Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Battlestriker91
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,739 Elo+
Solo
Ra
Ra
DORCHAR
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,659 Elo+
Solo
Hachiman
Hachiman
JustAShaDo0oW
Hachiman
Level 13
God Stats
5W - 3L
1,757 SR
Queue Stats
36W - 32L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
adopen123
Sun Wukong
Level 5
God Stats
2W - 2L
1,254 SR
Queue Stats
4W - 4L
1,372 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,551 Elo+

VS

Team Averages
Level 17
1,475 SR
1,543 Elo+
Ymir
Ymir
HelperSyndrome
Ymir
Level 17
God Stats
8W - 5L
1,412 SR
Queue Stats
96W - 84L
1,626 Elo+
Solo
Zeus
Zeus
Senkouhanabi
Zeus
Level 27
God Stats
2W - 1L
1,617 SR
Queue Stats
31W - 33L
1,487 Elo+
Solo
Artemis
Artemis
Vangog29
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Sylvanus
Sylvanus
neíto
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,762 Elo+
Solo
Tsukuyomi
Tsukuyomi
qLP07
Tsukuyomi
Level 14
God Stats
11W - 14L
1,347 SR
Queue Stats
16W - 17L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 5 / 7
13,889
631
21,426
23,935
12,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 7 / 5
9,600
436
4,365
11,953
6,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 7
13,319
605
17,407
14,427
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
JustAShaDo0oW
Hachiman
19
8 / 2 / 3
12,571
571
13,912
17,114
6,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
adopen123
Sun Wukong
17
4 / 7 / 6
11,585
527
8,298
21,257
16,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
10,541
479
11,601
23,042
21,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 5 / 6
9,707
441
8,490
10,203
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vangog29
Artemis
17
2 / 6 / 5
10,597
482
7,971
14,569
5,481
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sylvanus
neíto
Sylvanus
20
10 / 5 / 2
13,018
592
14,159
22,880
17,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
qLP07
Tsukuyomi
14
5 / 7 / 4
9,686
440
7,958
16,183
6,409
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
28
Kills
23
24
Deaths
28
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
5
7
2.7
W
0
7
5
0.36
W
6
3
7
3.17
L
4
5
6
1.4
W
Hachiman
JustAShaDo0oW
Hachiman
8
2
3
4.75
L
2
5
6
1
L
Artemis
Vangog29
Artemis
2
6
5
0.75
W
Sun Wukong
adopen123
Sun Wukong
4
7
6
1
L
Sylvanus
neíto
Sylvanus
10
5
2
2.2
L
Tsukuyomi
qLP07
Tsukuyomi
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,408
Damage
50,179
88,686
Taken
86,877
49,208
Mitigated
54,245
31,740
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
21,426
13,747
0
10,382
23,935
12,000
1,406
10,646
13,289
0
83,445
W
4,365
930
0
622
11,953
6,546
1,455
5,301
6,652
26,586
0
W
17,407
1,412
2,979
6,401
14,427
7,649
911
8,803
5,624
96,652
0
L
11,601
2,737
75
1,637
23,042
21,786
0
6,441
15,195
62,320
0
W
Hachiman
JustAShaDo0oW
Hachiman
13,912
8,408
0
5,382
17,114
6,261
4,302
5,348
11,766
0
96,945
L
8,490
987
0
660
10,203
3,359
0
3,956
5,613
46,405
0
L
Artemis
Vangog29
Artemis
7,971
3,998
0
3,814
14,569
5,481
1,744
2,577
11,625
0
52,426
W
Sun Wukong
adopen123
Sun Wukong
8,298
1,911
0
5,974
21,257
16,752
725
5,922
15,335
0
64,248
L
Sylvanus
neíto
Sylvanus
14,159
4,270
365
5,990
22,880
17,210
168
8,463
13,129
67,200
19,970
L
Tsukuyomi
qLP07
Tsukuyomi
7,958
1,978
0
1,134
16,183
6,409
0
335
14,982
0
51,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,964
Gold Earned
53,549
597
Minions Killed
520
0
Camps Cleared
0
2,122,841
Distance Traveled
1,670,108
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,889
631
150
7
0
496,337
1
W
Eset
9,600
436
56
3
0
366,549
4
W
Ra
13,319
605
135
6
0
410,695
11
L
Ymir
10,541
479
87
4
0
371,547
7
W
Hachiman
12,571
571
139
6
0
413,381
0
L
Zeus
9,707
441
91
4
0
236,435
3
L
Artemis
10,597
482
91
4
0
332,158
0
W
Sun Wukong
11,585
527
117
5
0
435,879
3
L
Sylvanus
13,018
592
178
8
0
323,818
5
L
Tsukuyomi
9,686
440
73
3
0
406,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role