Player Matchup

Terra
Terra
HometownMGF
Terra
Level 27
God Stats
10W - 7L
1,576 SR
Queue Stats
20W - 23L
1,721 Elo+
Party 1
Hel
Hel
chillysdoom
Hel
Level 28
God Stats
20W - 18L
1,838 SR
Queue Stats
21W - 25L
1,721 Elo+
Party 1
Medusa
Medusa
nacho son227
Medusa
Level 48
God Stats
8W - 3L
1,838 SR
Queue Stats
21W - 25L
1,721 Elo+
Party 1
Team Averages
Level 34
1,751 SR
1,721 Elo+

VS

Team Averages
Level 41
1,500 SR
1,141 Elo+
Artemis
Artemis
Joerisbasic
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,107 Elo+
Party 2
Bakasura
Bakasura
darkendpikachu
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,107 Elo+
Party 2
Thoth
Thoth
up classed
Thoth
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 69L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 17
9,538
795
2,950
11,586
12,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
11 / 2 / 13
10,844
904
11,237
10,963
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
14
11 / 2 / 11
10,793
899
12,873
10,189
4,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joerisbasic
Artemis
11
1 / 7 / 4
7,971
664
6,535
9,525
3,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
2 / 9 / 4
8,477
706
7,959
12,645
4,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
13
4 / 8 / 1
9,353
779
4,877
11,400
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
24
Kills
7
7
Deaths
24
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Artemis
Joerisbasic
Artemis
1
7
4
0.43
W
11
2
13
8.75
L
Bakasura
2
9
4
0.44
W
Medusa
11
2
11
8.25
L
Thoth
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
19,371
32,738
Taken
33,570
20,323
Mitigated
10,927
14,297
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,950
271
685
1,512
11,586
12,115
831
2,586
8,712
15,327
0
L
Artemis
Joerisbasic
Artemis
6,535
2,576
0
767
9,525
3,124
0
3,868
5,657
0
22,443
W
11,237
266
5,296
5,817
10,963
4,063
997
1,342
9,149
37,863
0
L
Bakasura
7,959
5,665
0
873
12,645
4,382
0
5,837
6,808
0
12,902
W
Medusa
12,873
6,778
244
743
10,189
4,145
649
1,326
8,528
0
39,758
L
Thoth
4,877
917
0
718
11,400
3,421
26
4,528
6,872
26,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
25,801
125
Minions Killed
100
6
Camps Cleared
2
702,837
Distance Traveled
565,717
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,538
795
13
1
1
240,228
6
L
Artemis
7,971
664
44
4
1
175,522
0
W
Hel
10,844
904
73
6
2
241,124
0
L
Bakasura
8,477
706
26
2
1
210,950
0
W
Medusa
10,793
899
39
3
3
221,485
3
L
Thoth
9,353
779
30
3
0
179,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role