Player Matchup

Hera
Hera
 
Hera
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Babby_Daddy91
Kuzenbo
Level 13
God Stats
1W - 0L
1,429 SR
Queue Stats
2W - 0L
1,683 Elo+
Solo
Apollo
Apollo
Feshzy
Apollo
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 163L
1,320 Elo+
Party 1
Da Ji
Da Ji
Kirito_Rogue
Da Ji
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 67L
1,416 Elo+
Solo
Zeus
Zeus
XEGZ
Zeus
Level 28
God Stats
19W - 10L
1,784 SR
Queue Stats
83W - 72L
1,542 Elo+
Solo
Team Averages
Level 24
1,543 SR
1,492 Elo+

VS

Team Averages
Level 23
1,512 SR
1,468 Elo+
Danzaburou
Danzaburou
Cobrastealth97
Danzaburou
Level 18
God Stats
1W - 2L
1,498 SR
Queue Stats
71W - 79L
1,413 Elo+
Solo
Janus
Janus
DakHughes
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,486 Elo+
Solo
Freya
Freya
ItsHashbrown347
Freya
Level 24
God Stats
0W - 5L
1,030 SR
Queue Stats
14W - 16L
1,453 Elo+
Solo
Yemoja
Yemoja
cootuwu
Yemoja
Level 18
God Stats
2W - 3L
1,690 SR
Queue Stats
43W - 36L
1,609 Elo+
Solo
Osiris
Osiris
fenrirwolf_24
Osiris
Level 29
God Stats
2W - 1L
1,840 SR
Queue Stats
11W - 12L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 3 / 8
7,631
587
10,225
5,887
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
9
0 / 3 / 8
6,199
477
1,396
8,102
6,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Feshzy
Apollo
12
11 / 1 / 6
7,949
611
10,641
8,334
2,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 3
6,367
490
2,740
7,670
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
XEGZ
Zeus
15
16 / 1 / 5
9,366
720
20,031
8,012
4,708
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cobrastealth97
Danzaburou
10
4 / 7 / 1
7,052
542
4,944
10,995
3,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
DakHughes
Janus
11
4 / 7 / 3
7,212
555
6,743
9,753
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 7 / 1
5,091
392
2,083
10,418
3,241
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
cootuwu
Yemoja
8
0 / 7 / 5
5,755
443
2,192
11,906
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 7 / 2
5,882
452
3,021
12,100
7,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
35
Kills
8
9
Deaths
35
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
3
8
3
W
Kuzenbo
0
3
8
1.33
L
Danzaburou
Cobrastealth97
Danzaburou
4
7
1
0.64
L
Janus
DakHughes
Janus
4
7
3
0.79
W
Apollo
Feshzy
Apollo
11
1
6
14
L
0
7
1
0.07
W
3
1
3
4.5
W
Zeus
XEGZ
Zeus
16
1
5
18.5
L
Yemoja
cootuwu
Yemoja
0
7
5
0.36
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
18,983
38,005
Taken
55,172
18,166
Mitigated
26,755
14,745
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,225
1,734
0
750
5,887
2,249
816
3,129
2,758
47,340
0
W
Kuzenbo
1,396
607
0
750
8,102
6,043
975
3,164
4,938
11,408
0
L
Danzaburou
Cobrastealth97
Danzaburou
4,944
1,924
428
1,315
10,995
3,221
0
5,034
5,905
0
19,712
L
Janus
DakHughes
Janus
6,743
0
189
1,340
9,753
3,188
148
5,476
4,153
40,725
0
W
Apollo
Feshzy
Apollo
10,641
6,331
0
4,309
8,334
2,593
520
2,822
5,512
0
37,135
L
2,083
638
0
2,379
10,418
3,241
666
7,378
2,728
13,557
0
W
2,740
392
0
3,960
7,670
2,573
0
783
6,887
0
23,613
W
Zeus
XEGZ
Zeus
20,031
2,932
158
4,818
8,012
4,708
566
2,615
5,397
57,530
0
L
Yemoja
cootuwu
Yemoja
2,192
940
2,200
1,887
11,906
9,421
228
5,944
5,850
8,852
0
L
3,021
843
0
1,072
12,100
7,684
1,045
7,198
4,884
5,677
15,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
30,992
324
Minions Killed
167
0
Camps Cleared
0
1,234,268
Distance Traveled
1,069,385
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,631
587
81
6
0
230,726
1
W
Kuzenbo
6,199
477
18
1
0
244,515
2
L
Danzaburou
7,052
542
38
3
0
197,938
0
L
Janus
7,212
555
58
4
0
238,534
3
W
Apollo
7,949
611
67
5
0
267,896
1
L
Freya
5,091
392
23
2
0
203,187
3
W
Da Ji
6,367
490
57
4
0
264,105
0
W
Zeus
9,366
720
101
8
0
227,026
1
L
Yemoja
5,755
443
6
0
0
223,013
3
L
Osiris
5,882
452
42
3
0
206,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role