Player Matchup

Scylla
Scylla
FJ Brave
Scylla
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 42L
1,388 Elo+
Solo
Anubis
Anubis
Jeffrey the Red
Anubis
Level 146
God Stats
3W - 2L
1,628 SR
Queue Stats
305W - 319L
1,304 Elo+
Solo
Sol
Sol
ReignOnSanta
Sol
Level 116
God Stats
9W - 2L
1,803 SR
Queue Stats
365W - 380L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
Smokey-_-outlawl
Sylvanus
Level 124
God Stats
4W - 4L
1,478 SR
Queue Stats
186W - 193L
1,379 Elo+
Party 1
The Morrigan
The Morrigan
Soulsorahari
The Morrigan
Level 105
God Stats
1W - 0L
1,293 SR
Queue Stats
4W - 2L
1,467 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,387 Elo+

VS

Team Averages
Level 96
1,465 SR
1,393 Elo+
Yemoja
Yemoja
Magnum_Miraculum
Yemoja
Level 64
God Stats
3W - 3L
1,358 SR
Queue Stats
239W - 251L
1,348 Elo+
Solo
Merlin
Merlin
ThatSloth
Merlin
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 90L
1,428 Elo+
Solo
Arachne
Arachne
You got no g4me
Arachne
Level 147
God Stats
1W - 2L
1,684 SR
Queue Stats
250W - 267L
1,392 Elo+
Solo
Osiris
Osiris
eternalfatkid
Osiris
Level 105
God Stats
11W - 18L
1,394 SR
Queue Stats
546W - 584L
1,429 Elo+
Solo
Anhur
Anhur
raging_waxwork8
Anhur
Level 84
God Stats
2W - 4L
1,390 SR
Queue Stats
246W - 330L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FJ Brave
Scylla
20
8 / 3 / 6
12,187
812
16,644
10,659
4,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 2 / 13
10,851
723
13,357
8,537
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 1 / 7
11,703
780
17,974
10,109
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 9
10,150
677
9,672
18,969
15,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Soulsorahari
The Morrigan
16
0 / 2 / 15
10,017
668
7,634
5,437
2,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 5
10,371
691
6,639
20,013
7,983
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
ThatSloth
Merlin
17
0 / 4 / 7
9,062
604
10,463
15,850
6,022
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,612
241
0
0
0
18
3 / 5 / 8
9,630
642
13,815
26,495
15,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 3 / 3
10,704
714
10,161
10,211
3,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
17
Kills
13
13
Deaths
17
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
FJ Brave
Scylla
8
3
6
3.67
W
0
2
13
3.25
L
4
5
5
1.3
W
7
1
7
10.5
W
2
5
9
1.3
W
The Morrigan
Soulsorahari
The Morrigan
0
2
15
3.75
L
Merlin
ThatSloth
Merlin
0
4
7
0.88
L
0
0
0
0
L
3
5
8
1.4
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,281
Damage
41,078
53,711
Taken
72,569
31,345
Mitigated
32,512
26,069
Healing
30,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
FJ Brave
Scylla
16,644
1,923
1,242
1,260
10,659
4,547
463
3,633
7,026
30,779
0
W
13,357
0
383
2,229
8,537
4,284
474
2,683
5,854
40,184
0
L
6,639
1,297
7,593
6,669
20,013
7,983
0
19,160
853
16,737
0
W
17,974
6,776
1,950
3,407
10,109
4,690
3,243
2,668
7,441
44,386
0
W
9,672
2,528
6,981
7,596
18,969
15,415
429
6,722
12,247
16,168
0
W
The Morrigan
Soulsorahari
The Morrigan
7,634
791
641
380
5,437
2,409
618
1,732
3,701
9,998
531
L
Merlin
ThatSloth
Merlin
10,463
432
810
2,876
15,850
6,022
0
14,751
1,099
33,455
0
L
0
0
0
0
0
0
0
0
0
0
0
L
13,815
3,238
798
7,670
26,495
15,212
0
21,863
4,632
336
34,300
L
10,161
2,236
626
3,050
10,211
3,295
0
8,976
1,235
0
25,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
43,379
159
Minions Killed
140
0
Camps Cleared
0
1,216,375
Distance Traveled
803,989
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,187
812
40
3
0
230,258
0
W
Anubis
10,851
723
44
3
0
259,302
0
L
Yemoja
10,371
691
25
2
0
231,708
0
W
Sol
11,703
780
60
4
0
241,913
0
W
Sylvanus
10,150
677
9
1
0
228,240
0
W
The Morrigan
10,017
668
6
0
0
256,662
0
L
Merlin
9,062
604
36
2
0
166,875
0
L
Arachne
3,612
241
0
0
0
0
0
L
Osiris
9,630
642
40
3
0
195,167
0
L
Anhur
10,704
714
39
3
0
210,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role