Player Matchup

Ra
Ra
Dalphinewarrior
Ra
Level 17
God Stats
4W - 7L
1,456 SR
Queue Stats
30W - 30L
1,325 Elo+
Party 1
Cabrakan
Cabrakan
SaladCheeks69
Cabrakan
Level 16
God Stats
6W - 1L
1,662 SR
Queue Stats
13W - 7L
1,385 Elo+
Party 1
Chiron
Chiron
SwaggySteve25
Chiron
Level 108
God Stats
19W - 12L
1,580 SR
Queue Stats
192W - 214L
1,428 Elo+
Party 1
Team Averages
Level 47
1,566 SR
1,379 Elo+

VS

Team Averages
Level 22
1,352 SR
1,236 Elo+
Ah Puch
Ah Puch
A Mighty SeaGod
Ah Puch
Level 25
God Stats
34W - 53L
1,348 SR
Queue Stats
126W - 210L
1,167 Elo+
Solo
Da Ji
Da Ji
Intel1ectual
Da Ji
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 173L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
Patrick Shaw 97
Kukulkan
Level 16
God Stats
0W - 2L
1,208 SR
Queue Stats
31W - 39L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 14
10,221
730
4,485
13,407
4,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
SaladCheeks69
Cabrakan
11
1 / 4 / 18
9,217
658
5,849
12,101
15,537
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
23 / 1 / 7
12,977
927
23,908
15,537
6,163
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
8,335
595
8,700
12,872
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 12 / 0
8,728
623
10,449
14,022
5,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
0 / 10 / 2
8,137
581
9,796
14,533
4,991
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
30
Kills
5
5
Deaths
31
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
6
0
14
13
L
4
12
0
0.33
L
Kukulkan
0
10
2
0.1
W
Cabrakan
SaladCheeks69
Cabrakan
1
4
18
2.5
W
23
1
7
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
28,945
41,045
Taken
41,427
26,649
Mitigated
15,597
18,715
Healing
1,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,700
30
0
94
12,872
5,077
222
3,537
9,335
29,607
0
W
4,485
646
1,639
3,885
13,407
4,949
615
7,445
5,962
17,246
0
L
10,449
1,847
0
0
14,022
5,529
0
2,552
11,470
0
18,650
L
Kukulkan
9,796
1,782
0
1,089
14,533
4,991
28
5,205
9,328
31,679
0
W
Cabrakan
SaladCheeks69
Cabrakan
5,849
955
395
1,827
12,101
15,537
214
5,132
6,969
11,331
0
W
23,908
13,841
985
9,984
15,537
6,163
1,216
6,632
8,905
0
68,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
25,200
140
Minions Killed
111
4
Camps Cleared
6
733,779
Distance Traveled
605,358
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,335
595
50
4
1
206,981
1
W
Ra
10,221
730
32
2
2
277,208
0
L
Da Ji
8,728
623
18
1
3
210,429
1
L
Kukulkan
8,137
581
43
3
2
187,948
1
W
Cabrakan
9,217
658
10
1
0
216,825
3
W
Chiron
12,977
927
98
7
2
239,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role