Player Matchup

Odin
Odin
CouchPatato69
Odin
Level 134
God Stats
21W - 10L
1,673 SR
Queue Stats
619W - 522L
1,596 Elo+
Party 2
Ra
Ra
RayClawV2
Ra
Level 128
God Stats
14W - 27L
1,411 SR
Queue Stats
799W - 676L
1,574 Elo+
Party 2
Ymir
Ymir
RifT RELAPSE15
Ymir
Level 131
God Stats
40W - 23L
1,715 SR
Queue Stats
847W - 726L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
RifT Turnip
Danzaburou
Level 80
God Stats
234W - 166L
1,669 SR
Queue Stats
448W - 377L
1,585 Elo+
Party 2
Bastet
Bastet
chrife18
Bastet
Level 122
God Stats
7W - 10L
1,331 SR
Queue Stats
375W - 409L
1,374 Elo+
Solo
Team Averages
Level 119
1,560 SR
1,541 Elo+

VS

Team Averages
Level 88
1,448 SR
1,463 Elo+
Athena
Athena
BGRAGGINGPP
Athena
Level 78
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
TravelinFrencH
Hercules
Level 65
God Stats
12W - 14L
1,556 SR
Queue Stats
320W - 303L
1,547 Elo+
Party 1
Neith
Neith
ikillingstuff
Neith
Level 125
God Stats
5W - 3L
1,380 SR
Queue Stats
151W - 163L
1,365 Elo+
Solo
Freya
Freya
xVinlyScRaCTUPx
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 212L
1,383 Elo+
Solo
Ymir
Ymir
zeeacks
Ymir
Level 85
God Stats
5W - 7L
1,490 SR
Queue Stats
472W - 469L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,368
669
8,639
10,580
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
12 / 0 / 7
9,515
680
11,609
7,447
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 0 / 15
8,530
609
5,181
7,963
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
RifT Turnip
Danzaburou
13
6 / 0 / 7
9,093
650
8,098
8,223
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
chrife18
Bastet
13
4 / 4 / 7
8,092
578
6,020
11,277
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 13 / 0
4,870
348
2,879
16,683
5,359
Hercules
13
1 / 5 / 0
7,328
523
5,086
11,263
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
7,085
506
2,757
7,140
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 7 / 2
5,408
386
2,298
10,041
3,131
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
zeeacks
Ymir
12
3 / 4 / 1
6,864
490
7,252
11,114
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
32
Kills
4
4
Deaths
33
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
0
13
0
0
W
5
0
3
6.5
W
12
0
7
15.5
W
5
0
15
12.5
W
Danzaburou
RifT Turnip
Danzaburou
6
0
7
9.5
L
Hercules
1
5
0
0.2
W
Bastet
chrife18
Bastet
4
4
7
1.88
L
0
4
1
0.13
L
0
7
2
0.14
L
Ymir
zeeacks
Ymir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,547
Damage
20,272
45,490
Taken
56,241
26,409
Mitigated
20,498
19,893
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,879
975
26
778
16,683
5,359
18
8,470
8,171
7,372
0
W
8,639
1,384
0
4,303
10,580
9,017
110
3,246
7,334
0
54,519
W
11,609
2,019
2,449
4,236
7,447
3,046
308
3,834
3,613
68,101
0
W
5,181
1,480
0
2,358
7,963
6,521
51
3,419
4,544
18,035
0
W
Danzaburou
RifT Turnip
Danzaburou
8,098
3,225
0
4,992
8,223
2,965
1,598
2,915
5,308
0
53,809
L
Hercules
5,086
1,770
0
3,698
11,263
4,908
0
606
9,905
0
39,099
W
Bastet
chrife18
Bastet
6,020
2,729
0
1,555
11,277
4,860
0
4,752
6,525
0
49,613
L
2,757
704
0
1,475
7,140
2,553
0
1,200
5,940
0
46,698
L
2,298
906
0
2,072
10,041
3,131
0
3,640
6,401
17,722
0
L
Ymir
zeeacks
Ymir
7,252
1,741
0
1,912
11,114
4,547
0
2,874
8,106
36,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
31,555
414
Minions Killed
298
0
Camps Cleared
0
1,381,649
Distance Traveled
1,231,128
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,870
348
10
1
0
232,646
1
W
Odin
9,368
669
120
9
0
276,950
1
W
Ra
9,515
680
110
8
0
277,213
4
W
Ymir
8,530
609
25
2
0
284,095
0
W
Danzaburou
9,093
650
78
6
0
258,461
0
L
Hercules
7,328
523
102
7
0
265,364
1
W
Bastet
8,092
578
81
6
0
284,930
2
L
Neith
7,085
506
95
7
0
242,988
3
L
Freya
5,408
386
32
2
0
216,625
0
L
Ymir
6,864
490
59
4
0
273,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role