Player Matchup

Loki
Loki
ChristCrew
Loki
Level 29
God Stats
9W - 3L
1,703 SR
Queue Stats
63W - 36L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
N1ckAwesome
Gilgamesh
Level 25
God Stats
4W - 5L
1,562 SR
Queue Stats
59W - 54L
1,502 Elo+
Party 1
Ymir
Ymir
TeamTrollJk
Ymir
Level 31
God Stats
1W - 1L
1,268 SR
Queue Stats
114W - 95L
1,389 Elo+
Party 1
Persephone
Persephone
kuby5656
Persephone
Level 22
God Stats
4W - 3L
1,459 SR
Queue Stats
189W - 155L
1,549 Elo+
Solo
Izanami
Izanami
痛苦之牛
Izanami
Level 28
God Stats
11W - 3L
1,841 SR
Queue Stats
11W - 3L
1,731 Elo+
Party 1
Team Averages
Level 27
1,567 SR
1,556 Elo+

VS

Team Averages
Level 43
1,589 SR
1,605 Elo+
Baba Yaga
Baba Yaga
Cobrastealth97
Baba Yaga
Level 18
God Stats
2W - 1L
1,735 SR
Queue Stats
71W - 79L
1,421 Elo+
Solo
Nemesis
Nemesis
GawrGiya
Nemesis
Level 29
God Stats
0W - 2L
1,098 SR
Queue Stats
83W - 58L
1,624 Elo+
Solo
Chaac
Chaac
GuNm Inferno
Chaac
Level 136
God Stats
17W - 9L
1,603 SR
Queue Stats
229W - 242L
1,595 Elo+
Party 2
Artio
Artio
RampaTheChef
Artio
Level 7
God Stats
3W - 3L
1,781 SR
Queue Stats
12W - 17L
1,678 Elo+
Party 2
Rama
Rama
Vigilantfox13
Rama
Level 27
God Stats
6W - 3L
1,727 SR
Queue Stats
16W - 5L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 7
11,671
614
9,130
16,042
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
N1ckAwesome
Gilgamesh
17
6 / 6 / 9
10,930
575
14,033
15,422
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 19
11,021
580
11,199
19,425
24,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
kuby5656
Persephone
16
5 / 4 / 11
11,233
591
20,340
12,863
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
痛苦之牛
Izanami
18
11 / 1 / 7
11,992
631
24,643
15,796
6,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cobrastealth97
Baba Yaga
15
2 / 7 / 9
9,555
503
9,162
17,733
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
GawrGiya
Nemesis
15
8 / 6 / 6
10,183
536
11,914
15,391
8,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 6 / 4
9,623
506
14,652
21,405
20,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 10 / 5
8,836
465
13,997
24,996
20,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 5
7,721
406
4,853
13,226
3,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
37
Kills
19
19
Deaths
37
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
6
7
2.25
L
Baba Yaga
Cobrastealth97
Baba Yaga
2
7
9
0.93
L
Nemesis
GawrGiya
Nemesis
8
6
6
1.83
L
6
6
4
1.33
W
Gilgamesh
N1ckAwesome
Gilgamesh
6
6
9
1.75
L
3
10
5
0.55
W
5
2
19
7.25
L
0
8
5
0.31
W
Persephone
kuby5656
Persephone
5
4
11
2.63
W
Izanami
痛苦之牛
Izanami
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,345
Damage
54,578
79,548
Taken
92,751
53,929
Mitigated
60,439
22,711
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,130
2,535
0
5,877
16,042
5,918
843
3,599
12,267
0
59,855
L
Baba Yaga
Cobrastealth97
Baba Yaga
9,162
289
341
3,502
17,733
6,864
1,143
9,081
7,789
44,737
0
L
Nemesis
GawrGiya
Nemesis
11,914
5,032
0
2,152
15,391
8,948
0
4,452
10,769
0
52,573
L
14,652
2,199
0
3,918
21,405
20,448
172
5,176
16,131
11,372
41,974
W
Gilgamesh
N1ckAwesome
Gilgamesh
14,033
5,064
0
3,719
15,422
10,016
2,631
3,615
11,765
0
55,278
L
13,997
1,793
1,586
6,607
24,996
20,783
0
7,943
16,870
33,909
0
W
11,199
2,889
0
1,873
19,425
24,975
394
8,451
10,782
30,398
0
L
4,853
3,767
0
1,349
13,226
3,396
1,074
3,475
9,653
0
29,410
W
Persephone
kuby5656
Persephone
20,340
901
120
4,077
12,863
6,049
1,048
4,258
8,214
61,541
0
W
Izanami
痛苦之牛
Izanami
24,643
21,261
0
7,045
15,796
6,971
4,795
5,809
9,937
0
106,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
45,918
460
Minions Killed
365
0
Camps Cleared
0
1,716,505
Distance Traveled
1,620,193
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,671
614
103
5
0
368,761
2
L
Baba Yaga
9,555
503
86
5
0
293,000
2
L
Nemesis
10,183
536
76
4
0
359,697
2
L
Chaac
9,623
506
114
6
0
344,076
1
W
Gilgamesh
10,930
575
85
4
0
339,076
0
L
Artio
8,836
465
28
1
0
314,998
0
W
Ymir
11,021
580
36
2
0
318,734
4
L
Rama
7,721
406
61
3
0
308,422
0
W
Persephone
11,233
591
81
4
0
353,011
0
W
Izanami
11,992
631
155
8
0
336,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role