Player Matchup

Sun Wukong
Sun Wukong
ErikDaKing26
Sun Wukong
Level 108
God Stats
1W - 3L
1,440 SR
Queue Stats
14W - 42L
1,219 Elo+
Party 2
Mulan
Mulan
Kingda1313
Mulan
Level 63
God Stats
0W - 1L
1,566 SR
Queue Stats
12W - 36L
1,219 Elo+
Party 2
Chernobog
Chernobog
LegitCreature71
Chernobog
Level 94
God Stats
1W - 1L
1,549 SR
Queue Stats
11W - 25L
1,283 Elo+
Party 2
The Morrigan
The Morrigan
RubenDaLemon
The Morrigan
Level 107
God Stats
0W - 1L
1,165 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 2
Kali
Kali
SGT HOTCAKES
Kali
Level 85
God Stats
1W - 1L
1,510 SR
Queue Stats
12W - 37L
1,224 Elo+
Party 2
Team Averages
Level 91
1,446 SR
1,260 Elo+

VS

Team Averages
Level 104
1,496 SR
1,476 Elo+
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
APJTactician
Kukulkan
Level 83
God Stats
1W - 1L
1,198 SR
Queue Stats
2W - 1L
1,448 Elo+
Party 3
Thanatos
Thanatos
CitrusGotReal
Thanatos
Level 127
God Stats
9W - 9L
1,735 SR
Queue Stats
41W - 39L
1,528 Elo+
Party 1
Zeus
Zeus
Darth Raef
Zeus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,448 Elo+
Party 3
Bellona
Bellona
DontBeAPeach
Bellona
Level 66
God Stats
6W - 4L
1,544 SR
Queue Stats
28W - 24L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErikDaKing26
Sun Wukong
17
5 / 6 / 9
11,887
792
11,962
24,806
21,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
3 / 9 / 13
11,496
766
15,326
17,777
7,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
LegitCreature71
Chernobog
14
3 / 9 / 5
9,716
648
8,962
14,178
5,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
RubenDaLemon
The Morrigan
17
8 / 6 / 8
12,745
850
19,338
9,979
3,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 9
10,310
687
8,402
16,454
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 6 / 17
11,579
772
5,833
16,112
9,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
APJTactician
Kukulkan
16
2 / 8 / 15
11,011
734
7,948
14,408
5,486
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
CitrusGotReal
Thanatos
20
19 / 2 / 13
16,332
1,089
23,427
18,822
10,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 15
13,199
880
25,562
7,083
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
DontBeAPeach
Bellona
17
5 / 6 / 19
12,806
854
10,543
25,222
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
22
Kills
37
37
Deaths
23
44
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
6
17
1.75
W
Kukulkan
APJTactician
Kukulkan
2
8
15
1.19
W
Thanatos
CitrusGotReal
Thanatos
19
2
13
12.75
W
9
1
15
16.5
W
Bellona
DontBeAPeach
Bellona
5
6
19
2.42
L
Sun Wukong
ErikDaKing26
Sun Wukong
5
6
9
1.58
L
Mulan
3
9
13
1.06
L
Chernobog
LegitCreature71
Chernobog
3
9
5
0.61
L
The Morrigan
RubenDaLemon
The Morrigan
8
6
8
2
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,990
Damage
73,313
83,194
Taken
81,647
43,696
Mitigated
48,454
9,167
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,833
1,121
1,367
1,807
16,112
9,595
2,903
1,809
13,709
35,801
0
W
Kukulkan
APJTactician
Kukulkan
7,948
1,270
268
667
14,408
5,486
650
3,787
10,485
28,757
0
W
Thanatos
CitrusGotReal
Thanatos
23,427
7,446
0
16,193
18,822
10,955
2,621
4,985
13,628
0
53,820
W
25,562
1,265
230
1,325
7,083
2,043
242
322
6,674
56,261
0
W
Bellona
DontBeAPeach
Bellona
10,543
2,314
657
8,261
25,222
20,375
393
4,408
20,407
635
24,210
L
Sun Wukong
ErikDaKing26
Sun Wukong
11,962
1,037
0
5,468
24,806
21,503
0
12,737
12,069
0
27,814
L
Mulan
15,326
2,822
0
2,021
17,777
7,592
0
7,455
10,322
0
29,548
L
Chernobog
LegitCreature71
Chernobog
8,962
3,828
0
0
14,178
5,117
679
3,339
10,839
0
23,454
L
The Morrigan
RubenDaLemon
The Morrigan
19,338
1,609
0
175
9,979
3,165
0
4,279
5,615
30,611
5,243
L
8,402
2,788
0
1,503
16,454
6,319
0
11,605
4,849
0
12,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,154
Gold Earned
64,927
170
Minions Killed
287
5
Camps Cleared
9
1,277,479
Distance Traveled
1,385,511
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,579
772
71
5
3
250,721
0
W
Kukulkan
11,011
734
43
3
1
229,987
0
W
Thanatos
16,332
1,089
86
6
3
348,848
2
W
Zeus
13,199
880
69
5
2
290,248
3
W
Bellona
12,806
854
18
1
0
265,707
0
L
Sun Wukong
11,887
792
49
3
3
271,532
3
L
Mulan
11,496
766
39
3
1
260,277
1
L
Chernobog
9,716
648
41
3
0
230,712
0
L
The Morrigan
12,745
850
36
2
1
242,825
0
L
Kali
10,310
687
5
0
0
272,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role