20,858
35,233
0
W
Yemoja
7,003
1,196
1,613
0
13,964
16,415
0
5,048
8,699
20,572
0
L
6,560
1,539
0
344
22,536
27,416
0
3,612
18,652
1,623
14,607
L
12,384
3,140
0
656
22,286
9,815
0
3,746
18,352
0
26,214
L
12,779
3,407
339
3,110
11,555
4,285
0
2,815
8,700
52,762
0
W
Danzaburou
WhiteAsPaste
Danzaburou
40,280
27,907
0
4,499
16,045
6,304
0
7,000
9,045
0
61,470
W
Charybdis
23,166
18,736
0
2,891
11,926
5,018
0
5,555
6,312
0
36,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,943
Gold Earned
67,495
186
Minions Killed
185
6
Camps Cleared
4
944,509
Distance Traveled
973,599
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,800
1,067
57
5
3
184,833
2
W
Odin
12,516
1,043
38
3
1
206,554
0
L
Fenrir
12,031
1,003
24
2
4
182,746
1
L
Hades
11,928
994
48
4
1
175,759
0
W
Yemoja
12,987
1,082
20
2
0
192,320
0
L
Odin
11,125
927
21
2
0
216,038
1
L
Thor
11,685
974
27
2
1
166,030
0
L
Sol
12,174
1,015
66
6
0
203,936
0
W
Danzaburou
16,148
1,346
43
4
0
208,548
1
W
Charybdis
13,044
1,087
27
2
0
181,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role