Player Matchup

Ao Kuang
Ao Kuang
Beast Titan2879
Ao Kuang
Level 102
God Stats
18W - 20L
1,547 SR
Queue Stats
108W - 181L
1,420 Elo+
Party 1
Athena
Athena
El SauceGod
Athena
Level 108
God Stats
8W - 2L
1,875 SR
Queue Stats
238W - 293L
1,457 Elo+
Party 1
Chaac
Chaac
PercNowitzki500
Chaac
Level 29
God Stats
22W - 41L
1,425 SR
Queue Stats
127W - 188L
1,360 Elo+
Party 1
Poseidon
Poseidon
Slim Jimmii
Poseidon
Level 8
God Stats
12W - 7L
1,571 SR
Queue Stats
151W - 165L
1,384 Elo+
Party 1
Izanami
Izanami
TATTEDtortoise
Izanami
Level 14
God Stats
5W - 8L
1,523 SR
Queue Stats
9W - 23L
1,331 Elo+
Party 1
Team Averages
Level 52
1,588 SR
1,390 Elo+

VS

Team Averages
Level 44
1,596 SR
1,598 Elo+
Thanatos
Thanatos
Combatbryce
Thanatos
Level 27
God Stats
2W - 1L
1,479 SR
Queue Stats
71W - 67L
1,512 Elo+
Solo
Janus
Janus
GuNm Inferno
Janus
Level 136
God Stats
9W - 12L
1,515 SR
Queue Stats
229W - 242L
1,590 Elo+
Party 2
Artio
Artio
RampaTheChef
Artio
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 17L
1,657 Elo+
Party 2
Rama
Rama
Vigilantfox13
Rama
Level 27
God Stats
6W - 3L
1,681 SR
Queue Stats
16W - 5L
1,692 Elo+
Party 2
Ao Kuang
Ao Kuang
kuby5656
Ao Kuang
Level 21
God Stats
11W - 2L
1,803 SR
Queue Stats
189W - 155L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 8 / 0
8,887
468
9,176
18,292
6,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
2 / 8 / 4
8,104
427
7,503
22,451
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 0
7,456
392
6,074
14,074
15,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Slim Jimmii
Poseidon
11
0 / 7 / 0
7,062
372
3,065
12,537
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 7 / 1
8,612
453
4,462
10,711
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Combatbryce
Thanatos
15
7 / 1 / 8
10,417
548
8,600
13,849
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 2 / 9
11,012
580
14,662
8,592
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 17
10,643
560
9,904
16,872
20,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 7
9,880
520
8,963
9,833
3,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
kuby5656
Ao Kuang
20
14 / 0 / 1
12,670
667
19,027
16,642
15,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
8
Kills
36
36
Deaths
8
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
8
0
0.5
W
Thanatos
Combatbryce
Thanatos
7
1
8
11
L
Athena
2
8
4
0.5
W
8
2
9
6.25
L
0
6
0
0
W
4
3
17
4.17
L
Poseidon
Slim Jimmii
Poseidon
0
7
0
0
L
2
7
1
0.36
W
3
2
7
3.25
W
Ao Kuang
kuby5656
Ao Kuang
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
61,156
78,065
Taken
65,788
46,413
Mitigated
48,844
13,673
Healing
32,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
9,176
3,209
0
4,482
18,292
6,012
0
9,598
8,524
52,660
0
W
Thanatos
Combatbryce
Thanatos
8,600
2,733
0
11,654
13,849
5,846
1,807
2,827
10,928
0
73,978
L
Athena
7,503
2,094
0
2,274
22,451
17,992
0
11,875
10,398
21,067
0
W
14,662
1,126
178
1,629
8,592
3,690
2,529
3,703
4,889
68,322
0
L
6,074
125
0
3,462
14,074
15,192
390
9,690
4,332
0
35,249
W
9,904
2,077
1,226
6,130
16,872
20,703
1,157
6,018
10,666
43,123
0
L
Poseidon
Slim Jimmii
Poseidon
3,065
192
0
2,498
12,537
4,164
215
4,816
7,545
39,334
0
L
4,462
2,886
0
957
10,711
3,053
1,208
5,321
5,322
0
52,154
W
8,963
6,386
0
2,260
9,833
3,244
2,689
3,938
5,895
0
50,519
W
Ao Kuang
kuby5656
Ao Kuang
19,027
6,771
0
9,619
16,642
15,361
828
3,258
12,490
70,295
11,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
54,622
348
Minions Killed
487
0
Camps Cleared
0
1,653,345
Distance Traveled
1,835,792
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,887
468
85
4
0
305,368
0
W
Thanatos
10,417
548
96
5
0
408,334
3
L
Athena
8,104
427
21
1
0
333,637
2
W
Janus
11,012
580
126
7
0
346,425
2
L
Chaac
7,456
392
55
3
0
329,124
0
W
Artio
10,643
560
34
2
0
335,217
0
L
Poseidon
7,062
372
76
4
0
338,639
2
L
Izanami
8,612
453
111
6
0
346,577
0
W
Rama
9,880
520
95
5
0
368,986
3
W
Ao Kuang
12,670
667
136
7
0
376,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role