Player Matchup

King Arthur
King Arthur
Overnightjj13
King Arthur
Level 77
God Stats
2W - 1L
1,397 SR
Queue Stats
52W - 50L
1,538 Elo+
Party 2
Odin
Odin
RapterWin
Odin
Level 127
God Stats
4W - 0L
1,416 SR
Queue Stats
154W - 131L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
SacredHelm
Kukulkan
Level 29
God Stats
4W - 0L
1,738 SR
Queue Stats
25W - 28L
1,561 Elo+
Party 2
Team Averages
Level 78
1,517 SR
1,563 Elo+

VS

Team Averages
Level 56
1,463 SR
1,353 Elo+
Neith
Neith
Appleboi22
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 1
Hel
Hel
ShinkenSensei
Hel
Level 15
God Stats
1W - 10L
1,167 SR
Queue Stats
19W - 36L
1,354 Elo+
Party 1
Khepri
Khepri
ShoeMain
Khepri
Level 148
God Stats
4W - 4L
1,720 SR
Queue Stats
117W - 157L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Overnightjj13
King Arthur
13
7 / 2 / 6
9,912
762
8,650
11,760
7,322
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
14
8 / 2 / 6
10,262
789
11,106
14,151
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
SacredHelm
Kukulkan
13
1 / 1 / 12
9,423
725
11,099
4,727
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 4
8,308
639
4,677
8,027
3,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 5
8,196
630
8,472
13,151
5,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
ShoeMain
Khepri
11
3 / 4 / 0
9,507
731
3,340
14,804
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
4
5
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
4
0.6
W
King Arthur
Overnightjj13
King Arthur
7
2
6
5
W
Odin
8
2
6
5.5
W
Kukulkan
SacredHelm
Kukulkan
1
1
12
7
L
0
7
5
0.36
L
Khepri
ShoeMain
Khepri
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
16,489
30,638
Taken
35,982
17,614
Mitigated
24,428
6,532
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,677
1,591
0
246
8,027
3,048
0
1,213
6,593
0
20,327
W
King Arthur
Overnightjj13
King Arthur
8,650
696
0
843
11,760
7,322
64
5,820
5,940
0
29,939
W
Odin
11,106
1,779
0
5,095
14,151
8,323
893
5,257
8,894
0
31,082
W
Kukulkan
SacredHelm
Kukulkan
11,099
1,304
0
594
4,727
1,969
850
2,088
2,639
54,434
0
L
8,472
167
1,797
2,813
13,151
5,138
0
3,690
9,142
31,724
0
L
Khepri
ShoeMain
Khepri
3,340
279
0
983
14,804
16,242
0
6,449
7,926
12,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
26,011
182
Minions Killed
109
9
Camps Cleared
4
832,320
Distance Traveled
650,243
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,308
639
39
3
2
224,063
5
W
King Arthur
9,912
762
33
3
2
287,313
3
W
Odin
10,262
789
47
4
6
286,699
2
W
Kukulkan
9,423
725
102
8
1
258,308
1
L
Hel
8,196
630
59
5
2
212,096
0
L
Khepri
9,507
731
11
1
0
214,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role