Player Matchup

Cupid
Cupid
Newb41
Cupid
Level 12
God Stats
3W - 2L
1,333 SR
Queue Stats
35W - 15L
1,530 Elo+
Party 2
Osiris
Osiris
Racholin
Osiris
Level 28
God Stats
7W - 4L
1,640 SR
Queue Stats
39W - 22L
1,472 Elo+
Party 2
Ares
Ares
Redherrin
Ares
Level 17
God Stats
1W - 1L
1,333 SR
Queue Stats
42W - 22L
1,518 Elo+
Party 2
Fenrir
Fenrir
TrueHer0
Fenrir
Level 20
God Stats
8W - 4L
1,388 SR
Queue Stats
39W - 24L
1,500 Elo+
Party 2
Olorun
Olorun
potatoshoot
Olorun
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 2
Team Averages
Level 18
1,439 SR
1,496 Elo+

VS

Team Averages
Level 52
1,474 SR
1,378 Elo+
Ao Kuang
Ao Kuang
Beast Titan2879
Ao Kuang
Level 102
God Stats
18W - 20L
1,525 SR
Queue Stats
108W - 181L
1,414 Elo+
Party 1
Bacchus
Bacchus
El SauceGod
Bacchus
Level 108
God Stats
3W - 5L
1,424 SR
Queue Stats
238W - 293L
1,450 Elo+
Party 1
Chaac
Chaac
PercNowitzki500
Chaac
Level 29
God Stats
22W - 41L
1,418 SR
Queue Stats
127W - 188L
1,355 Elo+
Party 1
Poseidon
Poseidon
Slim Jimmii
Poseidon
Level 8
God Stats
12W - 7L
1,508 SR
Queue Stats
151W - 165L
1,363 Elo+
Party 1
Izanami
Izanami
TATTEDtortoise
Izanami
Level 15
God Stats
5W - 8L
1,494 SR
Queue Stats
9W - 23L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Newb41
Cupid
13
9 / 1 / 2
7,940
662
8,581
5,338
1,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Racholin
Osiris
12
1 / 0 / 3
6,927
577
4,119
5,763
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
9
2 / 0 / 11
6,768
564
4,928
7,222
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TrueHer0
Fenrir
10
2 / 2 / 5
6,411
534
3,358
6,845
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
13
10 / 3 / 1
8,158
680
9,240
6,741
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
3 / 5 / 0
7,136
595
3,360
10,312
3,099
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
El SauceGod
Bacchus
9
2 / 5 / 1
5,951
496
3,353
9,569
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,546
462
2,441
5,473
5,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Slim Jimmii
Poseidon
8
0 / 6 / 1
5,117
426
3,504
9,266
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 1
5,762
480
2,096
7,076
1,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
24
Kills
6
6
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
5
0
0.6
L
Bacchus
El SauceGod
Bacchus
2
5
1
0.5
W
Cupid
Newb41
Cupid
9
1
2
10
L
1
2
0
0.5
W
Osiris
Racholin
Osiris
1
0
3
2.5
W
Ares
2
0
11
7.5
L
Poseidon
Slim Jimmii
Poseidon
0
6
1
0.08
L
0
6
1
0.08
W
Fenrir
TrueHer0
Fenrir
2
2
5
2.25
W
Olorun
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,226
Damage
14,754
31,909
Taken
41,696
15,586
Mitigated
20,163
9,451
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,360
1,351
0
1,568
10,312
3,099
0
3,263
7,049
34,429
0
L
Bacchus
El SauceGod
Bacchus
3,353
332
0
1,410
9,569
6,896
0
2,357
7,212
14,581
0
W
Cupid
Newb41
Cupid
8,581
5,820
0
2,161
5,338
1,527
1,146
1,545
3,793
0
48,626
L
2,441
63
0
2,017
5,473
5,100
396
1,428
4,045
0
20,134
W
Osiris
Racholin
Osiris
4,119
941
0
3,112
5,763
4,319
570
847
4,511
0
28,254
W
Ares
4,928
630
0
1,654
7,222
4,678
120
2,363
4,772
10,089
0
L
Poseidon
Slim Jimmii
Poseidon
3,504
546
0
1,924
9,266
3,319
78
4,462
4,804
24,137
0
L
2,096
1,457
0
439
7,076
1,749
84
1,593
5,483
0
30,765
W
Fenrir
TrueHer0
Fenrir
3,358
598
0
1,026
6,845
2,402
0
550
6,295
0
28,121
W
Olorun
9,240
4,812
0
1,498
6,741
2,660
1,056
4,912
1,829
39,326
3,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
29,512
309
Minions Killed
227
0
Camps Cleared
0
1,185,010
Distance Traveled
1,167,527
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,136
595
65
5
0
235,116
0
L
Bacchus
5,951
496
17
1
0
220,044
1
W
Cupid
7,940
662
89
7
0
243,180
2
L
Chaac
5,546
462
37
3
0
244,895
0
W
Osiris
6,927
577
76
6
0
235,798
3
W
Ares
6,768
564
7
1
0
264,474
1
L
Poseidon
5,117
426
37
3
0
232,288
1
L
Izanami
5,762
480
71
6
0
235,184
0
W
Fenrir
6,411
534
51
4
0
237,564
4
W
Olorun
8,158
680
86
7
0
203,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role