Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
BigDurdyD
Sobek
Gold IV
Level 108
God Stats
1W - 3L
1,375 SR
Queue Stats
246W - 251L
1,416 MMR
Solo
Arachne
Arachne
Silver I
DvGrimm
Arachne
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,477 MMR
Solo
Apollo
Apollo
Gold IV
NerfTheRez
Apollo
Gold IV
Level 89
God Stats
19W - 11L
1,822 SR
Queue Stats
377W - 371L
1,392 MMR
Solo
Nu Wa
Nu Wa
Gold II
ghteioj
Nu Wa
Gold II
Level 148
God Stats
45W - 31L
1,657 SR
Queue Stats
421W - 437L
1,517 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,571 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,523 SR
1,460 MMR
Fenrir
Fenrir
Gold II
MajorZero90
Fenrir
Gold II
Level 156
God Stats
9W - 10L
1,495 SR
Queue Stats
712W - 734L
1,412 MMR
Solo
Izanami
Izanami
Gold IV
Pedrolangas
Izanami
Gold IV
Level 124
God Stats
82W - 55L
1,641 SR
Queue Stats
519W - 529L
1,378 MMR
Solo
Poseidon
Poseidon
Gold IV
Steiin1998
Poseidon
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,583 MMR
Party 1
Achilles
Achilles
Gold III
SubZero1127
Achilles
Gold III
Level 160
God Stats
9W - 10L
1,477 SR
Queue Stats
271W - 271L
1,397 MMR
Party 1
Bacchus
Bacchus
Bronze III
agni
Bacchus
Bronze III
Level 143
God Stats
1W - 0L
1,502 SR
Queue Stats
2W - 0L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 1 / 0
8,336
521
8,445
13,374
11,503
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
BigDurdyD
Sobek
9
0 / 4 / 2
6,440
403
3,465
12,451
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
DvGrimm
Arachne
14
4 / 3 / 1
8,926
558
6,607
14,249
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
NerfTheRez
Apollo
15
5 / 4 / 0
9,056
566
5,030
11,874
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
ghteioj
Nu Wa
13
0 / 4 / 2
7,778
486
7,184
7,857
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshTiamatAthenaOdinMorgan Le Fay

VS

Bans
ArtemisGaneshaTyrYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 3 / 5
9,569
598
7,756
12,771
7,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Pedrolangas
Izanami
17
3 / 4 / 1
9,870
617
11,247
9,472
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Steiin1998
Poseidon
15
2 / 2 / 2
9,297
581
7,863
8,630
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
SubZero1127
Achilles
15
2 / 0 / 2
8,491
531
7,741
11,476
11,061
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
agni
Bacchus
14
2 / 0 / 7
8,579
536
5,853
7,567
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
16
16
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
L
Sobek
BigDurdyD
Sobek
0
4
2
0.25
L
Arachne
DvGrimm
Arachne
4
3
1
1.5
W
Fenrir
7
3
5
3.17
L
Apollo
NerfTheRez
Apollo
5
4
0
1.25
W
Izanami
Pedrolangas
Izanami
3
4
1
0.88
W
Poseidon
Steiin1998
Poseidon
2
2
2
1.5
W
Achilles
SubZero1127
Achilles
2
0
2
3
W
Bacchus
agni
Bacchus
2
0
7
5.5
L
Nu Wa
ghteioj
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
40,460
59,805
Taken
49,916
33,495
Mitigated
33,840
20,471
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,445
3,532
0
6,038
13,374
11,503
70
592
12,782
10,535
42,683
L
Sobek
BigDurdyD
Sobek
3,465
194
0
3,236
12,451
9,480
0
5,331
7,120
13,574
0
L
Arachne
DvGrimm
Arachne
6,607
3,577
0
6,738
14,249
6,190
24
2,751
11,498
0
63,252
W
Fenrir
7,756
1,744
0
2,133
12,771
7,901
786
1,735
10,572
0
48,273
L
Apollo
NerfTheRez
Apollo
5,030
3,112
0
3,078
11,874
3,862
712
897
10,977
0
58,289
W
Izanami
Pedrolangas
Izanami
11,247
5,948
0
2,248
9,472
4,484
3,897
1,506
7,858
0
87,530
W
Poseidon
Steiin1998
Poseidon
7,863
1,430
0
1,627
8,630
3,452
70
3,583
4,791
80,977
5,523
W
Achilles
SubZero1127
Achilles
7,741
3,158
0
5,278
11,476
11,061
515
2,583
8,781
3,855
44,074
W
Bacchus
agni
Bacchus
5,853
720
0
1,142
7,567
6,942
612
2,415
5,022
30,500
0
L
Nu Wa
ghteioj
Nu Wa
7,184
1,336
0
1,381
7,857
2,460
7
4,333
3,524
52,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
45,806
491
Minions Killed
549
0
Camps Cleared
0
1,550,941
Distance Traveled
1,590,813
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,336
521
127
8
0
343,625
7
L
Sobek
6,440
403
30
2
0
286,015
5
L
Arachne
8,926
558
116
7
0
344,874
3
W
Fenrir
9,569
598
77
5
0
328,078
2
L
Apollo
9,056
566
114
7
0
278,761
8
W
Izanami
9,870
617
163
10
0
282,355
3
W
Poseidon
9,297
581
180
11
0
324,624
5
W
Achilles
8,491
531
90
6
0
309,435
6
W
Bacchus
8,579
536
39
2
0
346,321
4
L
Nu Wa
7,778
486
104
7
0
297,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role