Player Matchup

Mulan
Mulan
Ajam21
Mulan
Level 22
God Stats
13W - 15L
1,544 SR
Queue Stats
63W - 77L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
Artemischerry
Baba Yaga
Level 5
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 5L
1,369 Elo+
Solo
Chiron
Chiron
BEAST2x0
Chiron
Level 6
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Nemesis
Nemesis
Paranojjja
Nemesis
Level 15
God Stats
0W - 2L
1,343 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
挚爱的年华
Cthulhu
Level 12
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,562 SR
1,461 Elo+

VS

Team Averages
Level 9
1,615 SR
1,525 Elo+
Yemoja
Yemoja
ArmedReaper226
Yemoja
Level 8
God Stats
4W - 3L
1,751 SR
Queue Stats
6W - 8L
1,452 Elo+
Solo
Loki
Loki
GillaDunkin
Loki
Level 21
God Stats
15W - 12L
1,516 SR
Queue Stats
60W - 50L
1,403 Elo+
Solo
Freya
Freya
dsangelarmy
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
lordoffallenshr
Achilles
Level 8
God Stats
3W - 3L
1,810 SR
Queue Stats
22W - 28L
1,583 Elo+
Solo
Nemesis
Nemesis
neíto
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ajam21
Mulan
13
0 / 7 / 2
8,033
446
7,941
22,419
17,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Artemischerry
Baba Yaga
1
0 / 0 / 0
4,911
273
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Chiron
BEAST2x0
Chiron
15
2 / 7 / 0
9,095
505
4,384
13,893
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Paranojjja
Nemesis
14
2 / 3 / 0
8,183
455
4,711
12,867
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
7,413
412
2,903
11,879
9,683
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,513
306
368
683
122
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 5
9,925
551
11,534
12,355
5,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 0 / 1
11,525
640
16,324
13,630
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
15
4 / 0 / 2
9,397
522
10,510
14,582
25,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
neíto
Nemesis
18
3 / 1 / 3
10,528
585
6,360
7,429
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
22
22
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ajam21
Mulan
0
7
2
0.14
W
0
0
0
0
L
Baba Yaga
Artemischerry
Baba Yaga
0
0
0
0
L
Chiron
BEAST2x0
Chiron
2
7
0
0.29
W
4
3
5
2.17
L
Nemesis
Paranojjja
Nemesis
2
3
0
0.67
W
11
0
1
11.5
W
Achilles
4
0
2
5
W
Nemesis
neíto
Nemesis
3
1
3
4.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,939
Damage
45,096
61,058
Taken
48,679
38,407
Mitigated
41,825
10,768
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ajam21
Mulan
7,941
1,104
0
5,020
22,419
17,368
0
2,873
19,546
0
43,285
W
368
137
74
250
683
122
0
0
683
1,848
0
L
Baba Yaga
Artemischerry
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
BEAST2x0
Chiron
4,384
2,080
175
3,639
13,893
5,797
0
8,997
4,827
0
65,188
W
11,534
5,358
0
5,844
12,355
5,149
0
930
11,425
0
74,002
L
Nemesis
Paranojjja
Nemesis
4,711
1,509
0
1,026
12,867
5,559
0
3,850
9,017
0
57,290
W
16,324
6,066
0
9,778
13,630
6,942
1,139
776
12,854
77,709
9,820
W
Achilles
10,510
1,144
26
3,030
14,582
25,488
44
554
14,028
17,675
32,078
W
Nemesis
neíto
Nemesis
6,360
3,419
0
3,148
7,429
4,124
0
708
6,721
66
95,701
L
2,903
379
51
857
11,879
9,683
66
2,720
9,159
27,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
46,888
349
Minions Killed
508
0
Camps Cleared
0
1,337,881
Distance Traveled
1,489,286
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,033
446
85
5
0
289,984
0
W
Yemoja
5,513
306
0
0
0
28,437
0
L
Baba Yaga
4,911
273
0
0
0
0
0
L
Chiron
9,095
505
123
7
0
308,958
4
W
Loki
9,925
551
114
6
0
361,273
0
L
Nemesis
8,183
455
99
6
0
383,486
3
W
Freya
11,525
640
148
8
0
352,412
2
W
Achilles
9,397
522
92
5
0
326,787
2
W
Nemesis
10,528
585
154
9
0
420,377
2
L
Cthulhu
7,413
412
42
2
0
355,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role