Player Matchup

Mulan
Mulan
EVIL_GOD_WOLBACH
Mulan
Level 62
God Stats
16W - 19L
1,455 SR
Queue Stats
126W - 130L
1,467 Elo+
Party 1
Charybdis
Charybdis
KHROME517
Charybdis
Level 49
God Stats
3W - 11L
1,287 SR
Queue Stats
13W - 17L
1,303 Elo+
Solo
Anubis
Anubis
PandaJester21
Anubis
Level 105
God Stats
7W - 5L
1,396 SR
Queue Stats
75W - 67L
1,464 Elo+
Solo
Nu Wa
Nu Wa
TaiChi_Mayflower
Nu Wa
Level 112
God Stats
135W - 122L
1,526 SR
Queue Stats
198W - 204L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
TruenuZ
Gilgamesh
Level 122
God Stats
1W - 4L
1,688 SR
Queue Stats
101W - 106L
1,459 Elo+
Party 1
Team Averages
Level 90
1,471 SR
1,448 Elo+

VS

Team Averages
Level 135
1,510 SR
1,448 Elo+
Izanami
Izanami
Deadly_McLovin
Izanami
Level 108
God Stats
10W - 3L
1,461 SR
Queue Stats
44W - 38L
1,490 Elo+
Solo
Aphrodite
Aphrodite
EngineerEssayon
Aphrodite
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 43L
1,353 Elo+
Party 2
Fenrir
Fenrir
FAZZYr0
Fenrir
Level 143
God Stats
3W - 0L
1,529 SR
Queue Stats
82W - 73L
1,462 Elo+
Solo
Anubis
Anubis
Mr TeddyBear97
Anubis
Level 147
God Stats
1W - 1L
1,472 SR
Queue Stats
77W - 81L
1,495 Elo+
Solo
Artio
Artio
Zombie2995
Artio
Level 146
God Stats
4W - 3L
1,587 SR
Queue Stats
129W - 141L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 6
11,161
930
15,645
34,942
29,184
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KHROME517
Charybdis
17
1 / 4 / 5
10,735
895
19,844
18,676
6,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 10 / 6
12,023
1,002
27,766
28,045
13,058
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 0 / 8
11,057
921
20,264
5,481
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
TruenuZ
Gilgamesh
17
3 / 6 / 7
11,347
946
15,609
26,749
18,484
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 11
12,492
1,041
18,792
15,440
4,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
EngineerEssayon
Aphrodite
19
1 / 2 / 28
11,858
988
16,796
17,479
15,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
FAZZYr0
Fenrir
19
5 / 1 / 17
13,028
1,086
16,449
22,991
17,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 2 / 20
12,792
1,066
27,632
18,843
10,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
20
14 / 1 / 18
14,044
1,170
28,394
34,342
31,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
127
11
Kills
33
33
Deaths
11
32
Assists
94
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
L
2
13
6
0.38
W
Aphrodite
EngineerEssayon
Aphrodite
1
2
28
7.5
W
Fenrir
FAZZYr0
Fenrir
5
1
17
13.5
L
Charybdis
KHROME517
Charybdis
1
4
5
0.88
W
6
2
20
8
L
4
10
6
0.7
L
1
0
8
5
L
Gilgamesh
TruenuZ
Gilgamesh
3
6
7
1.08
W
Artio
14
1
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,128
Damage
108,063
113,893
Taken
109,095
69,152
Mitigated
79,947
6,914
Healing
56,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,792
16,100
0
0
15,440
4,723
0
8,191
7,021
0
60,703
L
15,645
2,014
0
1,462
34,942
29,184
0
21,472
13,470
0
28,839
W
Aphrodite
EngineerEssayon
Aphrodite
16,796
512
9,796
9,469
17,479
15,990
0
7,856
9,269
33,650
0
W
Fenrir
FAZZYr0
Fenrir
16,449
4,613
0
3,854
22,991
17,116
0
9,964
12,727
4,469
18,476
L
Charybdis
KHROME517
Charybdis
19,844
10,542
0
971
18,676
6,521
0
13,856
4,776
0
33,104
W
27,632
2,722
0
10,480
18,843
10,152
0
8,489
10,058
71,048
0
L
27,766
645
506
3,524
28,045
13,058
0
17,124
10,801
55,097
0
L
20,264
3,633
0
157
5,481
1,905
0
3,152
2,329
38,171
0
L
Gilgamesh
TruenuZ
Gilgamesh
15,609
4,054
0
294
26,749
18,484
0
20,028
6,721
506
29,498
W
Artio
28,394
2,880
6,207
16,796
34,342
31,966
0
12,153
21,567
41,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,323
Gold Earned
64,214
201
Minions Killed
286
5
Camps Cleared
11
1,051,404
Distance Traveled
1,156,994
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,492
1,041
105
9
6
192,934
0
L
Mulan
11,161
930
24
2
0
209,266
0
W
Aphrodite
11,858
988
42
4
0
258,821
0
W
Fenrir
13,028
1,086
7
1
2
246,666
0
L
Charybdis
10,735
895
26
2
1
188,654
0
W
Anubis
12,792
1,066
106
9
2
185,568
1
L
Anubis
12,023
1,002
76
6
1
177,286
0
L
Nu Wa
11,057
921
41
3
2
233,945
3
L
Gilgamesh
11,347
946
34
3
1
242,253
0
W
Artio
14,044
1,170
26
2
1
273,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role