Player Matchup

Chang'e
Chang'e
Ameoba
Chang'e
Level 15
God Stats
1W - 2L
1,293 SR
Queue Stats
13W - 26L
1,184 Elo+
Party 2
Horus
Horus
Pringlepop
Horus
Level 18
God Stats
6W - 1L
1,543 SR
Queue Stats
21W - 39L
1,229 Elo+
Party 2
Persephone
Persephone
SalamanderJ
Persephone
Level 14
God Stats
2W - 1L
1,293 SR
Queue Stats
11W - 19L
1,196 Elo+
Party 2
Team Averages
Level 16
1,376 SR
1,203 Elo+

VS

Team Averages
Level 53
1,473 SR
1,251 Elo+
Artemis
Artemis
Cam_0108
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
991 Elo+
Party 1
Nox
Nox
HOMELANDER_ZOD
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 354L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
Tocsic1213
Cthulhu
Level 106
God Stats
1W - 3L
1,420 SR
Queue Stats
68W - 93L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ameoba
Chang'e
16
3 / 0 / 8
12,034
602
9,024
21,670
9,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
15
5 / 1 / 9
12,216
611
13,193
19,496
22,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
SalamanderJ
Persephone
16
6 / 1 / 6
13,055
653
27,461
17,975
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cam_0108
Artemis
12
1 / 7 / 1
10,441
522
2,488
15,725
5,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 4 / 1
11,369
568
18,188
17,362
6,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Tocsic1213
Cthulhu
15
0 / 3 / 3
11,509
575
23,169
25,271
45,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
2
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ameoba
Chang'e
3
0
8
7
L
Artemis
Cam_0108
Artemis
1
7
1
0.21
L
2
4
1
0.63
W
Horus
5
1
9
9.5
W
Persephone
SalamanderJ
Persephone
6
1
6
9
L
Cthulhu
Tocsic1213
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,678
Damage
43,845
59,141
Taken
58,358
38,768
Mitigated
57,463
40,227
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ameoba
Chang'e
9,024
1,675
11,482
14,392
21,670
9,416
1,031
16,449
5,221
36,707
0
L
Artemis
Cam_0108
Artemis
2,488
1,526
127
1,176
15,725
5,536
100
9,393
6,184
0
13,396
L
18,188
1,699
599
1,864
17,362
6,585
0
11,469
5,725
45,927
0
W
Horus
13,193
5,081
3,636
4,682
19,496
22,291
677
13,383
6,113
0
22,875
W
Persephone
SalamanderJ
Persephone
27,461
777
1,563
4,472
17,975
7,061
906
12,143
5,831
76,245
0
L
Cthulhu
Tocsic1213
Cthulhu
23,169
1,171
769
3,270
25,271
45,342
0
15,202
9,525
69,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
33,319
203
Minions Killed
172
4
Camps Cleared
7
1,045,713
Distance Traveled
821,817
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,034
602
62
3
4
362,877
0
L
Artemis
10,441
522
33
2
0
190,558
1
L
Nox
11,369
568
63
3
3
307,716
3
W
Horus
12,216
611
21
1
0
322,366
1
W
Persephone
13,055
653
120
6
0
360,470
2
L
Cthulhu
11,509
575
76
4
4
323,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role