Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FerVJ99
Janus
Level 16
God Stats
3W - 6L
1,550 SR
Queue Stats
33W - 48L
1,225 Elo+
Solo
Neith
Neith
KeyDart100
Neith
Level 15
God Stats
3W - 6L
1,237 SR
Queue Stats
89W - 78L
1,405 Elo+
Solo
Bellona
Bellona
MCalderon02458
Bellona
Level 6
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 8L
1,267 Elo+
Solo
Aphrodite
Aphrodite
rxbotics
Aphrodite
Level 16
God Stats
1W - 2L
1,624 SR
Queue Stats
1W - 6L
1,654 Elo+
Solo
Team Averages
Level 16
1,529 SR
1,410 Elo+

VS

Team Averages
Level 11
1,469 SR
1,334 Elo+
Charybdis
Charybdis
IVIassacreV2
Charybdis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Agni
Agni
Ljay3782
Agni
Level 17
God Stats
2W - 0L
1,644 SR
Queue Stats
7W - 6L
1,277 Elo+
Solo
Sobek
Sobek
MKRadi03
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,316 Elo+
Solo
Vulcan
Vulcan
StonedSmurf6
Vulcan
Level 3
God Stats
1W - 1L
1,204 SR
Queue Stats
52W - 30L
1,076 Elo+
Solo
Nemesis
Nemesis
halesd13
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 11 / 3
10,271
411
15,552
21,824
9,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
FerVJ99
Janus
12
2 / 10 / 2
8,665
347
5,973
17,468
14,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
18
7 / 4 / 5
11,747
470
11,178
15,041
5,510
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
6 / 7 / 6
11,295
452
7,612
16,668
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
rxbotics
Aphrodite
14
1 / 10 / 8
9,655
386
5,212
18,511
10,576
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IVIassacreV2
Charybdis
18
2 / 6 / 6
11,407
456
6,632
13,097
4,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
17
5 / 9 / 1
11,370
455
9,704
14,555
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MKRadi03
Sobek
16
3 / 3 / 13
11,227
449
8,388
17,392
21,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
20
31 / 0 / 5
15,394
616
42,177
18,756
10,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
halesd13
Nemesis
10
0 / 11 / 0
8,367
335
48
14,615
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
23
Kills
41
42
Deaths
29
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
11
3
0.77
L
Janus
FerVJ99
Janus
2
10
2
0.3
W
Charybdis
IVIassacreV2
Charybdis
2
6
6
0.83
L
Neith
7
4
5
2.38
W
Agni
5
9
1
0.61
L
6
7
6
1.29
W
Sobek
MKRadi03
Sobek
3
3
13
3.17
W
Vulcan
31
0
5
33.5
W
Nemesis
halesd13
Nemesis
0
11
0
0
L
Aphrodite
rxbotics
Aphrodite
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
66,949
89,512
Taken
78,415
50,075
Mitigated
46,725
20,209
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,552
616
332
5,051
21,824
9,357
1,366
15,322
6,276
52,125
0
L
Janus
FerVJ99
Janus
5,973
991
0
424
17,468
14,994
516
15,116
2,336
40,151
0
W
Charybdis
IVIassacreV2
Charybdis
6,632
3,214
0
1,333
13,097
4,348
2,062
2,037
11,060
0
74,748
L
Neith
11,178
5,667
0
5,662
15,041
5,510
4,145
7,997
6,926
0
86,405
W
Agni
9,704
1,253
0
135
14,555
4,727
3,277
4,420
10,135
53,262
0
L
7,612
2,796
0
1,304
16,668
9,638
2,629
8,666
7,812
0
46,358
W
Sobek
MKRadi03
Sobek
8,388
175
172
4,324
17,392
21,106
276
9,074
8,318
20,466
0
W
Vulcan
42,177
13,837
0
10,527
18,756
10,900
2,269
8,495
10,261
121,532
0
W
Nemesis
halesd13
Nemesis
48
0
0
714
14,615
5,644
236
2,711
11,904
0
46,727
L
Aphrodite
rxbotics
Aphrodite
5,212
1,988
2,892
4,544
18,511
10,576
937
12,489
5,893
22,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,633
Gold Earned
57,765
396
Minions Killed
460
0
Camps Cleared
0
2,060,517
Distance Traveled
1,997,451
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,271
411
65
3
0
361,634
1
L
Janus
8,665
347
48
2
0
431,514
1
W
Charybdis
11,407
456
117
5
0
394,188
3
L
Neith
11,747
470
144
6
0
410,494
11
W
Agni
11,370
455
115
5
0
361,032
2
L
Bellona
11,295
452
98
4
0
442,697
1
W
Sobek
11,227
449
22
1
0
384,301
0
W
Vulcan
15,394
616
151
6
0
511,438
2
W
Nemesis
8,367
335
55
2
0
346,492
0
L
Aphrodite
9,655
386
41
2
0
414,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role