Player Matchup

Sol
Sol
AFlyGuy_
Sol
Level 156
God Stats
3W - 3L
1,485 SR
Queue Stats
92W - 103L
1,416 Elo+
Solo
Cerberus
Cerberus
DESECRAT10N
Cerberus
Level 110
God Stats
3W - 4L
1,356 SR
Queue Stats
522W - 435L
1,398 Elo+
Party 3
Baba Yaga
Baba Yaga
GOOD ol JIMBOB
Baba Yaga
Level 69
God Stats
8W - 2L
1,873 SR
Queue Stats
269W - 251L
1,464 Elo+
Party 1
Ares
Ares
OG Wheels 30
Ares
Level 123
God Stats
7W - 1L
1,364 SR
Queue Stats
320W - 350L
1,463 Elo+
Party 1
Discordia
Discordia
SerutanBeauty
Discordia
Level 158
God Stats
13W - 6L
1,624 SR
Queue Stats
457W - 401L
1,395 Elo+
Party 3
Team Averages
Level 123
1,540 SR
1,427 Elo+

VS

Team Averages
Level 108
1,342 SR
1,346 Elo+
Khepri
Khepri
ChubbyStar0192
Khepri
Level 149
God Stats
3W - 5L
1,273 SR
Queue Stats
303W - 351L
1,356 Elo+
Party 2
Charybdis
Charybdis
JumboJerk
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,160 Elo+
Solo
Sol
Sol
McDeeBruhh92
Sol
Level 145
God Stats
11W - 11L
1,364 SR
Queue Stats
967W - 1,098L
1,415 Elo+
Party 2
Medusa
Medusa
Mr White 513
Medusa
Level 138
God Stats
0W - 1L
1,275 SR
Queue Stats
19W - 18L
1,360 Elo+
Party 2
Serqet
Serqet
WedgedCobra3056
Serqet
Level 92
God Stats
0W - 2L
1,295 SR
Queue Stats
487W - 481L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
9,046
822
7,790
9,855
5,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
DESECRAT10N
Cerberus
16
5 / 1 / 14
9,325
848
9,953
11,344
7,335
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
GOOD ol JIMBOB
Baba Yaga
15
3 / 1 / 15
9,028
821
9,231
6,980
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 17
8,544
777
3,506
13,778
14,476
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
SerutanBeauty
Discordia
16
6 / 0 / 13
9,279
844
9,699
6,976
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
7,751
705
4,323
7,348
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
JumboJerk
Charybdis
11
0 / 4 / 0
6,266
570
3,025
7,781
3,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 2
7,729
703
14,636
10,740
5,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
13
0 / 5 / 3
7,176
652
10,015
9,247
3,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
0 / 7 / 1
6,182
562
4,401
7,466
4,281
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
19
Kills
5
5
Deaths
19
73
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
3
2
1
1.75
W
Cerberus
DESECRAT10N
Cerberus
5
1
14
12
W
Baba Yaga
GOOD ol JIMBOB
Baba Yaga
3
1
15
10.5
L
Charybdis
JumboJerk
Charybdis
0
4
0
0
L
2
1
2
3
L
Medusa
0
5
3
0.3
W
1
2
17
4.75
W
Discordia
SerutanBeauty
Discordia
6
0
13
12.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
36,400
48,933
Taken
42,582
34,092
Mitigated
25,130
18,505
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,790
1,406
1,185
2,999
9,855
5,591
2,296
4,325
5,344
21,400
0
L
4,323
69
1,846
874
7,348
8,244
0
6,970
378
8,871
0
W
Cerberus
DESECRAT10N
Cerberus
9,953
610
1,126
2,630
11,344
7,335
459
4,217
7,127
18,534
0
W
Baba Yaga
GOOD ol JIMBOB
Baba Yaga
9,231
511
1,227
2,341
6,980
3,698
1,106
2,307
4,463
21,238
0
L
Charybdis
JumboJerk
Charybdis
3,025
618
1,282
911
7,781
3,514
0
7,671
110
0
5,926
L
14,636
2,375
448
4,565
10,740
5,136
0
10,348
392
33,953
0
L
Medusa
10,015
4,150
1,308
1,718
9,247
3,955
0
8,990
257
0
22,724
W
3,506
102
1,045
1,424
13,778
14,476
652
4,536
9,097
11,106
0
W
Discordia
SerutanBeauty
Discordia
9,699
644
2,987
1,541
6,976
2,992
599
3,574
3,036
17,908
0
L
4,401
602
800
101
7,466
4,281
0
6,200
1,266
0
6,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
35,104
112
Minions Killed
85
0
Camps Cleared
0
1,062,707
Distance Traveled
902,444
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,046
822
36
3
0
214,293
1
L
Khepri
7,751
705
12
1
0
192,918
0
W
Cerberus
9,325
848
17
2
0
210,395
0
W
Baba Yaga
9,028
821
29
3
0
221,917
0
L
Charybdis
6,266
570
9
1
0
191,025
1
L
Sol
7,729
703
36
3
0
190,431
0
L
Medusa
7,176
652
24
2
0
173,557
3
W
Ares
8,544
777
11
1
0
190,336
0
W
Discordia
9,279
844
19
2
0
225,766
2
L
Serqet
6,182
562
4
0
0
154,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role