Player Matchup

Zeus
Zeus
LaScorpionKing25
Zeus
Level 37
God Stats
101W - 110L
1,415 SR
Queue Stats
114W - 155L
1,347 Elo+
Party 1
Terra
Terra
LemmeGetMyWig
Terra
Level 68
God Stats
19W - 22L
1,326 SR
Queue Stats
650W - 719L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
MSGabriel03
Baron Samedi
Level 69
God Stats
36W - 29L
1,578 SR
Queue Stats
77W - 67L
1,482 Elo+
Solo
Arachne
Arachne
Overkill2k
Arachne
Level 88
God Stats
118W - 104L
1,499 SR
Queue Stats
560W - 570L
1,488 Elo+
Solo
Mercury
Mercury
ReptilianWarfare
Mercury
Level 44
God Stats
1W - 5L
1,405 SR
Queue Stats
212W - 233L
1,380 Elo+
Solo
Team Averages
Level 61
1,445 SR
1,421 Elo+

VS

Team Averages
Level 67
1,658 SR
1,695 Elo+
Neith
Neith
Cabanaman
Neith
Level 96
God Stats
2W - 3L
1,440 SR
Queue Stats
32W - 34L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
CreepyNinjaNick
Tsukuyomi
Level 63
God Stats
1W - 0L
1,471 SR
Queue Stats
38W - 26L
1,537 Elo+
Party 2
Yemoja
Yemoja
EclipsalAbyss
Yemoja
Level 89
God Stats
23W - 13L
1,534 SR
Queue Stats
604W - 547L
1,652 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IdylIically
Morgan Le Fay
Level 69
God Stats
158W - 94L
1,816 SR
Queue Stats
653W - 345L
1,786 Elo+
Party 2
Izanami
Izanami
Trumantv2014
Izanami
Level 20
God Stats
43W - 7L
2,028 SR
Queue Stats
317W - 50L
2,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
9,305
846
13,390
20,797
8,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 7 / 6
9,602
873
7,920
27,835
34,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MSGabriel03
Baron Samedi
15
1 / 6 / 4
9,693
881
7,726
8,763
4,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Overkill2k
Arachne
15
5 / 5 / 2
10,600
964
8,546
22,276
9,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 4
9,508
864
2,899
17,659
6,989
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cabanaman
Neith
18
4 / 1 / 16
10,696
972
8,700
7,627
3,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
CreepyNinjaNick
Tsukuyomi
18
8 / 3 / 16
12,227
1,112
20,373
10,558
5,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 2 / 19
11,122
1,011
8,874
12,725
13,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
IdylIically
Morgan Le Fay
18
5 / 0 / 21
11,643
1,058
22,329
5,632
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Trumantv2014
Izanami
19
14 / 1 / 14
13,269
1,206
30,085
9,231
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
120
7
Kills
34
34
Deaths
7
18
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Neith
Cabanaman
Neith
4
1
16
12
W
Tsukuyomi
CreepyNinjaNick
Tsukuyomi
8
3
16
5.33
W
3
2
19
6.25
W
Morgan Le Fay
IdylIically
Morgan Le Fay
5
0
21
15.5
L
1
11
2
0.18
L
0
7
6
0.43
L
Baron Samedi
MSGabriel03
Baron Samedi
1
6
4
0.5
L
Arachne
Overkill2k
Arachne
5
5
2
1.2
L
0
5
4
0.4
W
Izanami
Trumantv2014
Izanami
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,481
Damage
90,361
97,330
Taken
45,773
62,699
Mitigated
29,267
11,782
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cabanaman
Neith
8,700
3,807
0
1,613
7,627
3,430
0
4,769
2,858
0
23,626
W
Tsukuyomi
CreepyNinjaNick
Tsukuyomi
20,373
5,842
0
94
10,558
5,229
0
6,685
3,873
234
29,227
W
8,874
1,445
1,025
130
12,725
13,452
0
8,704
4,021
15,975
0
W
Morgan Le Fay
IdylIically
Morgan Le Fay
22,329
1,543
0
1,043
5,632
2,930
0
3,421
2,211
42,942
0
L
13,390
1,402
0
0
20,797
8,004
0
6,735
14,062
28,721
0
L
7,920
963
1,448
3,222
27,835
34,197
0
6,821
21,014
25,542
0
L
Baron Samedi
MSGabriel03
Baron Samedi
7,726
653
1,573
1,208
8,763
4,481
0
2,360
6,403
26,010
0
L
Arachne
Overkill2k
Arachne
8,546
5,039
0
3,237
22,276
9,028
0
8,177
14,099
0
16,595
L
2,899
1,049
0
1,094
17,659
6,989
0
7,344
10,315
0
18,185
W
Izanami
Trumantv2014
Izanami
30,085
26,535
0
4,463
9,231
4,226
0
5,457
3,774
0
73,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,708
Gold Earned
58,957
156
Minions Killed
260
7
Camps Cleared
7
878,512
Distance Traveled
1,028,145
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,696
972
30
3
1
212,691
0
W
Tsukuyomi
12,227
1,112
31
3
0
223,570
0
W
Yemoja
11,122
1,011
23
2
0
175,511
0
W
Morgan Le Fay
11,643
1,058
61
6
1
224,543
0
L
Zeus
9,305
846
41
4
1
149,606
0
L
Terra
9,602
873
31
3
0
201,965
1
L
Baron Samedi
9,693
881
35
3
1
106,080
0
L
Arachne
10,600
964
14
1
3
204,029
0
L
Mercury
9,508
864
35
3
2
216,832
1
W
Izanami
13,269
1,206
115
10
5
191,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role