Player Matchup

Sylvanus
Sylvanus
Kerrua
Sylvanus
Level 29
God Stats
7W - 4L
1,825 SR
Queue Stats
106W - 106L
1,552 Elo+
Solo
Medusa
Medusa
SHADOWLANDS18
Medusa
Level 8
God Stats
1W - 6L
1,750 SR
Queue Stats
102W - 118L
1,571 Elo+
Solo
Mercury
Mercury
ZS2340
Mercury
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 37L
1,427 Elo+
Solo
Osiris
Osiris
demigod844
Osiris
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 84L
1,518 Elo+
Solo
Hades
Hades
goldenshard
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,643 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,542 Elo+

VS

Team Averages
Level 19
1,552 SR
1,593 Elo+
Hercules
Hercules
BIGWOOD1231029
Hercules
Level 24
God Stats
1W - 0L
1,580 SR
Queue Stats
13W - 6L
1,504 Elo+
Solo
Thanatos
Thanatos
DownbeatTwo4296
Thanatos
Level 18
God Stats
5W - 2L
1,718 SR
Queue Stats
30W - 12L
1,557 Elo+
Solo
Neith
Neith
Moobus
Neith
Level 12
God Stats
11W - 6L
1,661 SR
Queue Stats
19W - 8L
1,721 Elo+
Party 1
Chang'e
Chang'e
digbickmike69
Chang'e
Level 29
God Stats
11W - 11L
1,303 SR
Queue Stats
115W - 118L
1,464 Elo+
Solo
Nemesis
Nemesis
jelatinous
Nemesis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kerrua
Sylvanus
9
0 / 3 / 1
5,693
438
2,161
8,371
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 1
4,885
376
994
2,377
419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
ZS2340
Mercury
7
0 / 9 / 1
5,448
419
1,646
10,714
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
demigod844
Osiris
11
5 / 6 / 0
7,236
557
7,521
10,754
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 2
5,653
435
1,058
6,021
1,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 2 / 7
7,644
588
2,564
6,437
5,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
14
7 / 3 / 5
9,022
694
7,282
8,886
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Moobus
Neith
14
3 / 0 / 5
8,260
635
6,463
6,049
2,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
13
5 / 0 / 6
8,177
629
5,146
6,296
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jelatinous
Nemesis
12
3 / 1 / 7
7,793
599
5,109
9,474
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
21
21
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
2
7
3.25
W
Thanatos
7
3
5
3.17
L
Sylvanus
Kerrua
Sylvanus
0
3
1
0.17
W
Neith
Moobus
Neith
3
0
5
5.5
L
0
0
1
0.5
L
Mercury
ZS2340
Mercury
0
9
1
0.06
L
Osiris
demigod844
Osiris
5
6
0
0.83
W
Chang'e
5
0
6
8
L
0
3
2
0.33
W
Nemesis
jelatinous
Nemesis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,380
Damage
26,564
38,237
Taken
37,142
15,146
Mitigated
19,271
6,760
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
2,564
765
591
1,770
6,437
5,827
1,012
472
5,965
0
21,153
W
Thanatos
7,282
2,775
0
10,506
8,886
3,984
106
158
8,728
0
60,915
L
Sylvanus
Kerrua
Sylvanus
2,161
523
225
1,044
8,371
4,652
0
174
8,125
20,525
0
W
Neith
Moobus
Neith
6,463
2,386
0
2,248
6,049
2,198
3,587
1,211
4,838
0
52,921
L
994
527
0
478
2,377
419
0
0
2,345
0
12,553
L
Mercury
ZS2340
Mercury
1,646
355
0
1,038
10,714
2,670
0
1,996
8,458
0
22,213
L
Osiris
demigod844
Osiris
7,521
3,929
0
2,670
10,754
5,897
0
1,208
9,339
0
30,118
W
Chang'e
5,146
323
1,242
4,416
6,296
1,928
443
594
5,613
37,995
0
L
1,058
423
72
1,233
6,021
1,508
0
1,299
4,596
11,826
0
W
Nemesis
jelatinous
Nemesis
5,109
1,796
0
2,406
9,474
5,334
948
784
8,614
0
33,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
40,896
212
Minions Killed
394
0
Camps Cleared
0
1,040,864
Distance Traveled
1,254,609
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,644
588
49
4
0
228,909
5
W
Thanatos
9,022
694
111
9
0
285,562
3
L
Sylvanus
5,693
438
39
3
0
175,230
1
W
Neith
8,260
635
111
9
0
224,299
0
L
Medusa
4,885
376
31
2
0
133,104
2
L
Mercury
5,448
419
47
4
0
252,402
0
L
Osiris
7,236
557
58
4
0
251,915
0
W
Chang'e
8,177
629
75
6
0
232,115
2
L
Hades
5,653
435
37
3
0
228,213
1
W
Nemesis
7,793
599
48
4
0
283,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role