Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
八八八戒
Erlang Shen
Level 21
God Stats
12W - 3L
1,950 SR
Queue Stats
370W - 134L
1,773 Elo+
Party 1
Rama
Rama
朝歌暮酒
Rama
Level 156
God Stats
11W - 9L
1,651 SR
Queue Stats
718W - 658L
1,613 Elo+
Party 1
Chaac
Chaac
衾寒茶暖
Chaac
Level 160
God Stats
52W - 35L
1,629 SR
Queue Stats
1,025W - 822L
1,567 Elo+
Party 1
Team Averages
Level 129
1,646 SR
1,590 Elo+

VS

Team Averages
Level 54
1,509 SR
1,449 Elo+
Fenrir
Fenrir
Grinchx
Fenrir
Level 29
God Stats
22W - 24L
1,533 SR
Queue Stats
31W - 41L
1,469 Elo+
Party 2
Athena
Athena
JugemuOibad
Athena
Level 88
God Stats
5W - 4L
1,042 SR
Queue Stats
191W - 181L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
Vinson
Ao Kuang
Level 84
God Stats
3W - 2L
1,771 SR
Queue Stats
303W - 313L
1,507 Elo+
Party 2
Artemis
Artemis
balibalo28
Artemis
Level 32
God Stats
3W - 5L
1,619 SR
Queue Stats
29W - 45L
1,386 Elo+
Solo
Tiamat
Tiamat
z3n94
Tiamat
Level 38
God Stats
2W - 2L
1,581 SR
Queue Stats
51W - 54L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 0 / 8
5,828
583
2,870
5,266
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ra
 
Ra
10
3 / 1 / 0
5,758
576
2,256
4,270
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
八八八戒
Erlang Shen
10
2 / 0 / 4
5,675
568
3,434
6,364
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
5 / 1 / 3
6,284
628
6,125
5,022
1,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 1
5,774
577
4,984
8,166
5,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grinchx
Fenrir
9
1 / 2 / 1
5,458
546
1,608
5,963
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
6
0 / 5 / 0
4,249
425
1,784
8,399
3,512
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Vinson
Ao Kuang
10
0 / 1 / 0
5,390
539
5,535
7,336
5,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
balibalo28
Artemis
6
0 / 4 / 0
4,200
420
3,760
5,015
1,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
z3n94
Tiamat
9
1 / 1 / 1
5,328
533
4,015
5,864
3,667
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
8
6
W
Ra
 
Ra
3
1
0
3
L
Fenrir
Grinchx
Fenrir
1
2
1
0.75
L
Athena
0
5
0
0
L
Ao Kuang
Vinson
Ao Kuang
0
1
0
0
L
Artemis
balibalo28
Artemis
0
4
0
0
L
Tiamat
z3n94
Tiamat
1
1
1
1.5
W
Erlang Shen
八八八戒
Erlang Shen
2
0
4
4
W
5
1
3
6.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,669
Damage
16,702
29,088
Taken
32,577
15,189
Mitigated
15,098
15,366
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,870
448
0
3,041
5,266
3,540
0
1,567
3,699
9,615
0
W
Ra
 
Ra
2,256
563
853
1,638
4,270
1,547
0
2,583
1,687
29,932
0
L
Fenrir
Grinchx
Fenrir
1,608
439
0
2,420
5,963
1,696
0
305
5,658
0
18,586
L
Athena
1,784
548
86
1,175
8,399
3,512
0
1,549
6,761
12,595
0
L
Ao Kuang
Vinson
Ao Kuang
5,535
1,281
0
2,807
7,336
5,168
0
934
5,851
28,965
0
L
Artemis
balibalo28
Artemis
3,760
1,806
0
835
5,015
1,055
0
1,157
3,858
0
16,304
L
Tiamat
z3n94
Tiamat
4,015
614
0
2,988
5,864
3,667
0
1,181
4,683
25,178
0
W
Erlang Shen
八八八戒
Erlang Shen
3,434
1,573
0
2,330
6,364
3,113
419
1,210
5,154
0
36,262
W
6,125
5,204
0
2,104
5,022
1,503
1,441
1,292
3,730
0
38,148
W
4,984
986
0
5,400
8,166
5,486
0
4,830
3,336
0
32,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
24,625
286
Minions Killed
188
0
Camps Cleared
0
985,965
Distance Traveled
908,430
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,828
583
7
1
0
182,205
2
W
Ra
5,758
576
62
6
0
209,348
5
L
Fenrir
5,458
546
42
4
0
191,495
2
L
Athena
4,249
425
14
1
0
186,639
0
L
Ao Kuang
5,390
539
56
6
0
187,611
0
L
Artemis
4,200
420
31
3
0
153,006
0
L
Tiamat
5,328
533
45
5
0
189,679
1
W
Erlang Shen
5,675
568
67
7
0
240,642
1
W
Rama
6,284
628
77
8
0
164,188
4
W
Chaac
5,774
577
73
7
0
189,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role