Player Matchup

Cthulhu
Cthulhu
ShadeThrows
Cthulhu
Level 19
God Stats
13W - 9L
1,665 SR
Queue Stats
29W - 36L
1,476 Elo+
Party 1
Scylla
Scylla
SplashyShrimpz
Scylla
Level 8
God Stats
17W - 13L
1,494 SR
Queue Stats
68W - 57L
1,337 Elo+
Party 1
Izanami
Izanami
vxBadWolfxv
Izanami
Level 66
God Stats
7W - 8L
1,731 SR
Queue Stats
88W - 98L
1,510 Elo+
Solo
Team Averages
Level 31
1,630 SR
1,441 Elo+

VS

Team Averages
Level 44
1,450 SR
1,389 Elo+
Anubis
Anubis
Babert
Anubis
Level 62
God Stats
17W - 26L
1,245 SR
Queue Stats
93W - 135L
1,327 Elo+
Party 2
Heimdallr
Heimdallr
CapoPaco
Heimdallr
Level 3
God Stats
11W - 11L
1,361 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Ymir
Ymir
VanishedEoon
Ymir
Level 66
God Stats
3W - 4L
1,742 SR
Queue Stats
14W - 29L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShadeThrows
Cthulhu
11
3 / 1 / 11
7,362
736
4,010
7,214
5,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 0 / 10
7,516
752
6,431
3,090
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
vxBadWolfxv
Izanami
12
8 / 0 / 6
8,232
823
9,745
5,811
1,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Babert
Anubis
8
0 / 5 / 1
5,757
576
3,297
7,567
3,606
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
CapoPaco
Heimdallr
10
1 / 6 / 0
6,395
640
4,590
8,329
2,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
5,735
574
1,199
8,698
6,053
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
Babert
Anubis
0
5
1
0.1
L
Heimdallr
CapoPaco
Heimdallr
1
6
0
0.17
W
Cthulhu
ShadeThrows
Cthulhu
3
1
11
8.5
W
4
0
10
9
L
0
4
1
0.13
W
Izanami
vxBadWolfxv
Izanami
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
9,086
16,115
Taken
24,594
7,775
Mitigated
12,356
3,052
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Babert
Anubis
3,297
146
0
1,533
7,567
3,606
0
3,759
3,650
18,203
0
L
Heimdallr
CapoPaco
Heimdallr
4,590
2,324
0
1,038
8,329
2,697
0
3,381
4,798
0
24,128
W
Cthulhu
ShadeThrows
Cthulhu
4,010
197
361
1,805
7,214
5,188
105
2,534
4,680
14,198
0
W
6,431
534
0
15
3,090
672
472
1,572
1,518
16,170
0
L
1,199
195
71
321
8,698
6,053
54
3,399
5,033
6,629
0
W
Izanami
vxBadWolfxv
Izanami
9,745
7,789
0
871
5,811
1,915
1,200
1,070
4,741
0
33,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,110
Gold Earned
17,887
111
Minions Killed
90
4
Camps Cleared
5
622,992
Distance Traveled
459,160
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,757
576
30
3
2
149,467
2
L
Heimdallr
6,395
640
51
5
2
154,075
1
W
Cthulhu
7,362
736
14
1
0
195,868
0
W
Scylla
7,516
752
24
2
0
173,461
0
L
Ymir
5,735
574
9
1
1
155,618
2
W
Izanami
8,232
823
73
7
4
253,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role