Player Matchup

Chiron
Chiron
BEAST2x0
Chiron
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Solo
Loki
Loki
Resuky
Loki
Level 25
God Stats
3W - 1L
1,835 SR
Queue Stats
93W - 77L
1,528 Elo+
Party 1
Achilles
Achilles
lordoffallenshr
Achilles
Level 8
God Stats
3W - 3L
1,702 SR
Queue Stats
22W - 28L
1,551 Elo+
Solo
Ymir
Ymir
xAzo0oux
Ymir
Level 29
God Stats
2W - 0L
1,788 SR
Queue Stats
21W - 33L
1,422 Elo+
Party 1
Ra
Ra
勇敢德牛牛
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,665 SR
1,491 Elo+

VS

Team Averages
Level 23
1,524 SR
1,415 Elo+
Chronos
Chronos
 
Chronos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GillaDunkin
Hun Batz
Level 21
God Stats
5W - 3L
1,499 SR
Queue Stats
60W - 50L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
Kirousmies
Ao Kuang
Level 28
God Stats
2W - 3L
1,503 SR
Queue Stats
77W - 79L
1,570 Elo+
Solo
Cerberus
Cerberus
Rickvietanh
Cerberus
Level 21
God Stats
12W - 6L
1,619 SR
Queue Stats
22W - 37L
1,255 Elo+
Solo
Anhur
Anhur
xMEMBERx
Anhur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 35L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BEAST2x0
Chiron
13
1 / 4 / 2
7,316
488
8,494
9,877
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Resuky
Loki
16
5 / 0 / 2
9,323
622
6,990
8,325
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
12
0 / 4 / 4
7,175
478
3,486
9,481
7,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
2 / 2 / 3
7,736
516
4,791
10,589
8,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 6 / 1
7,235
482
1,444
7,474
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
5 / 2 / 2
8,765
584
9,168
9,171
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
GillaDunkin
Hun Batz
13
5 / 3 / 3
8,331
555
8,471
10,268
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Kirousmies
Ao Kuang
8
1 / 1 / 1
6,221
415
1,646
3,759
1,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Rickvietanh
Cerberus
12
5 / 2 / 3
7,580
505
7,005
14,241
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
xMEMBERx
Anhur
9
0 / 1 / 3
6,211
414
473
6,696
1,677
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
16
16
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
2
2
3
W
Chiron
BEAST2x0
Chiron
1
4
2
0.5
L
Hun Batz
GillaDunkin
Hun Batz
5
3
3
2.17
L
Ao Kuang
Kirousmies
Ao Kuang
1
1
1
1.5
W
Loki
Resuky
Loki
5
0
2
6
L
Cerberus
Rickvietanh
Cerberus
5
2
3
3.25
W
Achilles
0
4
4
0.5
W
Ymir
2
2
3
1.75
L
Anhur
xMEMBERx
Anhur
0
1
3
1.5
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
26,763
45,746
Taken
44,135
24,831
Mitigated
19,783
12,150
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,168
2,311
0
1,448
9,171
3,630
1,145
2,305
6,866
54,366
0
W
Chiron
BEAST2x0
Chiron
8,494
4,165
329
3,578
9,877
3,991
644
3,051
6,826
0
61,541
L
Hun Batz
GillaDunkin
Hun Batz
8,471
2,948
0
500
10,268
3,508
501
303
9,965
0
51,334
L
Ao Kuang
Kirousmies
Ao Kuang
1,646
278
0
1,848
3,759
1,441
0
0
3,759
15,940
0
W
Loki
Resuky
Loki
6,990
2,093
0
4,725
8,325
2,787
554
1,719
6,606
0
70,990
L
Cerberus
Rickvietanh
Cerberus
7,005
622
0
4,105
14,241
9,527
288
3,627
10,614
29,053
0
W
Achilles
3,486
577
0
753
9,481
7,509
250
2,767
6,714
0
28,362
W
Ymir
4,791
1,487
0
1,215
10,589
8,087
531
5,210
5,379
19,466
0
L
Anhur
xMEMBERx
Anhur
473
236
0
1,325
6,696
1,677
925
0
6,696
0
24,464
W
1,444
517
263
1,287
7,474
2,457
346
5,294
2,180
31,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,785
Gold Earned
37,108
374
Minions Killed
315
0
Camps Cleared
0
1,375,752
Distance Traveled
1,267,268
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,765
584
100
7
0
287,920
0
W
Chiron
7,316
488
89
6
0
267,800
1
L
Hun Batz
8,331
555
87
6
0
314,882
1
L
Ao Kuang
6,221
415
36
2
0
115,407
2
W
Loki
9,323
622
115
8
0
329,872
6
L
Cerberus
7,580
505
39
3
0
273,340
8
W
Achilles
7,175
478
58
4
0
270,580
2
W
Ymir
7,736
516
37
2
0
260,952
1
L
Anhur
6,211
414
53
4
0
275,719
0
W
Ra
7,235
482
75
5
0
246,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role