Player Matchup

Danzaburou
Danzaburou
Blazin1211
Danzaburou
Level 95
God Stats
2W - 2L
1,551 SR
Queue Stats
13W - 23L
1,336 Elo+
Solo
Ares
Ares
Mikhael85
Ares
Level 143
God Stats
6W - 7L
1,395 SR
Queue Stats
28W - 27L
1,496 Elo+
Party 1
Anubis
Anubis
OR3L
Anubis
Level 147
God Stats
2W - 2L
1,419 SR
Queue Stats
109W - 113L
1,458 Elo+
Party 3
Freya
Freya
hinox
Freya
Level 149
God Stats
2W - 0L
1,416 SR
Queue Stats
21W - 23L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
jonasPOWERS
Cthulhu
Level 66
God Stats
17W - 10L
1,736 SR
Queue Stats
104W - 90L
1,538 Elo+
Party 3
Team Averages
Level 120
1,503 SR
1,459 Elo+

VS

Team Averages
Level 115
1,532 SR
1,514 Elo+
Thoth
Thoth
 
Thoth
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ferko_cooper
Cthulhu
Level 148
God Stats
3W - 4L
1,555 SR
Queue Stats
392W - 402L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Marrow66
Hun Batz
Level 108
God Stats
3W - 3L
1,607 SR
Queue Stats
39W - 38L
1,493 Elo+
Solo
Aphrodite
Aphrodite
PAULB-1986
Aphrodite
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,560 Elo+
Party 2
Charybdis
Charybdis
ZUS0
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blazin1211
Danzaburou
19
3 / 0 / 25
12,101
1,008
13,530
13,409
13,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
20
3 / 1 / 21
11,520
960
7,165
16,001
18,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
OR3L
Anubis
20
10 / 3 / 18
13,869
1,156
25,215
13,667
9,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
hinox
Freya
20
13 / 2 / 17
13,561
1,130
30,017
14,132
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
jonasPOWERS
Cthulhu
19
6 / 2 / 22
12,304
1,025
14,237
17,202
22,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 3 / 3
11,913
993
17,470
12,962
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Ferko_cooper
Cthulhu
18
1 / 4 / 6
11,297
941
21,174
24,317
28,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Marrow66
Hun Batz
17
1 / 12 / 4
10,648
887
9,164
21,131
5,776
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
PAULB-1986
Aphrodite
17
2 / 8 / 3
10,974
915
7,530
18,643
9,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ZUS0
Charybdis
17
0 / 8 / 5
10,285
857
13,458
18,632
6,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
29
35
Kills
8
8
Deaths
35
103
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
3
1.83
W
Danzaburou
Blazin1211
Danzaburou
3
0
25
15.5
L
Cthulhu
Ferko_cooper
Cthulhu
1
4
6
1
L
Hun Batz
Marrow66
Hun Batz
1
12
4
0.25
W
Ares
3
1
21
13.5
W
Anubis
OR3L
Anubis
10
3
18
6.33
L
Aphrodite
PAULB-1986
Aphrodite
2
8
3
0.44
L
Charybdis
ZUS0
Charybdis
0
8
5
0.31
W
Freya
hinox
Freya
13
2
17
10.75
W
Cthulhu
jonasPOWERS
Cthulhu
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,164
Damage
68,796
74,411
Taken
95,685
70,983
Mitigated
53,136
14,553
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
17,470
364
132
965
12,962
3,810
0
9,978
2,984
48,293
0
W
Danzaburou
Blazin1211
Danzaburou
13,530
6,403
0
4,050
13,409
13,502
0
7,545
5,586
0
38,565
L
Cthulhu
Ferko_cooper
Cthulhu
21,174
1,548
104
667
24,317
28,235
0
17,966
6,351
37,509
0
L
Hun Batz
Marrow66
Hun Batz
9,164
2,327
0
507
21,131
5,776
0
17,814
3,317
165
25,961
W
Ares
7,165
84
0
0
16,001
18,513
0
10,746
4,873
10,766
0
W
Anubis
OR3L
Anubis
25,215
908
0
5,295
13,667
9,096
0
8,577
4,854
66,524
0
L
Aphrodite
PAULB-1986
Aphrodite
7,530
725
4,879
4,352
18,643
9,076
0
14,746
3,897
24,628
0
L
Charybdis
ZUS0
Charybdis
13,458
5,610
0
1,190
18,632
6,239
0
14,224
4,408
0
35,131
W
Freya
hinox
Freya
30,017
8,357
0
2,827
14,132
7,680
0
9,481
4,467
49,818
3,108
W
Cthulhu
jonasPOWERS
Cthulhu
14,237
566
1,609
772
17,202
22,192
0
8,715
8,292
22,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,355
Gold Earned
55,117
256
Minions Killed
246
6
Camps Cleared
7
1,175,344
Distance Traveled
1,094,853
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,913
993
89
7
1
248,020
0
W
Danzaburou
12,101
1,008
63
5
1
226,749
0
L
Cthulhu
11,297
941
28
2
0
253,186
2
L
Hun Batz
10,648
887
46
4
4
198,166
0
W
Ares
11,520
960
3
0
1
260,100
1
W
Anubis
13,869
1,156
114
10
3
207,625
1
L
Aphrodite
10,974
915
38
3
2
217,484
0
L
Charybdis
10,285
857
45
4
0
177,997
0
W
Freya
13,561
1,130
60
5
1
234,910
2
W
Cthulhu
12,304
1,025
16
1
0
245,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role