Player Matchup

Neith
Neith
KinMythos
Neith
Level 144
God Stats
3W - 0L
1,597 SR
Queue Stats
96W - 65L
1,751 Elo+
Party 2
Cerberus
Cerberus
demifolk
Cerberus
Level 157
God Stats
1W - 1L
1,466 SR
Queue Stats
90W - 69L
1,640 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ilyTokio-
Morgan Le Fay
Level 38
God Stats
4W - 3L
1,571 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 2
Team Averages
Level 113
1,545 SR
1,628 Elo+

VS

Team Averages
Level 122
1,593 SR
1,618 Elo+
Hel
Hel
DoctahShru
Hel
Level 147
God Stats
5W - 1L
1,749 SR
Queue Stats
248W - 250L
1,574 Elo+
Party 1
Ymir
Ymir
TheKrogerMan
Ymir
Level 114
God Stats
0W - 4L
1,291 SR
Queue Stats
182W - 176L
1,607 Elo+
Party 1
Charybdis
Charybdis
snips273
Charybdis
Level 104
God Stats
6W - 6L
1,738 SR
Queue Stats
88W - 50L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KinMythos
Neith
14
6 / 0 / 7
9,914
708
14,416
6,956
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
demifolk
Cerberus
13
3 / 1 / 9
9,236
660
8,117
13,948
16,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ilyTokio-
Morgan Le Fay
13
4 / 0 / 9
9,694
692
8,049
4,114
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,700
550
3,866
10,835
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
9,138
653
3,698
16,824
17,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
snips273
Charybdis
10
0 / 3 / 0
7,540
539
9,541
7,663
2,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
1
1
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Neith
KinMythos
Neith
6
0
7
9.5
L
1
4
0
0.25
W
Cerberus
demifolk
Cerberus
3
1
9
7.5
W
Morgan Le Fay
ilyTokio-
Morgan Le Fay
4
0
9
8.5
L
Charybdis
snips273
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
17,105
25,018
Taken
35,322
21,854
Mitigated
24,235
6,540
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,866
145
3,445
3,357
10,835
4,815
0
5,265
5,465
34,318
0
W
Neith
KinMythos
Neith
14,416
4,544
0
2,620
6,956
3,125
2,044
1,870
5,086
0
52,425
L
3,698
88
0
1,970
16,824
17,152
0
7,919
8,378
13,022
0
W
Cerberus
demifolk
Cerberus
8,117
252
0
2,890
13,948
16,857
168
4,950
8,998
18,673
0
W
Morgan Le Fay
ilyTokio-
Morgan Le Fay
8,049
686
0
1,030
4,114
1,872
675
1,033
3,081
27,882
0
L
Charybdis
snips273
Charybdis
9,541
5,606
0
876
7,663
2,268
0
2,747
4,817
0
29,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,844
Gold Earned
24,378
187
Minions Killed
144
5
Camps Cleared
6
764,188
Distance Traveled
688,847
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,700
550
77
6
4
230,599
4
W
Neith
9,914
708
96
7
1
249,842
3
L
Ymir
9,138
653
16
1
1
224,336
2
W
Cerberus
9,236
660
33
2
3
249,304
4
W
Morgan Le Fay
9,694
692
58
4
1
265,042
6
L
Charybdis
7,540
539
51
4
1
233,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role