Player Matchup

Gilgamesh
Gilgamesh
Gelid Vibes
Gilgamesh
Level 64
God Stats
6W - 8L
1,454 SR
Queue Stats
122W - 170L
1,308 Elo+
Party 2
Chiron
Chiron
LilBratPinky
Chiron
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 164L
1,253 Elo+
Party 2
Baron Samedi
Baron Samedi
Lord Harambe990
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,288 Elo+
Party 2
Team Averages
Level 42
1,485 SR
1,283 Elo+

VS

Team Averages
Level 80
1,409 SR
1,278 Elo+
Ne Zha
Ne Zha
BaroldGRemus
Ne Zha
Level 86
God Stats
4W - 4L
1,447 SR
Queue Stats
169W - 275L
1,272 Elo+
Party 1
Sol
Sol
Figgi_puddin
Sol
Level 95
God Stats
12W - 9L
1,405 SR
Queue Stats
186W - 266L
1,289 Elo+
Party 1
Odin
Odin
fatelscythe
Odin
Level 60
God Stats
4W - 3L
1,373 SR
Queue Stats
33W - 42L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gelid Vibes
Gilgamesh
15
8 / 8 / 8
13,582
647
20,455
28,539
30,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
14
3 / 10 / 3
11,807
562
7,888
18,732
6,991
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Lord Harambe990
Baron Samedi
16
5 / 5 / 6
12,558
598
12,014
19,592
18,129
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
4 / 8 / 14
13,226
630
13,439
21,445
21,420
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
16 / 4 / 6
15,994
762
32,586
19,850
9,488
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 4 / 14
13,097
624
10,528
17,471
21,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
16
Kills
23
23
Deaths
16
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
8
14
1.38
W
16
4
6
4.75
L
Gilgamesh
Gelid Vibes
Gilgamesh
8
8
8
1.5
L
Chiron
3
10
3
0.45
L
Baron Samedi
Lord Harambe990
Baron Samedi
5
5
6
1.6
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
56,553
66,863
Taken
58,766
55,340
Mitigated
52,188
9,630
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,439
4,388
0
3,970
21,445
21,420
78
4,560
16,885
0
41,771
W
32,586
13,634
808
11,239
19,850
9,488
2,628
4,407
15,443
89,460
0
L
Gilgamesh
Gelid Vibes
Gilgamesh
20,455
4,323
418
1,127
28,539
30,220
0
13,114
14,976
0
41,119
L
Chiron
7,888
2,445
1,441
2,860
18,732
6,991
82
8,602
10,083
0
38,111
L
Baron Samedi
Lord Harambe990
Baron Samedi
12,014
1,756
1,394
2,390
19,592
18,129
386
11,475
7,894
37,430
0
W
10,528
3,883
1,139
2,515
17,471
21,280
616
4,839
12,632
0
23,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
42,317
157
Minions Killed
180
6
Camps Cleared
7
905,602
Distance Traveled
1,111,876
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,226
630
33
2
3
339,441
10
W
Sol
15,994
762
116
6
4
396,077
4
L
Gilgamesh
13,582
647
46
2
3
321,630
1
L
Chiron
11,807
562
73
3
1
297,366
4
L
Baron Samedi
12,558
598
38
2
2
286,606
0
W
Odin
13,097
624
31
1
0
376,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role