Player Matchup

Cupid
Cupid
Newb41
Cupid
Level 12
God Stats
3W - 2L
1,566 SR
Queue Stats
35W - 15L
1,549 Elo+
Party 1
Osiris
Osiris
Racholin
Osiris
Level 28
God Stats
7W - 4L
1,677 SR
Queue Stats
39W - 22L
1,487 Elo+
Party 1
Ymir
Ymir
Redherrin
Ymir
Level 17
God Stats
2W - 0L
1,345 SR
Queue Stats
42W - 22L
1,529 Elo+
Party 1
Fenrir
Fenrir
TrueHer0
Fenrir
Level 20
God Stats
8W - 4L
1,500 SR
Queue Stats
39W - 24L
1,511 Elo+
Party 1
Ra
Ra
potatoshoot
Ra
Level 13
God Stats
3W - 1L
1,611 SR
Queue Stats
12W - 12L
1,476 Elo+
Party 1
Team Averages
Level 18
1,540 SR
1,510 Elo+

VS

Team Averages
Level 17
1,356 SR
1,441 Elo+
Ganesha
Ganesha
BhB-Hydro
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,314 Elo+
Solo
Heimdallr
Heimdallr
KingSkills
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,786 Elo+
Solo
Bellona
Bellona
SoulEater669
Bellona
Level 18
God Stats
3W - 3L
1,274 SR
Queue Stats
14W - 18L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Startmen
Morgan Le Fay
Level 30
God Stats
0W - 5L
1,045 SR
Queue Stats
59W - 90L
1,381 Elo+
Solo
Loki
Loki
yoki_2002
Loki
Level 13
God Stats
7W - 9L
1,463 SR
Queue Stats
16W - 17L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Newb41
Cupid
12
13 / 0 / 2
8,220
685
11,619
6,860
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Racholin
Osiris
12
4 / 0 / 5
6,754
563
5,759
8,539
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
9
0 / 1 / 16
6,546
546
1,461
8,637
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
TrueHer0
Fenrir
11
5 / 0 / 5
6,955
580
4,340
6,371
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 3 / 3
6,628
552
4,751
6,267
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BhB-Hydro
Ganesha
7
0 / 7 / 0
4,857
405
1,016
11,183
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
KingSkills
Heimdallr
7
0 / 7 / 0
4,770
398
1,934
6,277
1,622
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SoulEater669
Bellona
10
0 / 4 / 1
6,204
517
3,794
6,985
5,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
Startmen
Morgan Le Fay
9
3 / 6 / 0
5,723
477
5,939
8,664
2,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
11
1 / 3 / 2
6,096
508
2,933
7,664
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
27
Kills
4
4
Deaths
27
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BhB-Hydro
Ganesha
0
7
0
0
L
Heimdallr
KingSkills
Heimdallr
0
7
0
0
W
Cupid
Newb41
Cupid
13
0
2
14
W
Osiris
Racholin
Osiris
4
0
5
6.5
W
Ymir
0
1
16
8
L
Bellona
SoulEater669
Bellona
0
4
1
0.13
L
Morgan Le Fay
Startmen
Morgan Le Fay
3
6
0
0.5
W
Fenrir
TrueHer0
Fenrir
5
0
5
7.5
W
5
3
3
2.17
L
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,930
Damage
15,616
36,674
Taken
40,773
20,014
Mitigated
18,212
11,121
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BhB-Hydro
Ganesha
1,016
154
0
436
11,183
5,898
173
1,584
9,599
10,661
0
L
Heimdallr
KingSkills
Heimdallr
1,934
1,392
0
358
6,277
1,622
298
434
5,843
0
15,351
W
Cupid
Newb41
Cupid
11,619
9,106
0
2,484
6,860
2,166
1,399
610
6,250
0
54,815
W
Osiris
Racholin
Osiris
5,759
1,846
0
4,040
8,539
6,668
999
622
7,917
0
23,388
W
Ymir
1,461
514
0
1,360
8,637
6,810
0
1,776
6,861
8,419
0
L
Bellona
SoulEater669
Bellona
3,794
948
0
855
6,985
5,752
103
712
6,273
0
32,998
L
Morgan Le Fay
Startmen
Morgan Le Fay
5,939
449
0
1,229
8,664
2,871
321
2,900
5,764
21,331
0
W
Fenrir
TrueHer0
Fenrir
4,340
1,224
0
1,580
6,371
2,110
0
216
6,155
0
32,767
W
4,751
985
296
1,361
6,267
2,260
287
3,791
2,476
32,068
0
L
Loki
2,933
484
215
2,916
7,664
2,069
0
582
7,082
0
29,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
27,650
262
Minions Killed
218
0
Camps Cleared
0
1,199,328
Distance Traveled
999,996
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,857
405
9
1
0
206,348
0
L
Heimdallr
4,770
398
38
3
0
158,544
0
W
Cupid
8,220
685
79
7
0
225,877
0
W
Osiris
6,754
563
50
4
0
260,363
4
W
Ymir
6,546
546
13
1
0
250,819
3
L
Bellona
6,204
517
77
6
0
206,781
2
L
Morgan Le Fay
5,723
477
34
3
0
206,762
2
W
Fenrir
6,955
580
57
5
0
248,133
6
W
Ra
6,628
552
63
5
0
214,136
2
L
Loki
6,096
508
60
5
0
221,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role