Player Matchup

Aphrodite
Aphrodite
VeZun4ik666
Aphrodite
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,501 Elo+
Solo
Ymir
Ymir
upetese
Ymir
Level 48
God Stats
6W - 7L
1,510 SR
Queue Stats
205W - 271L
1,329 Elo+
Solo
Medusa
Medusa
Катлас
Medusa
Level 107
God Stats
1W - 3L
1,648 SR
Queue Stats
26W - 30L
1,465 Elo+
Solo
Team Averages
Level 92
1,553 SR
1,432 Elo+

VS

Team Averages
Level 43
1,580 SR
1,506 Elo+
Baron Samedi
Baron Samedi
NikitosKuxa
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
itsKilianico
Tiamat
Level 65
God Stats
2W - 2L
1,559 SR
Queue Stats
36W - 55L
1,376 Elo+
Solo
Thor
Thor
truebtl8
Thor
Level 47
God Stats
82W - 66L
1,682 SR
Queue Stats
489W - 270L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
VeZun4ik666
Aphrodite
12
0 / 7 / 12
9,060
647
7,840
11,683
11,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
upetese
Ymir
12
1 / 7 / 11
9,606
686
7,094
20,779
20,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
11 / 10 / 1
11,483
820
13,381
15,665
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NikitosKuxa
Baron Samedi
14
5 / 6 / 17
11,130
795
12,828
10,544
9,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
14
6 / 6 / 11
10,651
761
12,173
11,926
7,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
13 / 0 / 10
11,965
855
17,550
12,701
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
12
Kills
24
24
Deaths
12
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NikitosKuxa
Baron Samedi
5
6
17
2.25
L
Aphrodite
VeZun4ik666
Aphrodite
0
7
12
0.86
W
Tiamat
6
6
11
1.92
W
Thor
13
0
10
18
L
Ymir
upetese
Ymir
1
7
11
0.93
L
Medusa
11
10
1
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
42,551
48,127
Taken
35,171
39,227
Mitigated
24,113
11,640
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NikitosKuxa
Baron Samedi
12,828
2,121
1,915
2,337
10,544
9,000
399
3,562
6,854
40,634
0
L
Aphrodite
VeZun4ik666
Aphrodite
7,840
903
4,571
3,541
11,683
11,348
75
5,942
4,956
22,301
0
W
Tiamat
12,173
1,242
0
2,182
11,926
7,853
781
5,630
5,879
38,467
0
W
Thor
17,550
5,844
0
4,977
12,701
7,260
1,148
5,779
6,632
0
35,349
L
Ymir
upetese
Ymir
7,094
1,656
276
2,516
20,779
20,285
125
9,894
10,129
15,648
0
L
Medusa
13,381
6,768
0
736
15,665
7,594
947
8,507
6,538
0
46,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
33,746
146
Minions Killed
159
6
Camps Cleared
6
682,943
Distance Traveled
745,106
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,130
795
54
4
3
228,254
2
L
Aphrodite
9,060
647
51
4
0
225,025
0
W
Tiamat
10,651
761
66
5
2
237,073
1
W
Thor
11,965
855
39
3
1
279,779
3
L
Ymir
9,606
686
24
2
1
229,328
2
L
Medusa
11,483
820
71
5
5
228,590
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role